remove not needed const

This commit is contained in:
ChancellorIkseew 2024-11-03 14:10:04 +10:00
parent 240b406332
commit 8ad1c7a438
2 changed files with 3 additions and 3 deletions

View File

@ -189,7 +189,7 @@ void CameraControl::update(PlayerInput input, float delta, Chunks* chunks) {
} }
PlayerController::PlayerController( PlayerController::PlayerController(
Engine* const engine, Level* level, Engine* engine, Level* level,
BlocksController* blocksController BlocksController* blocksController
) )
: engine(engine), level(level), : engine(engine), level(level),

View File

@ -68,7 +68,7 @@ class PlayerController {
voxel* updateSelection(float maxDistance); voxel* updateSelection(float maxDistance);
public: public:
PlayerController( PlayerController(
Engine* const engine, Level* level, BlocksController* blocksController Engine* engine, Level* level, BlocksController* blocksController
); );
void update(float delta, bool input, bool pause); void update(float delta, bool input, bool pause);
void postUpdate(float delta, bool input, bool pause); void postUpdate(float delta, bool input, bool pause);