Merge pull request #263 from MihailRis/input-funcs

add input.is_active and .is_pressed
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MihailRis 2024-07-07 22:47:01 +03:00 committed by GitHub
commit d099b294a2
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@ -61,12 +61,40 @@ static int l_get_bindings(lua::State* L) {
return 1; return 1;
} }
static int l_is_active(lua::State* L) {
auto bindname = lua::require_string(L, 1);
const auto& bind = Events::bindings.find(bindname);
if (bind == Events::bindings.end()) {
throw std::runtime_error("unknown binding "+util::quote(bindname));
}
return lua::pushboolean(L, bind->second.active());
}
static int l_is_pressed(lua::State* L) {
std::string code = lua::require_string(L, 1);
size_t sep = code.find(':');
if (sep == std::string::npos) {
throw std::runtime_error("expected 'input_type:key' format");
}
auto prefix = code.substr(0, sep);
auto name = code.substr(sep+1);
if (prefix == "key") {
return lua::pushboolean(L, Events::pressed(static_cast<int>(input_util::keycode_from(name))));
} else if (prefix == "mouse") {
return lua::pushboolean(L, Events::clicked(static_cast<int>(input_util::mousecode_from(name))));
} else {
throw std::runtime_error("unknown input type "+util::quote(code));
}
}
const luaL_Reg inputlib [] = { const luaL_Reg inputlib [] = {
{"keycode", lua::wrap<l_keycode>}, {"keycode", lua::wrap<l_keycode>},
{"mousecode", lua::wrap<l_mousecode>}, {"mousecode", lua::wrap<l_mousecode>},
{"add_callback", lua::wrap<l_add_callback>}, {"add_callback", lua::wrap<l_add_callback>},
{"get_mouse_pos", lua::wrap<l_get_mouse_pos>}, {"get_mouse_pos", lua::wrap<l_get_mouse_pos>},
{"get_bindings", lua::wrap<l_get_bindings>}, {"get_bindings", lua::wrap<l_get_bindings>},
{"is_active", lua::wrap<l_is_active>},
{"is_pressed", lua::wrap<l_is_pressed>},
{NULL, NULL} {NULL, NULL}
}; };