world convert progress info

This commit is contained in:
MihailRis 2024-03-01 13:26:09 +03:00
parent 6f62ddea4b
commit 75d0e917cc
17 changed files with 903 additions and 793 deletions

View File

@ -6,10 +6,10 @@ Cancel=Отмена
Back=Назад
Continue=Продолжить
Add=Добавить
Converting world...=Выполняется конвертация мира...
error.pack-not-found=Не удалось найти пакет
error.dependency-not-found=Используемая зависимость не найдена
pack.remove-confirm=Удалить весь поставляемый паком контент из мира (безвозвратно)?
# Меню

View File

@ -26,7 +26,7 @@
#include "graphics/ImageData.h"
#include "frontend/gui/GUI.h"
#include "frontend/screens.h"
#include "frontend/menu.h"
#include "frontend/menu/menu.h"
#include "util/platform.h"
#include "coders/json.h"

View File

@ -92,3 +92,7 @@ void WorldConverter::write() {
std::cout << "writing world" << std::endl;
wfile->write(nullptr, content);
}
uint WorldConverter::getTotalTasks() const {
return tasks.size();
}

View File

@ -4,6 +4,7 @@
#include <queue>
#include <memory>
#include <filesystem>
#include "../typedefs.h"
namespace fs = std::filesystem;
@ -37,6 +38,8 @@ public:
void convertNext();
void write();
uint getTotalTasks() const;
};
#endif // FILES_WORLD_CONVERTER_H_

View File

@ -84,6 +84,12 @@ void GUI::actMouse(float delta) {
* @param delta delta time
*/
void GUI::act(float delta) {
while (!postRunnables.empty()) {
runnable callback = postRunnables.back();
postRunnables.pop();
callback();
}
container->setSize(glm::vec2(Window::width, Window::height));
container->act(delta);
auto prevfocus = focus;
@ -176,3 +182,7 @@ void GUI::setFocus(std::shared_ptr<UINode> node) {
std::shared_ptr<Container> GUI::getContainer() const {
return container;
}
void GUI::postRunnable(runnable callback) {
postRunnables.push(callback);
}

View File

@ -1,6 +1,7 @@
#ifndef FRONTEND_GUI_GUI_H_
#define FRONTEND_GUI_GUI_H_
#include <queue>
#include <memory>
#include <vector>
#include <string>
@ -8,6 +9,8 @@
#include <functional>
#include <unordered_map>
#include "../../delegates.h"
class GfxContext;
class Assets;
class Camera;
@ -58,6 +61,7 @@ namespace gui {
std::unique_ptr<Camera> uicamera;
std::shared_ptr<PagesControl> menu;
std::queue<runnable> postRunnables;
void actMouse(float delta);
public:
GUI();
@ -113,6 +117,8 @@ namespace gui {
/** Get the main container */
std::shared_ptr<Container> getContainer() const;
void postRunnable(runnable callback);
};
}

View File

@ -34,6 +34,11 @@ std::shared_ptr<UINode> Container::getAt(glm::vec2 pos, std::shared_ptr<UINode>
}
void Container::act(float delta) {
for (auto node : nodes) {
if (node->isVisible()) {
node->act(delta);
}
}
for (IntervalEvent& event : intervalEvents) {
event.timer += delta;
if (event.timer > event.interval) {
@ -50,12 +55,6 @@ void Container::act(float delta) {
return event.repeat == 0;
}
), intervalEvents.end());
for (auto node : nodes) {
if (node->isVisible()) {
node->act(delta);
}
}
}
void Container::scrolled(int value) {
@ -109,12 +108,6 @@ void Container::drawBackground(const GfxContext* pctx, Assets* assets) {
batch->rect(coord.x, coord.y, size.x, size.y);
}
void Container::addBack(std::shared_ptr<UINode> node) {
nodes.insert(nodes.begin(), node);
node->setParent(this);
refresh();
}
void Container::add(std::shared_ptr<UINode> node) {
nodes.push_back(node);
node->setParent(this);

View File

@ -39,7 +39,6 @@ namespace gui {
virtual void drawBackground(const GfxContext* pctx, Assets* assets);
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual std::shared_ptr<UINode> getAt(glm::vec2 pos, std::shared_ptr<UINode> self) override;
virtual void addBack(std::shared_ptr<UINode> node);
virtual void add(std::shared_ptr<UINode> node);
virtual void add(std::shared_ptr<UINode> node, glm::vec2 coord);
virtual void remove(std::shared_ptr<UINode> node);

View File

@ -1,763 +0,0 @@
#include "menu.h"
#include <string>
#include <memory>
#include <sstream>
#include <iostream>
#include <algorithm>
#include <filesystem>
#include <glm/glm.hpp>
#include "gui/GUI.h"
#include "gui/containers.h"
#include "gui/controls.h"
#include "screens.h"
#include "../coders/png.h"
#include "../util/stringutil.h"
#include "../files/engine_paths.h"
#include "../files/WorldConverter.h"
#include "../files/WorldFiles.h"
#include "../world/World.h"
#include "../world/WorldGenerators.h"
#include "../world/Level.h"
#include "../window/Events.h"
#include "../window/Window.h"
#include "../engine.h"
#include "../settings.h"
#include "../delegates.h"
#include "../content/Content.h"
#include "../content/ContentLUT.h"
#include "../content/ContentPack.h"
#include "gui/gui_util.h"
#include "locale/langs.h"
using glm::vec2;
using glm::vec4;
namespace fs = std::filesystem;
using namespace gui;
namespace menus {
std::string generatorID;
}
inline uint64_t randU64() {
srand(time(NULL));
return rand() ^ (rand() << 8) ^
(rand() << 16) ^ (rand() << 24) ^
((uint64_t)rand() << 32) ^
((uint64_t)rand() << 40) ^
((uint64_t)rand() << 56);
}
static std::shared_ptr<Label> create_label(wstringsupplier supplier) {
auto label = std::make_shared<Label>(L"-");
label->textSupplier(supplier);
return label;
}
static std::shared_ptr<Panel> create_page(
Engine* engine,
std::string name,
int width,
float opacity,
int interval
) {
auto menu = engine->getGUI()->getMenu();
auto panel = std::make_shared<Panel>(
vec2(width, 200), vec4(8.0f), interval
);
panel->setColor(vec4(0.0f, 0.0f, 0.0f, opacity));
menu->addPage(name, panel);
return panel;
}
static std::shared_ptr<Button> create_button(
std::wstring text,
vec4 padding,
vec4 margin,
gui::onaction action
) {
auto btn = std::make_shared<Button>(
langs::get(text, L"menu"), padding, action
);
btn->setMargin(margin);
return btn;
}
void menus::create_version_label(Engine* engine) {
auto gui = engine->getGUI();
auto vlabel = std::make_shared<gui::Label>(
util::str2wstr_utf8(ENGINE_VERSION_STRING " development build ")
);
vlabel->setZIndex(1000);
vlabel->setColor(glm::vec4(1, 1, 1, 0.5f));
vlabel->setPositionFunc([=]() {
return glm::vec2(Window::width-vlabel->getSize().x, 2);
});
gui->add(vlabel);
}
static void show_content_missing(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut
) {
auto* gui = engine->getGUI();
auto menu = gui->getMenu();
auto panel = create_page(engine, "missing-content", 500, 0.5f, 8);
panel->add(std::make_shared<Label>(langs::get(L"menu.missing-content")));
auto subpanel = std::make_shared<Panel>(vec2(500, 100));
subpanel->setColor(vec4(0.0f, 0.0f, 0.0f, 0.5f));
subpanel->setScrollable(true);
subpanel->setMaxLength(400);
panel->add(subpanel);
for (auto& entry : lut->getMissingContent()) {
auto hpanel = std::make_shared<Panel>(vec2(500, 30));
hpanel->setColor(vec4(0.0f));
hpanel->setOrientation(Orientation::horizontal);
auto namelabel = std::make_shared<Label>(util::str2wstr_utf8(entry.name));
namelabel->setColor(vec4(1.0f, 0.2f, 0.2f, 0.5f));
auto contentname = util::str2wstr_utf8(contenttype_name(entry.type));
auto typelabel = std::make_shared<Label>(L"["+contentname+L"]");
typelabel->setColor(vec4(0.5f));
hpanel->add(typelabel);
hpanel->add(namelabel);
subpanel->add(hpanel);
}
panel->add(std::make_shared<Button>(
langs::get(L"Back to Main Menu", L"menu"), vec4(8.0f), [=](GUI*){
menu->back();
}
));
menu->setPage("missing-content");
}
void show_convert_request(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut,
fs::path folder
) {
guiutil::confirm(engine->getGUI(), langs::get(L"world.convert-request"),
[=]() {
// TODO: add multithreading here
auto converter = std::make_unique<WorldConverter>(folder, content, lut);
while (converter->hasNext()) {
converter->convertNext();
}
converter->write();
}, L"", langs::get(L"Cancel"));
}
void create_languages_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "languages", 400, 0.5f, 1);
panel->setScrollable(true);
std::vector<std::string> locales;
for (auto& entry : langs::locales_info) {
locales.push_back(entry.first);
}
std::sort(locales.begin(), locales.end());
for (std::string& name : locales) {
auto& locale = langs::locales_info.at(name);
std::string& fullName = locale.name;
auto button = std::make_shared<Button>(
util::str2wstr_utf8(fullName),
vec4(10.f),
[=](GUI*) {
engine->setLanguage(name);
menu->back();
}
);
panel->add(button);
}
panel->add(guiutil::backButton(menu));
}
std::string translate_generator_id(std::string& id) {
int delimiterPosition = id.find(":");
std::string pack = id.substr(0, delimiterPosition);
std::string generator = id.substr(delimiterPosition + 1);
if(pack == "core") {
return util::wstr2str_utf8(langs::get(util::str2wstr_utf8(generator), L"world.generators"));
} else {
return id;
}
}
void create_world_generators_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "world_generators", 400, 0.5f, 1);
panel->setScrollable(true);
std::vector<std::string> generatorsIDs = WorldGenerators::getGeneratorsIDs();
std::sort(generatorsIDs.begin(), generatorsIDs.end());
for (std::string& id : generatorsIDs) {
const std::string& fullName = translate_generator_id(id);
/*auto button = std::make_shared<Button>(
util::str2wstr_utf8(fullName),
vec4(10.f),
[=](GUI*) {
menus::generatorID = id;
menu->back();
}
);*/
auto button = std::make_shared<RichButton>(vec2(80, 30));
auto idlabel = std::make_shared<Label>("["+id+"]");
idlabel->setColor(vec4(1, 1, 1, 0.5f));
idlabel->setSize(vec2(300, 25));
idlabel->setAlign(Align::right);
button->add(idlabel, vec2(80, 4));
button->add(std::make_shared<Label>(fullName), vec2(0, 8));
button->listenAction(
[=](GUI*) {
menus::generatorID = id;
menu->back();
}
);
panel->add(button);
}
panel->add(guiutil::backButton(menu));
}
void open_world(std::string name, Engine* engine) {
auto paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
try {
engine->loadWorldContent(folder);
} catch (const contentpack_error& error) {
// could not to find or read pack
guiutil::alert(engine->getGUI(),
langs::get(L"error.pack-not-found")+
L": "+util::str2wstr_utf8(error.getPackId()));
return;
} catch (const std::runtime_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what()));
return;
}
paths->setWorldFolder(folder);
auto& packs = engine->getContentPacks();
auto* content = engine->getContent();
auto& settings = engine->getSettings();
fs::create_directories(folder);
std::shared_ptr<ContentLUT> lut (World::checkIndices(folder, content));
if (lut) {
if (lut->hasMissingContent()) {
show_content_missing(engine, content, lut);
} else {
show_convert_request(engine, content, lut, folder);
}
} else {
try {
Level* level = World::load(folder, settings, content, packs);
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
} catch (const world_load_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Error")+
L": "+util::str2wstr_utf8(error.what()));
return;
}
}
}
std::shared_ptr<Panel> create_worlds_panel(Engine* engine) {
auto panel = std::make_shared<Panel>(vec2(390, 0), vec4(5.0f));
panel->setColor(vec4(1.0f, 1.0f, 1.0f, 0.07f));
panel->setMaxLength(400);
auto paths = engine->getPaths();
for (auto folder : paths->scanForWorlds()) {
auto name = folder.filename().u8string();
auto namews = util::str2wstr_utf8(name);
auto btn = std::make_shared<RichButton>(vec2(390, 46));
btn->setColor(vec4(0.06f, 0.12f, 0.18f, 0.7f));
btn->setHoverColor(vec4(0.09f, 0.17f, 0.2f, 0.6f));
btn->listenAction([=](GUI*) {
open_world(name, engine);
});
btn->add(std::make_shared<Label>(namews), vec2(8, 8));
auto image = std::make_shared<Image>("gui/delete_icon", vec2(32, 32));
image->setColor(vec4(1, 1, 1, 0.5f));
auto delbtn = std::make_shared<Button>(image, vec4(2));
delbtn->setColor(vec4(0.0f));
delbtn->setHoverColor(vec4(1.0f, 1.0f, 1.0f, 0.17f));
delbtn->listenAction([=](GUI* gui) {
guiutil::confirm(gui, langs::get(L"delete-confirm", L"world")+
L" ("+util::str2wstr_utf8(folder.u8string())+L")", [=]()
{
std::cout << "deleting " << folder.u8string() << std::endl;
fs::remove_all(folder);
menus::refresh_menus(engine);
});
});
btn->add(delbtn, vec2(330, 3));
panel->add(btn);
}
return panel;
}
void create_main_menu_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "main", 400, 0.0f, 1);
panel->add(guiutil::gotoButton(L"New World", "new-world", menu));
panel->add(create_worlds_panel(engine));
panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
panel->add(std::make_shared<Button>(
langs::get(L"Quit", L"menu"), vec4(10.f), [](GUI*) {
Window::setShouldClose(true);
}
));
}
typedef std::function<void(const ContentPack& pack)> packconsumer;
std::shared_ptr<Panel> create_packs_panel(
const std::vector<ContentPack>& packs,
Engine* engine,
bool backbutton,
packconsumer callback,
packconsumer remover
){
auto assets = engine->getAssets();
auto panel = std::make_shared<Panel>(vec2(550, 200), vec4(5.0f));
panel->setColor(vec4(1.0f, 1.0f, 1.0f, 0.07f));
panel->setMaxLength(400);
panel->setScrollable(true);
for (auto& pack : packs) {
auto packpanel = std::make_shared<RichButton>(vec2(540, 80));
packpanel->setColor(vec4(0.06f, 0.12f, 0.18f, 0.7f));
if (callback) {
packpanel->listenAction([=](GUI*) {
callback(pack);
});
}
auto runtime = engine->getContent()->getPackRuntime(pack.id);
auto idlabel = std::make_shared<Label>(
(runtime && runtime->getStats().hasSavingContent())
? "*["+pack.id+"]"
: "["+pack.id+"]"
);
idlabel->setColor(vec4(1, 1, 1, 0.5f));
idlabel->setSize(vec2(300, 25));
idlabel->setAlign(Align::right);
packpanel->add(idlabel, vec2(215, 2));
auto titlelabel = std::make_shared<Label>(pack.title);
packpanel->add(titlelabel, vec2(78, 6));
std::string icon = pack.id+".icon";
if (assets->getTexture(icon) == nullptr) {
auto iconfile = pack.folder/fs::path("icon.png");
if (fs::is_regular_file(iconfile)) {
assets->store(png::load_texture(iconfile.string()), icon);
} else {
icon = "gui/no_icon";
}
}
if (!pack.creator.empty()) {
auto creatorlabel = std::make_shared<Label>("@"+pack.creator);
creatorlabel->setColor(vec4(0.8f, 1.0f, 0.9f, 0.7f));
creatorlabel->setSize(vec2(300, 20));
creatorlabel->setAlign(Align::right);
packpanel->add(creatorlabel, vec2(215, 60));
}
auto descriptionlabel = std::make_shared<Label>(pack.description);
descriptionlabel->setColor(vec4(1, 1, 1, 0.7f));
packpanel->add(descriptionlabel, vec2(80, 28));
packpanel->add(std::make_shared<Image>(icon, vec2(64)), vec2(8));
if (remover && pack.id != "base") {
auto remimg = std::make_shared<Image>("gui/cross", vec2(32));
remimg->setColor(vec4(1.f, 1.f, 1.f, 0.5f));
auto rembtn = std::make_shared<Button>(remimg, vec4(2));
rembtn->setColor(vec4(0.0f));
rembtn->setHoverColor(vec4(1.0f, 1.0f, 1.0f, 0.17f));
rembtn->listenAction([=](GUI* gui) {
remover(pack);
});
packpanel->add(rembtn, vec2(470, 22));
}
panel->add(packpanel);
}
if (backbutton) {
panel->add(guiutil::backButton(engine->getGUI()->getMenu()));
}
return panel;
}
static void reopen_world(Engine* engine, World* world) {
std::string wname = world->getName();
engine->setScreen(nullptr);
engine->setScreen(std::make_shared<MenuScreen>(engine));
open_world(wname, engine);
}
// TODO: refactor
void create_content_panel(Engine* engine, Level* level) {
auto menu = engine->getGUI()->getMenu();
auto paths = engine->getPaths();
auto mainPanel = create_page(engine, "content", 550, 0.0f, 5);
std::vector<ContentPack> scanned;
ContentPack::scan(engine->getPaths(), scanned);
for (const auto& pack : engine->getContentPacks()) {
for (size_t i = 0; i < scanned.size(); i++) {
if (scanned[i].id == pack.id) {
scanned.erase(scanned.begin()+i);
i--;
}
}
}
auto panel = create_packs_panel(
engine->getContentPacks(), engine, false, nullptr,
[=](const ContentPack& pack) {
auto runtime = engine->getContent()->getPackRuntime(pack.id);
if (runtime->getStats().hasSavingContent()) {
guiutil::confirm(engine->getGUI(), langs::get(L"remove-confirm", L"pack")+
L" ("+util::str2wstr_utf8(pack.id)+L")", [=]() {
// FIXME: work in progress
});
} else {
auto world = level->getWorld();
world->wfile->removePack(world, pack.id);
reopen_world(engine, world);
}
}
);
mainPanel->add(panel);
mainPanel->add(create_button(
langs::get(L"Add", L"content"), vec4(10.0f), vec4(1), [=](GUI* gui) {
auto panel = create_packs_panel(scanned, engine, true,
[=](const ContentPack& pack) {
auto world = level->getWorld();
auto worldFolder = paths->getWorldFolder();
for (const auto& dependency : pack.dependencies) {
fs::path folder = ContentPack::findPack(paths, worldFolder, dependency);
if (!fs::is_directory(folder)) {
guiutil::alert(gui, langs::get(L"error.dependency-not-found")+
L": "+util::str2wstr_utf8(dependency));
return;
}
if (!world->hasPack(dependency)) {
world->wfile->addPack(world, dependency);
}
}
world->wfile->addPack(world, pack.id);
reopen_world(engine, world);
}, nullptr);
menu->addPage("content-packs", panel);
menu->setPage("content-packs");
}));
mainPanel->add(guiutil::backButton(menu));
}
inline uint64_t str2seed(std::wstring seedstr) {
if (util::is_integer(seedstr)) {
try {
return std::stoull(seedstr);
} catch (const std::out_of_range& err) {
std::hash<std::wstring> hash;
return hash(seedstr);
}
} else {
std::hash<std::wstring> hash;
return hash(seedstr);
}
}
void create_new_world_panel(Engine* engine) {
auto panel = create_page(engine, "new-world", 400, 0.0f, 1);
panel->add(std::make_shared<Label>(langs::get(L"Name", L"world")));
auto nameInput = std::make_shared<TextBox>(L"New World", vec4(6.0f));
nameInput->setTextValidator([=](const std::wstring& text) {
EnginePaths* paths = engine->getPaths();
std::string textutf8 = util::wstr2str_utf8(text);
return util::is_valid_filename(text) &&
!paths->isWorldNameUsed(textutf8);
});
panel->add(nameInput);
panel->add(std::make_shared<Label>(langs::get(L"Seed", L"world")));
auto seedstr = std::to_wstring(randU64());
auto seedInput = std::make_shared<TextBox>(seedstr, vec4(6.0f));
panel->add(seedInput);
panel->add(guiutil::gotoButton(langs::get(L"World generator", L"world"), "world_generators", engine->getGUI()->getMenu()));
panel->add(create_button( L"Create World", vec4(10), vec4(1, 20, 1, 1),
[=](GUI*) {
if (!nameInput->validate())
return;
std::string name = util::wstr2str_utf8(nameInput->getText());
uint64_t seed = str2seed(seedInput->getText());
std::cout << "world seed: " << seed << std::endl;
EnginePaths* paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
try {
engine->loadAllPacks();
engine->loadContent();
paths->setWorldFolder(folder);
} catch (const contentpack_error& error) {
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+L":\n"+
util::str2wstr_utf8(
std::string(error.what())+
"\npack '"+error.getPackId()+"' from "+
error.getFolder().u8string()
)
);
return;
} catch (const std::runtime_error& error) {
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what())
);
return;
}
Level* level = World::create(
name, menus::generatorID, folder, seed,
engine->getSettings(),
engine->getContent(),
engine->getContentPacks()
);
menus::generatorID = WorldGenerators::getDefaultGeneratorID();
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
}));
panel->add(guiutil::backButton(engine->getGUI()->getMenu()));
}
void create_controls_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "controls", 400, 0.0f, 1);
/* Camera sensitivity setting track bar */{
panel->add(create_label([=]() {
float s = engine->getSettings().camera.sensitivity;
return langs::get(L"Mouse Sensitivity", L"settings")+L": "+
util::to_wstring(s, 1);
}));
auto trackbar = std::make_shared<TrackBar>(0.1, 10.0, 2.0, 0.1, 4);
trackbar->setSupplier([=]() {
return engine->getSettings().camera.sensitivity;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().camera.sensitivity = value;
});
panel->add(trackbar);
}
auto scrollPanel = std::make_shared<Panel>(vec2(400, 200), vec4(2.0f), 1.0f);
scrollPanel->setColor(vec4(0.0f, 0.0f, 0.0f, 0.3f));
scrollPanel->setMaxLength(400);
for (auto& entry : Events::bindings){
std::string bindname = entry.first;
auto subpanel = std::make_shared<Panel>(vec2(400, 40), vec4(5.0f), 1.0f);
subpanel->setColor(vec4(0.0f));
subpanel->setOrientation(Orientation::horizontal);
subpanel->add(std::make_shared<InputBindBox>(entry.second));
auto label = std::make_shared<Label>(langs::get(util::str2wstr_utf8(bindname)));
label->setMargin(vec4(6.0f));
subpanel->add(label);
scrollPanel->add(subpanel);
}
panel->add(scrollPanel);
panel->add(guiutil::backButton(menu));
}
void create_settings_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "settings", 400, 0.0f, 1);
/* Load Distance setting track bar */{
panel->add(create_label([=]() {
return langs::get(L"Load Distance", L"settings")+L": " +
std::to_wstring(engine->getSettings().chunks.loadDistance);
}));
auto trackbar = std::make_shared<TrackBar>(3, 66, 10, 1, 3);
trackbar->setSupplier([=]() {
return engine->getSettings().chunks.loadDistance;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().chunks.loadDistance = static_cast<uint>(value);
});
panel->add(trackbar);
}
/* Load Speed setting track bar */{
panel->add(create_label([=]() {
return langs::get(L"Load Speed", L"settings")+L": " +
std::to_wstring(engine->getSettings().chunks.loadSpeed);
}));
auto trackbar = std::make_shared<TrackBar>(1, 32, 10, 1, 1);
trackbar->setSupplier([=]() {
return engine->getSettings().chunks.loadSpeed;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().chunks.loadSpeed = static_cast<uint>(value);
});
panel->add(trackbar);
}
/* Fog Curve setting track bar */{
panel->add(create_label([=]() {
float value = engine->getSettings().graphics.fogCurve;
return langs::get(L"Fog Curve", L"settings")+L": " +
util::to_wstring(value, 1);
}));
auto trackbar = std::make_shared<TrackBar>(1.0, 6.0, 1.0, 0.1, 2);
trackbar->setSupplier([=]() {
return engine->getSettings().graphics.fogCurve;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().graphics.fogCurve = value;
});
panel->add(trackbar);
}
/* Fov setting track bar */{
panel->add(create_label([=]() {
int fov = (int)engine->getSettings().camera.fov;
return langs::get(L"FOV", L"settings")+L": "+std::to_wstring(fov)+L"°";
}));
auto trackbar = std::make_shared<TrackBar>(30.0, 120.0, 90, 1, 4);
trackbar->setSupplier([=]() {
return engine->getSettings().camera.fov;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().camera.fov = value;
});
panel->add(trackbar);
}
/* V-Sync checkbox */{
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"V-Sync", L"settings"), vec2(400, 32)
);
checkbox->setSupplier([=]() {
return engine->getSettings().display.swapInterval != 0;
});
checkbox->setConsumer([=](bool checked) {
engine->getSettings().display.swapInterval = checked;
});
panel->add(checkbox);
}
/* Backlight checkbox */{
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"Backlight", L"settings"), vec2(400, 32)
);
checkbox->setSupplier([=]() {
return engine->getSettings().graphics.backlight;
});
checkbox->setConsumer([=](bool checked) {
engine->getSettings().graphics.backlight = checked;
});
panel->add(checkbox);
}
/* Camera shaking checkbox */ {
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"Camera Shaking", L"settings"), vec2(400, 32)
);
checkbox->setSupplier([=]() {
return engine->getSettings().camera.shaking;
});
checkbox->setConsumer([=](bool checked) {
engine->getSettings().camera.shaking = checked;
});
panel->add(checkbox);
}
std::string langName = langs::locales_info.at(langs::current->getId()).name;
panel->add(guiutil::gotoButton(
langs::get(L"Language", L"settings")+L": "+
util::str2wstr_utf8(langName),
"languages", menu));
panel->add(guiutil::gotoButton(L"Controls", "controls", menu));
panel->add(guiutil::backButton(menu));
}
void menus::create_pause_panel(Engine* engine, Level* level) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "pause", 400, 0.0f, 1);
panel->add(create_button(L"Continue", vec4(10.0f), vec4(1), [=](GUI*){
menu->reset();
}));
panel->add(create_button(L"Content", vec4(10.0f), vec4(1), [=](GUI*) {
create_content_panel(engine, level);
menu->setPage("content");
}));
panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
panel->add(create_button(L"Save and Quit to Menu", vec4(10.f), vec4(1), [=](GUI*){
// save world and destroy LevelScreen
engine->setScreen(nullptr);
// create and go to menu screen
engine->setScreen(std::make_shared<MenuScreen>(engine));
}));
}
void menus::create_menus(Engine* engine) {
menus::generatorID = WorldGenerators::getDefaultGeneratorID();
create_new_world_panel(engine);
create_settings_panel(engine);
create_controls_panel(engine);
create_languages_panel(engine);
create_main_menu_panel(engine);
create_world_generators_panel(engine);
}
void menus::refresh_menus(Engine* engine) {
create_main_menu_panel(engine);
create_new_world_panel(engine);
create_world_generators_panel(engine);
}

View File

@ -1,14 +0,0 @@
#ifndef FRONTEND_MENU_H_
#define FRONTEND_MENU_H_
class Engine;
class Level;
namespace menus {
void create_version_label(Engine* engine);
void create_pause_panel(Engine* engine, Level* level);
void create_menus(Engine* engine);
void refresh_menus(Engine* engine);
}
#endif // FRONTEND_MENU_H_

464
src/frontend/menu/menu.cpp Normal file
View File

@ -0,0 +1,464 @@
#include "menu.h"
#include <string>
#include <memory>
#include <sstream>
#include <iostream>
#include <algorithm>
#include <filesystem>
#include <glm/glm.hpp>
#include "../gui/GUI.h"
#include "../gui/containers.h"
#include "../gui/controls.h"
#include "../screens.h"
#include "../../coders/png.h"
#include "../../util/stringutil.h"
#include "../../files/engine_paths.h"
#include "../../files/WorldConverter.h"
#include "../../files/WorldFiles.h"
#include "../../world/World.h"
#include "../../world/WorldGenerators.h"
#include "../../world/Level.h"
#include "../../window/Events.h"
#include "../../window/Window.h"
#include "../../engine.h"
#include "../../settings.h"
#include "../../delegates.h"
#include "../../content/Content.h"
#include "../../content/ContentLUT.h"
#include "../../content/ContentPack.h"
#include "../gui/gui_util.h"
#include "../locale/langs.h"
#include "menu_commons.h"
namespace fs = std::filesystem;
using namespace gui;
namespace menus {
std::string generatorID;
}
inline uint64_t randU64() {
srand(time(NULL));
return rand() ^ (rand() << 8) ^
(rand() << 16) ^ (rand() << 24) ^
((uint64_t)rand() << 32) ^
((uint64_t)rand() << 40) ^
((uint64_t)rand() << 56);
}
void menus::create_version_label(Engine* engine) {
auto gui = engine->getGUI();
auto vlabel = std::make_shared<gui::Label>(
util::str2wstr_utf8(ENGINE_VERSION_STRING " development build ")
);
vlabel->setZIndex(1000);
vlabel->setColor(glm::vec4(1, 1, 1, 0.5f));
vlabel->setPositionFunc([=]() {
return glm::vec2(Window::width-vlabel->getSize().x, 2);
});
gui->add(vlabel);
}
static void show_content_missing(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut
) {
auto* gui = engine->getGUI();
auto menu = gui->getMenu();
auto panel = menus::create_page(engine, "missing-content", 500, 0.5f, 8);
panel->add(std::make_shared<Label>(langs::get(L"menu.missing-content")));
auto subpanel = std::make_shared<Panel>(glm::vec2(500, 100));
subpanel->setColor(glm::vec4(0.0f, 0.0f, 0.0f, 0.5f));
subpanel->setScrollable(true);
subpanel->setMaxLength(400);
panel->add(subpanel);
for (auto& entry : lut->getMissingContent()) {
auto hpanel = std::make_shared<Panel>(glm::vec2(500, 30));
hpanel->setColor(glm::vec4(0.0f));
hpanel->setOrientation(Orientation::horizontal);
auto namelabel = std::make_shared<Label>(util::str2wstr_utf8(entry.name));
namelabel->setColor(glm::vec4(1.0f, 0.2f, 0.2f, 0.5f));
auto contentname = util::str2wstr_utf8(contenttype_name(entry.type));
auto typelabel = std::make_shared<Label>(L"["+contentname+L"]");
typelabel->setColor(glm::vec4(0.5f));
hpanel->add(typelabel);
hpanel->add(namelabel);
subpanel->add(hpanel);
}
panel->add(std::make_shared<Button>(
langs::get(L"Back to Main Menu", L"menu"), glm::vec4(8.0f), [=](GUI*){
menu->back();
}
));
menu->setPage("missing-content");
}
void show_process_panel(Engine* engine, std::shared_ptr<WorldConverter> converter, runnable postRunnable) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "process", 400, 0.5f, 1);
panel->add(std::make_shared<Label>(langs::get(L"Converting world...")));
auto label = std::make_shared<Label>(L"0%");
panel->add(label);
uint initialTasks = converter->getTotalTasks();
panel->listenInterval(0.01f, [=]() {
if (!converter->hasNext()) {
converter->write();
menu->reset();
menu->setPage("main", false);
engine->getGUI()->postRunnable([=]() {
postRunnable();
});
return;
}
converter->convertNext();
uint tasksDone = initialTasks-converter->getTotalTasks();
float progress = tasksDone/static_cast<float>(initialTasks);
label->setText(
std::to_wstring(tasksDone)+
L"/"+std::to_wstring(initialTasks)+L" ("+
std::to_wstring(int(progress*100))+L"%)"
);
});
menu->reset();
menu->setPage("process", false);
}
void show_convert_request(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut,
fs::path folder,
runnable postRunnable
) {
guiutil::confirm(engine->getGUI(), langs::get(L"world.convert-request"), [=]() {
show_process_panel(engine, std::make_shared<WorldConverter>(folder, content, lut), postRunnable);
}, L"", langs::get(L"Cancel"));
}
void create_languages_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "languages", 400, 0.5f, 1);
panel->setScrollable(true);
std::vector<std::string> locales;
for (auto& entry : langs::locales_info) {
locales.push_back(entry.first);
}
std::sort(locales.begin(), locales.end());
for (std::string& name : locales) {
auto& locale = langs::locales_info.at(name);
std::string& fullName = locale.name;
auto button = std::make_shared<Button>(
util::str2wstr_utf8(fullName),
glm::vec4(10.f),
[=](GUI*) {
engine->setLanguage(name);
menu->back();
}
);
panel->add(button);
}
panel->add(guiutil::backButton(menu));
}
std::string translate_generator_id(std::string& id) {
int delimiterPosition = id.find(":");
std::string pack = id.substr(0, delimiterPosition);
std::string generator = id.substr(delimiterPosition + 1);
if(pack == "core") {
return util::wstr2str_utf8(langs::get(util::str2wstr_utf8(generator), L"world.generators"));
} else {
return id;
}
}
void create_world_generators_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "world_generators", 400, 0.5f, 1);
panel->setScrollable(true);
std::vector<std::string> generatorsIDs = WorldGenerators::getGeneratorsIDs();
std::sort(generatorsIDs.begin(), generatorsIDs.end());
for (std::string& id : generatorsIDs) {
const std::string& fullName = translate_generator_id(id);
auto button = std::make_shared<RichButton>(glm::vec2(80, 30));
auto idlabel = std::make_shared<Label>("["+id+"]");
idlabel->setColor(glm::vec4(1, 1, 1, 0.5f));
idlabel->setSize(glm::vec2(300, 25));
idlabel->setAlign(Align::right);
button->add(idlabel, glm::vec2(80, 4));
button->add(std::make_shared<Label>(fullName), glm::vec2(0, 8));
button->listenAction(
[=](GUI*) {
menus::generatorID = id;
menu->back();
}
);
panel->add(button);
}
panel->add(guiutil::backButton(menu));
}
void menus::open_world(std::string name, Engine* engine) {
auto paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
try {
engine->loadWorldContent(folder);
} catch (const contentpack_error& error) {
// could not to find or read pack
guiutil::alert(engine->getGUI(),
langs::get(L"error.pack-not-found")+
L": "+util::str2wstr_utf8(error.getPackId()));
return;
} catch (const std::runtime_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what()));
return;
}
paths->setWorldFolder(folder);
auto& packs = engine->getContentPacks();
auto* content = engine->getContent();
auto& settings = engine->getSettings();
fs::create_directories(folder);
std::shared_ptr<ContentLUT> lut (World::checkIndices(folder, content));
if (lut) {
if (lut->hasMissingContent()) {
show_content_missing(engine, content, lut);
} else {
show_convert_request(engine, content, lut, folder, [=](){
open_world(name, engine);
});
}
} else {
try {
Level* level = World::load(folder, settings, content, packs);
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
} catch (const world_load_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Error")+
L": "+util::str2wstr_utf8(error.what()));
return;
}
}
}
std::shared_ptr<Panel> create_worlds_panel(Engine* engine) {
auto panel = std::make_shared<Panel>(glm::vec2(390, 0), glm::vec4(5.0f));
panel->setColor(glm::vec4(1.0f, 1.0f, 1.0f, 0.07f));
panel->setMaxLength(400);
auto paths = engine->getPaths();
for (auto folder : paths->scanForWorlds()) {
auto name = folder.filename().u8string();
auto namews = util::str2wstr_utf8(name);
auto btn = std::make_shared<RichButton>(glm::vec2(390, 46));
btn->setColor(glm::vec4(0.06f, 0.12f, 0.18f, 0.7f));
btn->setHoverColor(glm::vec4(0.09f, 0.17f, 0.2f, 0.6f));
btn->listenAction([=](GUI*) {
menus::open_world(name, engine);
});
btn->add(std::make_shared<Label>(namews), glm::vec2(8, 8));
auto image = std::make_shared<Image>("gui/delete_icon", glm::vec2(32, 32));
image->setColor(glm::vec4(1, 1, 1, 0.5f));
auto delbtn = std::make_shared<Button>(image, glm::vec4(2));
delbtn->setColor(glm::vec4(0.0f));
delbtn->setHoverColor(glm::vec4(1.0f, 1.0f, 1.0f, 0.17f));
delbtn->listenAction([=](GUI* gui) {
guiutil::confirm(gui, langs::get(L"delete-confirm", L"world")+
L" ("+util::str2wstr_utf8(folder.u8string())+L")", [=]()
{
std::cout << "deleting " << folder.u8string() << std::endl;
fs::remove_all(folder);
menus::refresh_menus(engine);
});
});
btn->add(delbtn, glm::vec2(330, 3));
panel->add(btn);
}
return panel;
}
void create_main_menu_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "main", 400, 0.0f, 1);
panel->add(guiutil::gotoButton(L"New World", "new-world", menu));
panel->add(create_worlds_panel(engine));
panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
panel->add(std::make_shared<Button>(
langs::get(L"Quit", L"menu"), glm::vec4(10.f), [](GUI*) {
Window::setShouldClose(true);
}
));
}
inline uint64_t str2seed(std::wstring seedstr) {
if (util::is_integer(seedstr)) {
try {
return std::stoull(seedstr);
} catch (const std::out_of_range& err) {
std::hash<std::wstring> hash;
return hash(seedstr);
}
} else {
std::hash<std::wstring> hash;
return hash(seedstr);
}
}
void create_new_world_panel(Engine* engine) {
auto panel = menus::create_page(engine, "new-world", 400, 0.0f, 1);
panel->add(std::make_shared<Label>(langs::get(L"Name", L"world")));
auto nameInput = std::make_shared<TextBox>(L"New World", glm::vec4(6.0f));
nameInput->setTextValidator([=](const std::wstring& text) {
EnginePaths* paths = engine->getPaths();
std::string textutf8 = util::wstr2str_utf8(text);
return util::is_valid_filename(text) &&
!paths->isWorldNameUsed(textutf8);
});
panel->add(nameInput);
panel->add(std::make_shared<Label>(langs::get(L"Seed", L"world")));
auto seedstr = std::to_wstring(randU64());
auto seedInput = std::make_shared<TextBox>(seedstr, glm::vec4(6.0f));
panel->add(seedInput);
panel->add(guiutil::gotoButton(langs::get(L"World generator", L"world"), "world_generators", engine->getGUI()->getMenu()));
panel->add(menus::create_button( L"Create World", glm::vec4(10), glm::vec4(1, 20, 1, 1),
[=](GUI*) {
if (!nameInput->validate())
return;
std::string name = util::wstr2str_utf8(nameInput->getText());
uint64_t seed = str2seed(seedInput->getText());
std::cout << "world seed: " << seed << std::endl;
EnginePaths* paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
try {
engine->loadAllPacks();
engine->loadContent();
paths->setWorldFolder(folder);
} catch (const contentpack_error& error) {
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+L":\n"+
util::str2wstr_utf8(
std::string(error.what())+
"\npack '"+error.getPackId()+"' from "+
error.getFolder().u8string()
)
);
return;
} catch (const std::runtime_error& error) {
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what())
);
return;
}
Level* level = World::create(
name, menus::generatorID, folder, seed,
engine->getSettings(),
engine->getContent(),
engine->getContentPacks()
);
menus::generatorID = WorldGenerators::getDefaultGeneratorID();
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
}));
panel->add(guiutil::backButton(engine->getGUI()->getMenu()));
}
void create_controls_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "controls", 400, 0.0f, 1);
/* Camera sensitivity setting track bar */{
panel->add(menus::create_label([=]() {
float s = engine->getSettings().camera.sensitivity;
return langs::get(L"Mouse Sensitivity", L"settings")+L": "+
util::to_wstring(s, 1);
}));
auto trackbar = std::make_shared<TrackBar>(0.1, 10.0, 2.0, 0.1, 4);
trackbar->setSupplier([=]() {
return engine->getSettings().camera.sensitivity;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().camera.sensitivity = value;
});
panel->add(trackbar);
}
auto scrollPanel = std::make_shared<Panel>(glm::vec2(400, 200), glm::vec4(2.0f), 1.0f);
scrollPanel->setColor(glm::vec4(0.0f, 0.0f, 0.0f, 0.3f));
scrollPanel->setMaxLength(400);
for (auto& entry : Events::bindings){
std::string bindname = entry.first;
auto subpanel = std::make_shared<Panel>(glm::vec2(400, 40), glm::vec4(5.0f), 1.0f);
subpanel->setColor(glm::vec4(0.0f));
subpanel->setOrientation(Orientation::horizontal);
subpanel->add(std::make_shared<InputBindBox>(entry.second));
auto label = std::make_shared<Label>(langs::get(util::str2wstr_utf8(bindname)));
label->setMargin(glm::vec4(6.0f));
subpanel->add(label);
scrollPanel->add(subpanel);
}
panel->add(scrollPanel);
panel->add(guiutil::backButton(menu));
}
void menus::create_menus(Engine* engine) {
menus::generatorID = WorldGenerators::getDefaultGeneratorID();
create_new_world_panel(engine);
create_settings_panel(engine);
create_controls_panel(engine);
create_languages_panel(engine);
create_main_menu_panel(engine);
create_world_generators_panel(engine);
}
void menus::refresh_menus(Engine* engine) {
create_main_menu_panel(engine);
create_new_world_panel(engine);
create_world_generators_panel(engine);
}

22
src/frontend/menu/menu.h Normal file
View File

@ -0,0 +1,22 @@
#ifndef FRONTEND_MENU_MENU_H_
#define FRONTEND_MENU_MENU_H_
#include <string>
class Engine;
class Level;
namespace menus {
// implemented in menu_settings.cpp
extern void create_settings_panel(Engine* engine);
// implemented in menu_pause.cpp
extern void create_pause_panel(Engine* engine, Level* level);
void open_world(std::string name, Engine* engine);
void create_version_label(Engine* engine);
void create_menus(Engine* engine);
void refresh_menus(Engine* engine);
}
#endif // FRONTEND_MENU_MENU_H_

View File

@ -0,0 +1,42 @@
#include "menu_commons.h"
#include "../../engine.h"
#include "../gui/containers.h"
#include "../locale/langs.h"
using namespace gui;
std::shared_ptr<Label> menus::create_label(wstringsupplier supplier) {
auto label = std::make_shared<Label>(L"-");
label->textSupplier(supplier);
return label;
}
std::shared_ptr<Panel> menus::create_page(
Engine* engine,
std::string name,
int width,
float opacity,
int interval
) {
auto menu = engine->getGUI()->getMenu();
auto panel = std::make_shared<Panel>(
glm::vec2(width, 200), glm::vec4(8.0f), interval
);
panel->setColor(glm::vec4(0.0f, 0.0f, 0.0f, opacity));
menu->addPage(name, panel);
return panel;
}
std::shared_ptr<Button> menus::create_button(
std::wstring text,
glm::vec4 padding,
glm::vec4 margin,
gui::onaction action
) {
auto btn = std::make_shared<Button>(
langs::get(text, L"menu"), padding, action
);
btn->setMargin(margin);
return btn;
}

View File

@ -0,0 +1,29 @@
#ifndef FRONTEND_MENU_MENU_COMMONS_H_
#define FRONTEND_MENU_MENU_COMMONS_H_
#include <string>
#include <memory>
#include <glm/glm.hpp>
#include "../gui/controls.h"
class Engine;
namespace menus {
extern std::shared_ptr<gui::Label> create_label(wstringsupplier supplier);
extern std::shared_ptr<gui::Panel> create_page(
Engine* engine,
std::string name,
int width,
float opacity,
int interval
);
extern std::shared_ptr<gui::Button> create_button(
std::wstring text,
glm::vec4 padding,
glm::vec4 margin,
gui::onaction action
);
}
#endif // FRONTEND_MENU_MENU_COMMONS_H_

View File

@ -0,0 +1,185 @@
#include "menu.h"
#include "menu_commons.h"
#include "../locale/langs.h"
#include "../gui/gui_util.h"
#include "../screens.h"
#include "../../engine.h"
#include "../../world/Level.h"
#include "../../world/World.h"
#include "../../coders/png.h"
#include "../../util/stringutil.h"
#include "../../files/WorldFiles.h"
#include <glm/glm.hpp>
using namespace gui;
using packconsumer = std::function<void(const ContentPack& pack)>;
std::shared_ptr<Panel> create_packs_panel(
const std::vector<ContentPack>& packs,
Engine* engine,
bool backbutton,
packconsumer callback,
packconsumer remover
){
auto assets = engine->getAssets();
auto panel = std::make_shared<Panel>(glm::vec2(550, 200), glm::vec4(5.0f));
panel->setColor(glm::vec4(1.0f, 1.0f, 1.0f, 0.07f));
panel->setMaxLength(400);
panel->setScrollable(true);
for (auto& pack : packs) {
auto packpanel = std::make_shared<RichButton>(glm::vec2(540, 80));
packpanel->setColor(glm::vec4(0.06f, 0.12f, 0.18f, 0.7f));
if (callback) {
packpanel->listenAction([=](GUI*) {
callback(pack);
});
}
auto runtime = engine->getContent()->getPackRuntime(pack.id);
auto idlabel = std::make_shared<Label>(
(runtime && runtime->getStats().hasSavingContent())
? "*["+pack.id+"]"
: "["+pack.id+"]"
);
idlabel->setColor(glm::vec4(1, 1, 1, 0.5f));
idlabel->setSize(glm::vec2(300, 25));
idlabel->setAlign(Align::right);
packpanel->add(idlabel, glm::vec2(215, 2));
auto titlelabel = std::make_shared<Label>(pack.title);
packpanel->add(titlelabel, glm::vec2(78, 6));
std::string icon = pack.id+".icon";
if (assets->getTexture(icon) == nullptr) {
auto iconfile = pack.folder/fs::path("icon.png");
if (fs::is_regular_file(iconfile)) {
assets->store(png::load_texture(iconfile.string()), icon);
} else {
icon = "gui/no_icon";
}
}
if (!pack.creator.empty()) {
auto creatorlabel = std::make_shared<Label>("@"+pack.creator);
creatorlabel->setColor(glm::vec4(0.8f, 1.0f, 0.9f, 0.7f));
creatorlabel->setSize(glm::vec2(300, 20));
creatorlabel->setAlign(Align::right);
packpanel->add(creatorlabel, glm::vec2(215, 60));
}
auto descriptionlabel = std::make_shared<Label>(pack.description);
descriptionlabel->setColor(glm::vec4(1, 1, 1, 0.7f));
packpanel->add(descriptionlabel, glm::vec2(80, 28));
packpanel->add(std::make_shared<Image>(icon, glm::vec2(64)), glm::vec2(8));
if (remover && pack.id != "base") {
auto remimg = std::make_shared<Image>("gui/cross", glm::vec2(32));
remimg->setColor(glm::vec4(1.f, 1.f, 1.f, 0.5f));
auto rembtn = std::make_shared<Button>(remimg, glm::vec4(2));
rembtn->setColor(glm::vec4(0.0f));
rembtn->setHoverColor(glm::vec4(1.0f, 1.0f, 1.0f, 0.17f));
rembtn->listenAction([=](GUI* gui) {
remover(pack);
});
packpanel->add(rembtn, glm::vec2(470, 22));
}
panel->add(packpanel);
}
if (backbutton) {
panel->add(guiutil::backButton(engine->getGUI()->getMenu()));
}
return panel;
}
static void reopen_world(Engine* engine, World* world) {
std::string wname = world->getName();
engine->setScreen(nullptr);
engine->setScreen(std::make_shared<MenuScreen>(engine));
menus::open_world(wname, engine);
}
// TODO: refactor
void create_content_panel(Engine* engine, Level* level) {
auto menu = engine->getGUI()->getMenu();
auto paths = engine->getPaths();
auto mainPanel = menus::create_page(engine, "content", 550, 0.0f, 5);
std::vector<ContentPack> scanned;
ContentPack::scan(engine->getPaths(), scanned);
for (const auto& pack : engine->getContentPacks()) {
for (size_t i = 0; i < scanned.size(); i++) {
if (scanned[i].id == pack.id) {
scanned.erase(scanned.begin()+i);
i--;
}
}
}
auto panel = create_packs_panel(
engine->getContentPacks(), engine, false, nullptr,
[=](const ContentPack& pack) {
auto runtime = engine->getContent()->getPackRuntime(pack.id);
if (runtime->getStats().hasSavingContent()) {
guiutil::confirm(engine->getGUI(), langs::get(L"remove-confirm", L"pack")+
L" ("+util::str2wstr_utf8(pack.id)+L")", [=]() {
// FIXME: work in progress
});
} else {
auto world = level->getWorld();
world->wfile->removePack(world, pack.id);
reopen_world(engine, world);
}
}
);
mainPanel->add(panel);
mainPanel->add(menus::create_button(
langs::get(L"Add", L"content"), glm::vec4(10.0f), glm::vec4(1), [=](GUI* gui) {
auto panel = create_packs_panel(scanned, engine, true,
[=](const ContentPack& pack) {
auto world = level->getWorld();
auto worldFolder = paths->getWorldFolder();
for (const auto& dependency : pack.dependencies) {
fs::path folder = ContentPack::findPack(paths, worldFolder, dependency);
if (!fs::is_directory(folder)) {
guiutil::alert(gui, langs::get(L"error.dependency-not-found")+
L": "+util::str2wstr_utf8(dependency));
return;
}
if (!world->hasPack(dependency)) {
world->wfile->addPack(world, dependency);
}
}
world->wfile->addPack(world, pack.id);
reopen_world(engine, world);
}, nullptr);
menu->addPage("content-packs", panel);
menu->setPage("content-packs");
}));
mainPanel->add(guiutil::backButton(menu));
}
void menus::create_pause_panel(Engine* engine, Level* level) {
auto menu = engine->getGUI()->getMenu();
auto panel = create_page(engine, "pause", 400, 0.0f, 1);
panel->add(create_button(L"Continue", glm::vec4(10.0f), glm::vec4(1), [=](GUI*){
menu->reset();
}));
panel->add(create_button(L"Content", glm::vec4(10.0f), glm::vec4(1), [=](GUI*) {
create_content_panel(engine, level);
menu->setPage("content");
}));
panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
panel->add(create_button(L"Save and Quit to Menu", glm::vec4(10.f), glm::vec4(1), [=](GUI*){
// save world and destroy LevelScreen
engine->setScreen(nullptr);
// create and go to menu screen
engine->setScreen(std::make_shared<MenuScreen>(engine));
}));
}

View File

@ -0,0 +1,130 @@
#include "menu.h"
#include "menu_commons.h"
#include "../locale/langs.h"
#include "../gui/GUI.h"
#include "../gui/gui_util.h"
#include "../../engine.h"
#include "../../util/stringutil.h"
#include <glm/glm.hpp>
using namespace gui;
void menus::create_settings_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "settings", 400, 0.0f, 1);
/* Load Distance setting track bar */{
panel->add(menus::create_label([=]() {
return langs::get(L"Load Distance", L"settings")+L": " +
std::to_wstring(engine->getSettings().chunks.loadDistance);
}));
auto trackbar = std::make_shared<TrackBar>(3, 66, 10, 1, 3);
trackbar->setSupplier([=]() {
return engine->getSettings().chunks.loadDistance;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().chunks.loadDistance = static_cast<uint>(value);
});
panel->add(trackbar);
}
/* Load Speed setting track bar */{
panel->add(menus::create_label([=]() {
return langs::get(L"Load Speed", L"settings")+L": " +
std::to_wstring(engine->getSettings().chunks.loadSpeed);
}));
auto trackbar = std::make_shared<TrackBar>(1, 32, 10, 1, 1);
trackbar->setSupplier([=]() {
return engine->getSettings().chunks.loadSpeed;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().chunks.loadSpeed = static_cast<uint>(value);
});
panel->add(trackbar);
}
/* Fog Curve setting track bar */{
panel->add(menus::create_label([=]() {
float value = engine->getSettings().graphics.fogCurve;
return langs::get(L"Fog Curve", L"settings")+L": " +
util::to_wstring(value, 1);
}));
auto trackbar = std::make_shared<TrackBar>(1.0, 6.0, 1.0, 0.1, 2);
trackbar->setSupplier([=]() {
return engine->getSettings().graphics.fogCurve;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().graphics.fogCurve = value;
});
panel->add(trackbar);
}
/* Fov setting track bar */{
panel->add(menus::create_label([=]() {
int fov = (int)engine->getSettings().camera.fov;
return langs::get(L"FOV", L"settings")+L": "+std::to_wstring(fov)+L"°";
}));
auto trackbar = std::make_shared<TrackBar>(30.0, 120.0, 90, 1, 4);
trackbar->setSupplier([=]() {
return engine->getSettings().camera.fov;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().camera.fov = value;
});
panel->add(trackbar);
}
/* V-Sync checkbox */{
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"V-Sync", L"settings"), glm::vec2(400, 32)
);
checkbox->setSupplier([=]() {
return engine->getSettings().display.swapInterval != 0;
});
checkbox->setConsumer([=](bool checked) {
engine->getSettings().display.swapInterval = checked;
});
panel->add(checkbox);
}
/* Backlight checkbox */{
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"Backlight", L"settings"), glm::vec2(400, 32)
);
checkbox->setSupplier([=]() {
return engine->getSettings().graphics.backlight;
});
checkbox->setConsumer([=](bool checked) {
engine->getSettings().graphics.backlight = checked;
});
panel->add(checkbox);
}
/* Camera shaking checkbox */ {
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"Camera Shaking", L"settings"), glm::vec2(400, 32)
);
checkbox->setSupplier([=]() {
return engine->getSettings().camera.shaking;
});
checkbox->setConsumer([=](bool checked) {
engine->getSettings().camera.shaking = checked;
});
panel->add(checkbox);
}
std::string langName = langs::locales_info.at(langs::current->getId()).name;
panel->add(guiutil::gotoButton(
langs::get(L"Language", L"settings")+L": "+
util::str2wstr_utf8(langName),
"languages", menu));
panel->add(guiutil::gotoButton(L"Controls", "controls", menu));
panel->add(guiutil::backButton(menu));
}

View File

@ -36,7 +36,7 @@
#include "LevelFrontend.h"
#include "gui/GUI.h"
#include "gui/containers.h"
#include "menu.h"
#include "menu/menu.h"
#include "../content/Content.h"
#include "../voxels/Block.h"