Che10vek
2ee9e33c6d
resources paths refact
2023-11-20 01:30:57 +10:00
MihailRis
03a6ed0f96
Added menubg.png
2023-11-17 11:34:20 +03:00
MihailRis
2be2ef1789
Stone texture update
2023-11-17 01:59:24 +03:00
MihailRis
be980b2aa6
Minor refactor
2023-11-15 13:38:42 +03:00
MihailRis
aa88fcd7f9
Sand texture updated
2023-11-15 12:16:49 +03:00
MihailRis
744e473e47
Fog calculation simplified
2023-11-13 04:58:39 +03:00
MihailRis
e48e41c99a
Added pause menu, new F3 debug panel, fogCurve setting
2023-11-11 15:35:27 +03:00
MihailRis
e437cc99ce
EngineSettings.chunksLoadSpeed; removed unused assets
2023-11-06 00:20:58 +03:00
lllzebralll
f04bac6b43
добавленно частичное сглаживание
2022-12-01 20:37:30 +03:00
lllzebralll
d2416946d9
inventory
2022-11-19 02:21:15 +03:00
MihailRis
8a073e4e8a
world-wide commit to ruin everything
2022-10-28 22:44:32 +03:00
MihailRis
fbce36a05c
Refactor, shader fix
2022-10-01 18:02:48 +03:00
lllzebralll
0711cb07f0
add blockSprite
2022-08-11 20:22:20 +03:00
lllzebralll
539c5f90bd
add many feature, but have many draw bugs
2022-08-10 20:18:04 +03:00
MihailRis
bdd3fbf7d4
Added 3 unicode pages for font, fixed UI, added Block.breakable
...
Added 1, 2, 3 and 4 unicode pages from Minecraft.
Font now uses std::wstring instead of std::string
Added Block.breakable field (the only unbreakable block is bedrock)
Bedrock is now selectable
2022-07-14 19:23:31 +03:00
MihailRis
265ebc0927
Delete block_select.png
2022-06-29 15:05:51 +03:00
lllzebralll
c3b4357852
update
2022-06-28 21:21:36 +03:00
lllzebralll
4e5869882e
micro fix
2022-06-28 19:03:01 +03:00
lllzebralll
0aa891f35f
generation update
2022-06-28 18:35:15 +03:00
lllzebralll
6162bf5573
shader update
2022-06-28 15:28:06 +03:00
lllzebralll
cf3a4fa096
texture update
2022-06-28 15:17:25 +03:00
MihailRis
e96fd909ea
New assets
2022-03-20 23:46:43 +03:00
MihailRis
b57b73073e
Delete block_white.png
2022-03-20 23:46:14 +03:00
MihailRis
de8b2da3cc
Delete block_.png
2022-03-20 23:46:05 +03:00
MihailRis
8f2aa3eee5
Delete block (copy).png
2022-03-20 23:45:50 +03:00
MihailRis
3a95e44b67
Delete ascii.png
2022-03-20 23:45:36 +03:00
MihailRis
2aba3e91db
'Assets', some refactor
2022-03-03 18:14:34 +03:00
MihailRis
bc9d29cf68
A lot of changes in almost all files
2022-02-28 02:30:15 +03:00
MihailRis
e796bd0e69
Improved fog quality
2021-09-17 19:16:57 +03:00
MihailRis
c9b7d7577b
fixed blocks selection shader
...
added `u_` prefix that already used in voxel_engine.cpp in draw_world function
2021-08-20 21:23:28 +03:00
MihailRis
1a00a11917
All changes made for 10th part of tutorial
...
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis
e1cdcf01e9
Add files via upload
2021-04-25 16:08:48 +03:00