fix rigidbody:set_gravity_scale
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@ -54,7 +54,7 @@ static int l_get_gravity_scale(lua::State* L) {
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static int l_set_gravity_scale(lua::State* L) {
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if (auto entity = get_entity(L, 1)) {
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entity->getRigidbody().hitbox.gravityScale = lua::tonumber(L, 2);
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entity->getRigidbody().hitbox.gravityScale = lua::tovec3(L, 2).y;
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}
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return 0;
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}
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