diff --git a/README.md b/README.md index b57b52b7..91318051 100644 --- a/README.md +++ b/README.md @@ -21,14 +21,14 @@ sudo make install > [!WARNING] > If you are using ALT Linux, you should not use this EnTT installation method -#### ALT Linux based distro +#### ALT Linux based distros ```sh su - apt-get install entt-devel libglfw3-devel libGLEW-devel libglm-devel libpng-devel libvorbis-devel libopenal-devel libluajit-devel libstdc++13-devel-static libcurl-devel ``` -#### Debian based distro +#### Debian based distros ```sh sudo apt install libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev libopenal-dev libluajit-5.1-dev libvorbis-dev libcurl4-openssl-dev @@ -42,13 +42,13 @@ sudo apt install libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev libopen > sudo ln -s /usr/include/luajit-2.1 /usr/include/lua > ``` -#### RHEL based distro +#### RHEL based distros ```sh sudo dnf install glfw-devel glfw glew-devel glm-devel libpng-devel libvorbis-devel openal-devel luajit-devel libcurl-devel ``` -#### Arch based distro +#### Arch based distros If you use X11 @@ -68,7 +68,7 @@ And you need entt. In yay you can use yay -S entt ``` -### Build engine with CMake +### Building engine with CMake ```sh git clone --recursive https://github.com/MihailRis/VoxelEngine-Cpp.git @@ -79,7 +79,7 @@ cmake -DCMAKE_BUILD_TYPE=Release .. cmake --build . ``` -## Build project in macOS +## Building project in macOS ### Install libraries @@ -92,7 +92,7 @@ brew install glfw3 glew glm libpng libvorbis lua luajit libcurl openal-soft skyp > ```lua luajit openal-soft```, then download, install and compile them manually > (Lua, LuaJIT and OpenAL). -### Build engine with CMake +### Building engine with CMake ```sh git clone --recursive https://github.com/MihailRis/VoxelEngine-Cpp.git @@ -103,7 +103,7 @@ cmake -DCMAKE_BUILD_TYPE=Release .. cmake --build . ``` -## Build in Windows +## Building in Windows >[!NOTE] > Requirement: