5361 Commits

Author SHA1 Message Date
MihailRis
e96fd909ea
New assets 2022-03-20 23:46:43 +03:00
MihailRis
b57b73073e
Delete block_white.png 2022-03-20 23:46:14 +03:00
MihailRis
de8b2da3cc
Delete block_.png 2022-03-20 23:46:05 +03:00
MihailRis
8f2aa3eee5
Delete block (copy).png 2022-03-20 23:45:50 +03:00
MihailRis
3a95e44b67
Delete ascii.png 2022-03-20 23:45:36 +03:00
MihailRis
7da0977944
Merge pull request #7 from wineTGH/main
Added command to install dependencies on RHEL distros
2022-03-13 16:11:30 +03:00
wineTGH
9933fb1aa2 Command to install dependencies on RHEL distros 2022-03-13 22:55:58 +10:00
MihailRis
97f1dbc213
Updated compiled windows exe 2022-03-12 23:59:05 +03:00
MihailRis
76abbf86b0
Merge pull request #6 from MihailRis/part-11
Part 11
2022-03-12 23:32:25 +03:00
MihailRis
79199178e1
Update README.md 2022-03-12 23:28:02 +03:00
MihailRis
037d27dace
Note for threads with MinGW 2022-03-12 23:27:18 +03:00
MihailRis
8a3287d9b4
Updates in #include <mingw.thread.h> 2022-03-12 23:23:08 +03:00
MihailRis
c2ca744f9a
Delete mingw.thread.h 2022-03-12 23:21:26 +03:00
MihailRis
cce4fefa2a
Delete mingw.invoke.h 2022-03-12 23:21:18 +03:00
MihailRis
d2024e5257
Fixed Windows MinGW building 2022-03-12 23:14:45 +03:00
MihailRis
b9fff9d1ac
Small help to code rationality 2022-03-12 19:30:47 +03:00
MihailRis
b0a15a7c8c
New defines | implemented Player destructor 2022-03-12 16:51:34 +03:00
MihailRis
32878de5f3
Small render fixes 2022-03-12 00:50:46 +03:00
MihailRis
667eb6bab5
Added Events::finalize 2022-03-08 21:01:36 +03:00
MihailRis
e5fd0582d6
Fixed segfault on exit in case of chunk loaders are busy 2022-03-08 20:36:11 +03:00
MihailRis
4661ace697
Removed one loader limit for first 4 chunks loading 2022-03-07 01:35:59 +03:00
MihailRis
aa08a0bc6b
Chunk is invisible until being surrounded by chunks in every direction 2022-03-06 22:19:44 +03:00
MihailRis
551d4cac85
Automatic number of loaders selecting 2022-03-06 03:24:05 +03:00
MihailRis
cbfa073550
More efficient chunk loaders handling (fixed) 2022-03-06 03:18:04 +03:00
MihailRis
f0a74dd821
More efficient chunk loaders handling 2022-03-06 03:15:50 +03:00
MihailRis
35f8ebe79c
Fixed first chunks lighting concurrency problem 2022-03-06 03:01:08 +03:00
MihailRis
07e2fe8b3b
Fixed 'onground' && turning-off flight mode if onground 2022-03-06 02:38:20 +03:00
MihailRis
e0225286a2
Add files via upload 2022-03-06 02:36:44 +03:00
MihailRis
20015dab72
Fixed 'onground' && turning-off flight mode if onground 2022-03-06 02:30:11 +03:00
MihailRis
30c2d9889e
Fixed lighting artifacts, improved chunks loading speed
- No more dark lines while loading chunks
- Less lighting recalculations
- Less chunks mesh rebuilding
2022-03-06 01:20:51 +03:00
MihailRis
10125808c0
Fixed gravity 2022-03-04 17:55:49 +03:00
MihailRis
9150e6d3e3
Delete voxel_engine.cpp 2022-03-04 17:54:59 +03:00
MihailRis
1055bb3b27
Fixed gravity 2022-03-04 17:52:13 +03:00
MihailRis
b6c328fe1d
Added flight mode ('F' button) 2022-03-04 17:44:14 +03:00
MihailRis
1dd9a72fb3
Fixed zoom, changed camera shaking parameters 2022-03-04 16:53:55 +03:00
MihailRis
cdc8a26a30
Added camera shaking 2022-03-03 23:16:34 +03:00
MihailRis
b598e9ee03
Added gitignore 2022-03-03 22:05:34 +03:00
MihailRis
10931372cc
Fixed PhysicsSolver, added zoom, linear_damping 2022-03-03 21:36:23 +03:00
MihailRis
2aba3e91db
'Assets', some refactor 2022-03-03 18:14:34 +03:00
MihailRis
b7e8ff5bea
'Player' class, separated main file
Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
2022-03-02 23:45:09 +03:00
MihailRis
2a158bfb46
Updated makefiles for Linux build 2022-02-28 16:22:31 +03:00
MihailRis
4c2fd0fce2
used 'closes' chunks in ChunksLoader lights calculations 2022-02-28 04:19:40 +03:00
MihailRis
4651ab776b
Reference counting for Chunk | changed ChunksLoader 2022-02-28 03:56:02 +03:00
MihailRis
bc9d29cf68
A lot of changes in almost all files 2022-02-28 02:30:15 +03:00
MihailRis
cd3e737385
Merge pull request #5 from linux-admin0001/main
Update README.md
2022-02-28 02:19:27 +03:00
LINUX_ADMIN
32debbdcb4
Update README.md 2022-02-27 19:46:02 +03:00
MihailRis
e796bd0e69
Improved fog quality 2021-09-17 19:16:57 +03:00
MihailRis
01c6c854e1
Optimized lighting, frustum culling, generator
- Extended CHUNK_H to 256
- Modified world generator for new world height
- Added simple 2d frustum culling
- Optimized sky lighting calculations
2021-09-17 19:15:14 +03:00
MihailRis
a11ab33115
Update README.md 2021-09-09 00:20:11 +03:00
MihailRis
856cc4c2bc
rebuilt windows executables, added libraries for build
new executable also tested with Wine
2021-09-09 00:19:50 +03:00