MihailRis
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e96fd909ea
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New assets
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2022-03-20 23:46:43 +03:00 |
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MihailRis
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b57b73073e
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Delete block_white.png
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2022-03-20 23:46:14 +03:00 |
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MihailRis
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de8b2da3cc
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Delete block_.png
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2022-03-20 23:46:05 +03:00 |
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MihailRis
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8f2aa3eee5
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Delete block (copy).png
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2022-03-20 23:45:50 +03:00 |
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MihailRis
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3a95e44b67
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Delete ascii.png
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2022-03-20 23:45:36 +03:00 |
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MihailRis
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7da0977944
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Merge pull request #7 from wineTGH/main
Added command to install dependencies on RHEL distros
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2022-03-13 16:11:30 +03:00 |
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wineTGH
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9933fb1aa2
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Command to install dependencies on RHEL distros
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2022-03-13 22:55:58 +10:00 |
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MihailRis
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97f1dbc213
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Updated compiled windows exe
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2022-03-12 23:59:05 +03:00 |
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MihailRis
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76abbf86b0
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Merge pull request #6 from MihailRis/part-11
Part 11
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2022-03-12 23:32:25 +03:00 |
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MihailRis
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79199178e1
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Update README.md
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2022-03-12 23:28:02 +03:00 |
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MihailRis
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037d27dace
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Note for threads with MinGW
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2022-03-12 23:27:18 +03:00 |
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MihailRis
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8a3287d9b4
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Updates in #include <mingw.thread.h>
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2022-03-12 23:23:08 +03:00 |
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MihailRis
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c2ca744f9a
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Delete mingw.thread.h
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2022-03-12 23:21:26 +03:00 |
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MihailRis
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cce4fefa2a
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Delete mingw.invoke.h
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2022-03-12 23:21:18 +03:00 |
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MihailRis
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d2024e5257
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Fixed Windows MinGW building
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2022-03-12 23:14:45 +03:00 |
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MihailRis
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b9fff9d1ac
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Small help to code rationality
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2022-03-12 19:30:47 +03:00 |
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MihailRis
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b0a15a7c8c
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New defines | implemented Player destructor
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2022-03-12 16:51:34 +03:00 |
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MihailRis
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32878de5f3
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Small render fixes
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2022-03-12 00:50:46 +03:00 |
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MihailRis
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667eb6bab5
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Added Events::finalize
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2022-03-08 21:01:36 +03:00 |
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MihailRis
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e5fd0582d6
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Fixed segfault on exit in case of chunk loaders are busy
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2022-03-08 20:36:11 +03:00 |
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MihailRis
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4661ace697
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Removed one loader limit for first 4 chunks loading
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2022-03-07 01:35:59 +03:00 |
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MihailRis
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aa08a0bc6b
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Chunk is invisible until being surrounded by chunks in every direction
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2022-03-06 22:19:44 +03:00 |
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MihailRis
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551d4cac85
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Automatic number of loaders selecting
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2022-03-06 03:24:05 +03:00 |
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MihailRis
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cbfa073550
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More efficient chunk loaders handling (fixed)
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2022-03-06 03:18:04 +03:00 |
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MihailRis
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f0a74dd821
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More efficient chunk loaders handling
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2022-03-06 03:15:50 +03:00 |
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MihailRis
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35f8ebe79c
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Fixed first chunks lighting concurrency problem
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2022-03-06 03:01:08 +03:00 |
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MihailRis
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07e2fe8b3b
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Fixed 'onground' && turning-off flight mode if onground
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2022-03-06 02:38:20 +03:00 |
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MihailRis
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e0225286a2
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Add files via upload
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2022-03-06 02:36:44 +03:00 |
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MihailRis
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20015dab72
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Fixed 'onground' && turning-off flight mode if onground
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2022-03-06 02:30:11 +03:00 |
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MihailRis
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30c2d9889e
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Fixed lighting artifacts, improved chunks loading speed
- No more dark lines while loading chunks
- Less lighting recalculations
- Less chunks mesh rebuilding
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2022-03-06 01:20:51 +03:00 |
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MihailRis
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10125808c0
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Fixed gravity
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2022-03-04 17:55:49 +03:00 |
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MihailRis
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9150e6d3e3
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Delete voxel_engine.cpp
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2022-03-04 17:54:59 +03:00 |
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MihailRis
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1055bb3b27
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Fixed gravity
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2022-03-04 17:52:13 +03:00 |
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MihailRis
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b6c328fe1d
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Added flight mode ('F' button)
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2022-03-04 17:44:14 +03:00 |
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MihailRis
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1dd9a72fb3
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Fixed zoom, changed camera shaking parameters
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2022-03-04 16:53:55 +03:00 |
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MihailRis
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cdc8a26a30
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Added camera shaking
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2022-03-03 23:16:34 +03:00 |
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MihailRis
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b598e9ee03
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Added gitignore
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2022-03-03 22:05:34 +03:00 |
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MihailRis
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10931372cc
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Fixed PhysicsSolver, added zoom, linear_damping
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2022-03-03 21:36:23 +03:00 |
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MihailRis
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2aba3e91db
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'Assets', some refactor
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2022-03-03 18:14:34 +03:00 |
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MihailRis
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b7e8ff5bea
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'Player' class, separated main file
Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
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2022-03-02 23:45:09 +03:00 |
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MihailRis
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2a158bfb46
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Updated makefiles for Linux build
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2022-02-28 16:22:31 +03:00 |
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MihailRis
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4c2fd0fce2
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used 'closes' chunks in ChunksLoader lights calculations
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2022-02-28 04:19:40 +03:00 |
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MihailRis
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4651ab776b
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Reference counting for Chunk | changed ChunksLoader
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2022-02-28 03:56:02 +03:00 |
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MihailRis
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bc9d29cf68
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A lot of changes in almost all files
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2022-02-28 02:30:15 +03:00 |
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MihailRis
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cd3e737385
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Merge pull request #5 from linux-admin0001/main
Update README.md
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2022-02-28 02:19:27 +03:00 |
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LINUX_ADMIN
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32debbdcb4
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Update README.md
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2022-02-27 19:46:02 +03:00 |
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MihailRis
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e796bd0e69
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Improved fog quality
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2021-09-17 19:16:57 +03:00 |
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MihailRis
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01c6c854e1
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Optimized lighting, frustum culling, generator
- Extended CHUNK_H to 256
- Modified world generator for new world height
- Added simple 2d frustum culling
- Optimized sky lighting calculations
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2021-09-17 19:15:14 +03:00 |
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MihailRis
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a11ab33115
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Update README.md
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2021-09-09 00:20:11 +03:00 |
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MihailRis
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856cc4c2bc
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rebuilt windows executables, added libraries for build
new executable also tested with Wine
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2021-09-09 00:19:50 +03:00 |
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