Merge pull request #301 from yusufkt0/master
changed some lines in the readme
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a034053a2f
16
README.md
16
README.md
@ -21,14 +21,14 @@ sudo make install
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> [!WARNING]
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> If you are using ALT Linux, you should not use this EnTT installation method
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#### ALT Linux based distro
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#### ALT Linux based distros
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```sh
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su -
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apt-get install entt-devel libglfw3-devel libGLEW-devel libglm-devel libpng-devel libvorbis-devel libopenal-devel libluajit-devel libstdc++13-devel-static libcurl-devel
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```
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#### Debian based distro
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#### Debian based distros
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```sh
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sudo apt install libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev libopenal-dev libluajit-5.1-dev libvorbis-dev libcurl4-openssl-dev
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@ -42,13 +42,13 @@ sudo apt install libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev libopen
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> sudo ln -s /usr/include/luajit-2.1 /usr/include/lua
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> ```
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#### RHEL based distro
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#### RHEL based distros
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```sh
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sudo dnf install glfw-devel glfw glew-devel glm-devel libpng-devel libvorbis-devel openal-devel luajit-devel libcurl-devel
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```
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#### Arch based distro
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#### Arch based distros
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If you use X11
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@ -68,7 +68,7 @@ And you need entt. In yay you can use
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yay -S entt
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```
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### Build engine with CMake
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### Building engine with CMake
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```sh
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git clone --recursive https://github.com/MihailRis/VoxelEngine-Cpp.git
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@ -79,7 +79,7 @@ cmake -DCMAKE_BUILD_TYPE=Release ..
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cmake --build .
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```
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## Build project in macOS
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## Building project in macOS
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### Install libraries
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@ -92,7 +92,7 @@ brew install glfw3 glew glm libpng libvorbis lua luajit libcurl openal-soft skyp
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> ```lua luajit openal-soft```, then download, install and compile them manually
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> (Lua, LuaJIT and OpenAL).
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### Build engine with CMake
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### Building engine with CMake
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```sh
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git clone --recursive https://github.com/MihailRis/VoxelEngine-Cpp.git
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@ -103,7 +103,7 @@ cmake -DCMAKE_BUILD_TYPE=Release ..
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cmake --build .
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```
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## Build in Windows
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## Building in Windows
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>[!NOTE]
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> Requirement:
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