Merge pull request #663 from MihailRis/canvases-and-atlases

Canvas from texture / atlas
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MihailRis 2025-11-06 00:46:00 +03:00 committed by GitHub
commit 31d2dde534
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15 changed files with 177 additions and 31 deletions

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@ -25,4 +25,12 @@ assets.parse_model(
-- Model name after loading -- Model name after loading
name: str name: str
) )
-- Creates a Canvas from a loaded texture.
assets.to_canvas(
-- The name of the loaded texture.
-- Both standalone textures ("texture_name") and
-- those in an atlas ("atlas:texture_name") are supported
name: str
) --> Canvas
``` ```

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@ -25,4 +25,12 @@ assets.parse_model(
-- Имя модели после загрузки -- Имя модели после загрузки
name: str name: str
) )
-- Создаёт холст (Canvas) из загруженной текстуры
assets.to_canvas(
-- Имя загруженной текстуры.
-- Поддерживается как отдельные ("имя_текстуры"),
-- так и находящиеся в атласе ("атлас:имя_текстуры").
name: str
) --> Canvas
``` ```

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@ -184,7 +184,7 @@ assetload::postfunc assetload::atlas(
if (!append_atlas(builder, file)) continue; if (!append_atlas(builder, file)) continue;
} }
std::set<std::string> names = builder.getNames(); std::set<std::string> names = builder.getNames();
Atlas* atlas = builder.build(2, false).release(); Atlas* atlas = builder.build(ATLAS_EXTRUSION, false).release();
return [=](auto assets) { return [=](auto assets) {
atlas->prepare(); atlas->prepare();
assets->store(std::unique_ptr<Atlas>(atlas), name); assets->store(std::unique_ptr<Atlas>(atlas), name);
@ -501,7 +501,7 @@ static bool load_animation(
} }
if (!append_atlas(builder, file)) continue; if (!append_atlas(builder, file)) continue;
} }
auto srcAtlas = builder.build(2, true); auto srcAtlas = builder.build(ATLAS_EXTRUSION, true);
if (frameList.empty()) { if (frameList.empty()) {
for (const auto& frameName : builder.getNames()) { for (const auto& frameName : builder.getNames()) {
frameList.emplace_back(frameName, 0); frameList.emplace_back(frameName, 0);

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@ -61,6 +61,8 @@ inline constexpr int ITEM_ICON_SIZE = 48;
inline constexpr int TRANSLUCENT_BLOCKS_SORT_INTERVAL = 8; inline constexpr int TRANSLUCENT_BLOCKS_SORT_INTERVAL = 8;
inline constexpr int ATLAS_EXTRUSION = 2;
inline const std::string SHADERS_FOLDER = "shaders"; inline const std::string SHADERS_FOLDER = "shaders";
inline const std::string TEXTURES_FOLDER = "textures"; inline const std::string TEXTURES_FOLDER = "textures";
inline const std::string FONTS_FOLDER = "fonts"; inline const std::string FONTS_FOLDER = "fonts";

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@ -49,6 +49,14 @@ ImageData* Atlas::getImage() const {
return image.get(); return image.get();
} }
std::shared_ptr<Texture> Atlas::shareTexture() const {
return texture;
}
std::shared_ptr<ImageData> Atlas::shareImageData() const {
return image;
}
void AtlasBuilder::add(const std::string& name, std::unique_ptr<ImageData> image) { void AtlasBuilder::add(const std::string& name, std::unique_ptr<ImageData> image) {
entries.push_back(atlasentry{name, std::shared_ptr<ImageData>(image.release())}); entries.push_back(atlasentry{name, std::shared_ptr<ImageData>(image.release())});
names.insert(name); names.insert(name);

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@ -14,8 +14,8 @@ class ImageData;
class Texture; class Texture;
class Atlas { class Atlas {
std::unique_ptr<Texture> texture; std::shared_ptr<Texture> texture;
std::unique_ptr<ImageData> image; std::shared_ptr<ImageData> image;
std::unordered_map<std::string, UVRegion> regions; std::unordered_map<std::string, UVRegion> regions;
public: public:
/// @param image atlas raster /// @param image atlas raster
@ -36,6 +36,9 @@ public:
Texture* getTexture() const; Texture* getTexture() const;
ImageData* getImage() const; ImageData* getImage() const;
std::shared_ptr<Texture> shareTexture() const;
std::shared_ptr<ImageData> shareImageData() const;
}; };
struct atlasentry { struct atlasentry {

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@ -95,6 +95,17 @@ void ImageData::blit(const ImageData& image, int x, int y) {
throw std::runtime_error("mismatching format"); throw std::runtime_error("mismatching format");
} }
std::unique_ptr<ImageData> ImageData::cropped(int x, int y, int width, int height) const {
width = std::min<int>(width, this->width - x);
height = std::min<int>(height, this->height - y);
if (width <= 0 || height <= 0) {
throw std::runtime_error("invalid crop dimensions");
}
auto subImage = std::make_unique<ImageData>(format, width, height);
subImage->blitMatchingFormat(*this, -x, -y);
return subImage;
}
static bool clip_line(int& x1, int& y1, int& x2, int& y2, int width, int height) { static bool clip_line(int& x1, int& y1, int& x2, int& y2, int width, int height) {
const int left = 0; const int left = 0;
const int right = width; const int right = width;

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@ -33,6 +33,8 @@ public:
void extrude(int x, int y, int w, int h); void extrude(int x, int y, int w, int h);
void fixAlphaColor(); void fixAlphaColor();
std::unique_ptr<ImageData> cropped(int x, int y, int width, int height) const;
ubyte* getData() const { ubyte* getData() const {
return data.get(); return data.get();
} }

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@ -51,6 +51,14 @@ void Texture::reload(const ubyte* data) {
glBindTexture(GL_TEXTURE_2D, id); glBindTexture(GL_TEXTURE_2D, id);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
GL_RGBA, GL_UNSIGNED_BYTE, static_cast<const GLvoid*>(data)); GL_RGBA, GL_UNSIGNED_BYTE, static_cast<const GLvoid*>(data));
glGenerateMipmap(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, 0);
}
void Texture::reloadPartial(const ImageData& image, uint x, uint y, uint w, uint h) {
glBindTexture(GL_TEXTURE_2D, id);
glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, image.getData());
glGenerateMipmap(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, 0); glBindTexture(GL_TEXTURE_2D, 0);
} }

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@ -19,6 +19,7 @@ public:
virtual void bind() const; virtual void bind() const;
virtual void unbind() const; virtual void unbind() const;
void reload(const ubyte* data); void reload(const ubyte* data);
void reloadPartial(const ImageData& image, uint x, uint y, uint w, uint h);
void setNearestFilter(); void setNearestFilter();

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@ -137,5 +137,5 @@ std::unique_ptr<Atlas> BlocksPreview::build(
builder.add(def.name, draw(cache, shader, fbo, batch, def, iconSize)); builder.add(def.name, draw(cache, shader, fbo, batch, def, iconSize));
} }
fbo.unbind(); fbo.unbind();
return builder.build(2); return builder.build(ATLAS_EXTRUSION);
} }

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@ -7,7 +7,9 @@
#include "engine/Engine.hpp" #include "engine/Engine.hpp"
#include "graphics/commons/Model.hpp" #include "graphics/commons/Model.hpp"
#include "graphics/core/Texture.hpp" #include "graphics/core/Texture.hpp"
#include "graphics/core/Atlas.hpp"
#include "util/Buffer.hpp" #include "util/Buffer.hpp"
#include "../lua_custom_types.hpp"
using namespace scripting; using namespace scripting;
@ -64,8 +66,47 @@ static int l_parse_model(lua::State* L) {
return 0; return 0;
} }
static int l_to_canvas(lua::State* L) {
auto& assets = *engine->getAssets();
auto alias = lua::require_lstring(L, 1);
size_t sep = alias.rfind(':');
if (sep == std::string::npos) {
auto texture = assets.getShared<Texture>(std::string(alias));
if (texture != nullptr) {
auto image = texture->readData();
return lua::newuserdata<lua::LuaCanvas>(
L, texture, std::move(image)
);
}
return 0;
}
auto atlasName = alias.substr(0, sep);
if (auto atlas = assets.get<Atlas>(std::string(atlasName))) {
auto textureName = std::string(alias.substr(sep + 1));
auto image = atlas->shareImageData();
auto texture = atlas->shareTexture();
if (auto region = atlas->getIf(textureName)) {
UVRegion uvRegion = *region;
int atlasWidth = static_cast<int>(image->getWidth());
int atlasHeight = static_cast<int>(image->getHeight());
int x = static_cast<int>(uvRegion.u1 * atlasWidth);
int y = static_cast<int>(uvRegion.v1 * atlasHeight);
int w = static_cast<int>(uvRegion.getWidth() * atlasWidth);
int h = static_cast<int>(uvRegion.getHeight() * atlasHeight);
return lua::newuserdata<lua::LuaCanvas>(
L, std::move(texture), image->cropped(x, y, w, h), uvRegion
);
}
}
return 0;
}
const luaL_Reg assetslib[] = { const luaL_Reg assetslib[] = {
{"load_texture", lua::wrap<l_load_texture>}, {"load_texture", lua::wrap<l_load_texture>},
{"parse_model", lua::wrap<l_parse_model>}, {"parse_model", lua::wrap<l_parse_model>},
{"to_canvas", lua::wrap<l_to_canvas>},
{nullptr, nullptr} {nullptr, nullptr}
}; };

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@ -6,6 +6,8 @@
#include <random> #include <random>
#include "lua_commons.hpp" #include "lua_commons.hpp"
#include "constants.hpp"
#include "maths/UVRegion.hpp"
struct fnl_state; struct fnl_state;
class Heightmap; class Heightmap;
@ -81,8 +83,9 @@ namespace lua {
class LuaCanvas : public Userdata { class LuaCanvas : public Userdata {
public: public:
explicit LuaCanvas( explicit LuaCanvas(
std::shared_ptr<Texture> inTexture, std::shared_ptr<Texture> texture,
std::shared_ptr<ImageData> inData std::shared_ptr<ImageData> data,
UVRegion region = UVRegion(0, 0, 1, 1)
); );
~LuaCanvas() override = default; ~LuaCanvas() override = default;
@ -90,29 +93,32 @@ namespace lua {
return TYPENAME; return TYPENAME;
} }
[[nodiscard]] auto& texture() const { [[nodiscard]] auto& getTexture() const {
return *mTexture; return *texture;
} }
[[nodiscard]] auto& data() const { [[nodiscard]] auto& getData() const {
return *mData; return *data;
} }
[[nodiscard]] bool hasTexture() const { [[nodiscard]] bool hasTexture() const {
return mTexture != nullptr; return texture != nullptr;
} }
auto shareTexture() const { auto shareTexture() const {
return mTexture; return texture;
} }
void update(int extrusion = ATLAS_EXTRUSION);
void createTexture(); void createTexture();
static int createMetatable(lua::State*); static int createMetatable(lua::State*);
inline static std::string TYPENAME = "Canvas"; inline static std::string TYPENAME = "Canvas";
private: private:
std::shared_ptr<Texture> mTexture; // nullable std::shared_ptr<Texture> texture; // nullable
std::shared_ptr<ImageData> mData; std::shared_ptr<ImageData> data;
UVRegion region;
}; };
static_assert(!std::is_abstract<LuaCanvas>()); static_assert(!std::is_abstract<LuaCanvas>());

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@ -10,14 +10,59 @@
using namespace lua; using namespace lua;
LuaCanvas::LuaCanvas( LuaCanvas::LuaCanvas(
std::shared_ptr<Texture> inTexture, std::shared_ptr<ImageData> inData std::shared_ptr<Texture> texture,
std::shared_ptr<ImageData> data,
UVRegion region
) )
: mTexture(std::move(inTexture)), mData(std::move(inData)) { : texture(std::move(texture)),
data(std::move(data)),
region(std::move(region)) {
}
void LuaCanvas::update(int extrusion) {
if (!hasTexture()) {
return;
}
if (region.isFull()) {
texture->reload(*data);
} else {
uint texWidth = texture->getWidth();
uint texHeight = texture->getHeight();
uint imgWidth = data->getWidth();
uint imgHeight = data->getHeight();
uint x = static_cast<uint>(region.u1 * texWidth);
uint y = static_cast<uint>(region.v1 * texHeight);
uint w = static_cast<uint>((region.u2 - region.u1) * texWidth);
uint h = static_cast<uint>((region.v2 - region.v1) * texHeight);
w = std::min<uint>(w, imgWidth);
h = std::min<uint>(h, imgHeight);
if (extrusion > 0) {
auto extruded = std::make_unique<ImageData>(
data->getFormat(),
w + extrusion * 2,
h + extrusion * 2
);
extruded->blit(*data, extrusion, extrusion);
extruded->extrude(0, 0, w + extrusion * 2, h + extrusion * 2);
texture->reloadPartial(
*extruded,
x - extrusion,
y - extrusion,
w + extrusion * 2,
h + extrusion * 2
);
} else {
texture->reloadPartial(*data, x, y, w, h);
}
}
} }
void LuaCanvas::createTexture() { void LuaCanvas::createTexture() {
mTexture = Texture::from(mData.get()); texture = Texture::from(data.get());
mTexture->setMipMapping(false, true); texture->setMipMapping(false, true);
} }
union RGBA { union RGBA {
@ -41,7 +86,7 @@ static RGBA* get_at(const ImageData& data, uint x, uint y) {
static RGBA* get_at(State* L, uint x, uint y) { static RGBA* get_at(State* L, uint x, uint y) {
if (auto canvas = touserdata<LuaCanvas>(L, 1)) { if (auto canvas = touserdata<LuaCanvas>(L, 1)) {
return get_at(canvas->data(), x, y); return get_at(canvas->getData(), x, y);
} }
return nullptr; return nullptr;
} }
@ -97,7 +142,7 @@ static LuaCanvas& require_canvas(State* L, int idx) {
static int l_clear(State* L) { static int l_clear(State* L) {
auto& canvas = require_canvas(L, 1); auto& canvas = require_canvas(L, 1);
auto& image = canvas.data(); auto& image = canvas.getData();
ubyte* data = image.getData(); ubyte* data = image.getData();
RGBA rgba {}; RGBA rgba {};
if (gettop(L) == 1) { if (gettop(L) == 1) {
@ -122,7 +167,7 @@ static int l_line(State* L) {
RGBA rgba = get_rgba(L, 6); RGBA rgba = get_rgba(L, 6);
if (auto canvas = touserdata<LuaCanvas>(L, 1)) { if (auto canvas = touserdata<LuaCanvas>(L, 1)) {
auto& image = canvas->data(); auto& image = canvas->getData();
image.drawLine( image.drawLine(
x1, y1, x2, y2, glm::ivec4 {rgba.r, rgba.g, rgba.b, rgba.a} x1, y1, x2, y2, glm::ivec4 {rgba.r, rgba.g, rgba.b, rgba.a}
); );
@ -135,13 +180,13 @@ static int l_blit(State* L) {
auto& src = require_canvas(L, 2); auto& src = require_canvas(L, 2);
int dst_x = tointeger(L, 3); int dst_x = tointeger(L, 3);
int dst_y = tointeger(L, 4); int dst_y = tointeger(L, 4);
dst.data().blit(src.data(), dst_x, dst_y); dst.getData().blit(src.getData(), dst_x, dst_y);
return 0; return 0;
} }
static int l_set_data(State* L) { static int l_set_data(State* L) {
auto& canvas = require_canvas(L, 1); auto& canvas = require_canvas(L, 1);
auto& image = canvas.data(); auto& image = canvas.getData();
auto data = image.getData(); auto data = image.getData();
if (lua::isstring(L, 2)) { if (lua::isstring(L, 2)) {
@ -166,9 +211,7 @@ static int l_set_data(State* L) {
static int l_update(State* L) { static int l_update(State* L) {
if (auto canvas = touserdata<LuaCanvas>(L, 1)) { if (auto canvas = touserdata<LuaCanvas>(L, 1)) {
if (canvas->hasTexture()) { canvas->update();
canvas->texture().reload(canvas->data());
}
} }
return 0; return 0;
} }
@ -202,7 +245,7 @@ static int l_meta_index(State* L) {
if (texture == nullptr) { if (texture == nullptr) {
return 0; return 0;
} }
auto& data = texture->data(); auto& data = texture->getData();
if (isnumber(L, 2)) { if (isnumber(L, 2)) {
if (auto pixel = get_at(data, static_cast<uint>(tointeger(L, 2)))) { if (auto pixel = get_at(data, static_cast<uint>(tointeger(L, 2)))) {
return pushinteger(L, pixel->rgba); return pushinteger(L, pixel->rgba);
@ -231,7 +274,7 @@ static int l_meta_newindex(State* L) {
if (texture == nullptr) { if (texture == nullptr) {
return 0; return 0;
} }
auto& data = texture->data(); auto& data = texture->getData();
if (isnumber(L, 2) && isnumber(L, 3)) { if (isnumber(L, 2) && isnumber(L, 3)) {
if (auto pixel = get_at(data, static_cast<uint>(tointeger(L, 2)))) { if (auto pixel = get_at(data, static_cast<uint>(tointeger(L, 2)))) {
pixel->rgba = static_cast<uint>(tointeger(L, 3)); pixel->rgba = static_cast<uint>(tointeger(L, 3));

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@ -1,8 +1,7 @@
#pragma once #pragma once
#include <cmath> #include <cmath>
#include <glm/vec2.hpp> #include <glm/glm.hpp>
#include <glm/vec4.hpp>
struct UVRegion { struct UVRegion {
float u1; float u1;
@ -69,4 +68,10 @@ struct UVRegion {
copy.scale(scale); copy.scale(scale);
return copy; return copy;
} }
bool isFull() const {
const auto e = 1e-7;
return glm::abs(u1 - 0.0) < e && glm::abs(v1 - 0.0) < e &&
glm::abs(u2 - 1.0) < e && glm::abs(v2 - 1.0) < e;
}
}; };