add dumb custom-block prewiew rendering
This commit is contained in:
parent
c4e77999e9
commit
746f0f07a0
@ -59,6 +59,7 @@ void BlocksPreview::draw(const Block* def, int x, int y, int size, glm::vec4 tin
|
|||||||
batch->blockCube(def->hitbox.size() * glm::vec3(size * 0.63f),
|
batch->blockCube(def->hitbox.size() * glm::vec3(size * 0.63f),
|
||||||
texfaces, tint, !def->rt.emissive);
|
texfaces, tint, !def->rt.emissive);
|
||||||
break;
|
break;
|
||||||
|
case BlockModel::customfaces:
|
||||||
case BlockModel::xsprite: {
|
case BlockModel::xsprite: {
|
||||||
glm::vec3 right = glm::normalize(glm::vec3(1.f, 0.f, -1.f));
|
glm::vec3 right = glm::normalize(glm::vec3(1.f, 0.f, -1.f));
|
||||||
batch->sprite(right*float(size)*0.43f+glm::vec3(0, size*0.4f, 0),
|
batch->sprite(right*float(size)*0.43f+glm::vec3(0, size*0.4f, 0),
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user