fix rigidbody:set_gravity_scale

This commit is contained in:
MihailRis 2025-08-16 13:38:51 +03:00
parent 73f589d479
commit 8d29c59125

View File

@ -54,7 +54,7 @@ static int l_get_gravity_scale(lua::State* L) {
static int l_set_gravity_scale(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
entity->getRigidbody().hitbox.gravityScale = lua::tonumber(L, 2);
entity->getRigidbody().hitbox.gravityScale = lua::tovec3(L, 2).y;
}
return 0;
}