move graphics/core/Model to graphics/commons/Model

This commit is contained in:
MihailRis 2024-11-05 15:28:46 +03:00
parent 16f158b0db
commit f38f84c779
11 changed files with 9 additions and 9 deletions

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@ -19,10 +19,10 @@
#include "graphics/core/Atlas.hpp"
#include "graphics/core/Font.hpp"
#include "graphics/core/ImageData.hpp"
#include "graphics/core/Model.hpp"
#include "graphics/core/Shader.hpp"
#include "graphics/core/Texture.hpp"
#include "graphics/core/TextureAnimation.hpp"
#include "graphics/commons/Model.hpp"
#include "objects/rigging.hpp"
#include "util/stringutil.hpp"
#include "Assets.hpp"

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@ -1,6 +1,6 @@
#include "obj.hpp"
#include "graphics/core/Model.hpp"
#include "graphics/commons/Model.hpp"
#include "commons.hpp"
using namespace model;

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@ -5,7 +5,7 @@
#include "byte_utils.hpp"
#include "util/data_io.hpp"
#include "util/stringutil.hpp"
#include "graphics/core/Model.hpp"
#include "graphics/commons/Model.hpp"
inline constexpr int VERSION = 1;

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@ -8,7 +8,7 @@
#include "typedefs.hpp"
#include "util/Buffer.hpp"
#include "graphics/core/Model.hpp"
#include "graphics/commons/Model.hpp"
/// See /doc/specs/vec3_model_spec.md
namespace vec3 {

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@ -1,8 +1,8 @@
#include "ModelBatch.hpp"
#include "assets/assets_util.hpp"
#include "graphics/commons/Model.hpp"
#include "graphics/core/Mesh.hpp"
#include "graphics/core/Model.hpp"
#include "graphics/core/Atlas.hpp"
#include "graphics/core/Texture.hpp"
#include "assets/Assets.hpp"

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@ -1,6 +1,6 @@
#pragma once
#include "graphics/core/Model.hpp"
#include "graphics/commons/Model.hpp"
struct ItemDef;
class Assets;

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@ -31,12 +31,12 @@
#include "world/Level.hpp"
#include "world/LevelEvents.hpp"
#include "world/World.hpp"
#include "graphics/commons/Model.hpp"
#include "graphics/core/Atlas.hpp"
#include "graphics/core/Batch3D.hpp"
#include "graphics/core/DrawContext.hpp"
#include "graphics/core/LineBatch.hpp"
#include "graphics/core/Mesh.hpp"
#include "graphics/core/Model.hpp"
#include "graphics/core/PostProcessing.hpp"
#include "graphics/core/Shader.hpp"
#include "graphics/core/Texture.hpp"

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@ -10,7 +10,7 @@
#include "engine.hpp"
#include "graphics/core/DrawContext.hpp"
#include "graphics/core/LineBatch.hpp"
#include "graphics/core/Model.hpp"
#include "graphics/commons/Model.hpp"
#include "graphics/render/ModelBatch.hpp"
#include "logic/scripting/scripting.hpp"
#include "maths/FrustumCulling.hpp"

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@ -3,7 +3,7 @@
#include "assets/Assets.hpp"
#include "coders/json.hpp"
#include "data/dv_util.hpp"
#include "graphics/core/Model.hpp"
#include "graphics/commons/Model.hpp"
#include "graphics/render/ModelBatch.hpp"
#define GLM_ENABLE_EXPERIMENTAL