VoxelEngine/src/logic/EngineController.cpp
MihailRis 215ae02fa9
fix content control (#538)
* update ContentControl
* feat: more debug logging
* fix engine paths
2025-07-01 23:38:00 +03:00

407 lines
12 KiB
C++

#define VC_ENABLE_REFLECTION
#include "EngineController.hpp"
#include <algorithm>
#include <memory>
#include "engine/Engine.hpp"
#include "coders/commons.hpp"
#include "debug/Logger.hpp"
#include "coders/json.hpp"
#include "content/ContentReport.hpp"
#include "content/ContentControl.hpp"
#include "content/PacksManager.hpp"
#include "world/files/WorldConverter.hpp"
#include "world/files/WorldFiles.hpp"
#include "frontend/locale.hpp"
#include "frontend/menu.hpp"
#include "frontend/screens/LevelScreen.hpp"
#include "frontend/screens/MenuScreen.hpp"
#include "graphics/ui/GUI.hpp"
#include "graphics/ui/elements/Menu.hpp"
#include "graphics/ui/gui_util.hpp"
#include "objects/Players.hpp"
#include "interfaces/Task.hpp"
#include "util/stringutil.hpp"
#include "world/Level.hpp"
#include "world/World.hpp"
#include "LevelController.hpp"
static debug::Logger logger("engine-control");
EngineController::EngineController(Engine& engine) : engine(engine) {}
void EngineController::deleteWorld(const std::string& name) {
io::path folder = engine.getPaths().getWorldFolderByName(name);
auto deletion = [this, folder]() {
logger.info() << "deleting " << folder.string();
io::remove_all(folder);
if (!engine.isHeadless()) {
engine.getGUI().getMenu()->back();
}
};
if (engine.isHeadless()) {
deletion();
return;
}
guiutil::confirm(
engine,
langs::get(L"delete-confirm", L"world") + L" (" +
util::str2wstr_utf8(folder.string()) + L")",
deletion
);
}
std::shared_ptr<Task> create_converter(
Engine& engine,
const std::shared_ptr<WorldFiles>& worldFiles,
const Content* content,
const std::shared_ptr<ContentReport>& report,
const runnable& postRunnable
) {
ConvertMode mode;
if (report->isUpgradeRequired()) {
mode = ConvertMode::UPGRADE;
} else if (report->hasContentReorder()) {
mode = ConvertMode::REINDEX;
} else {
mode = ConvertMode::BLOCK_FIELDS;
}
return WorldConverter::startTask(
worldFiles,
content,
report,
[&engine, postRunnable]() {
engine.postRunnable([=]() { postRunnable(); });
},
mode,
true
);
}
struct ConfirmRequest {
bool memo;
std::wstring message;
std::wstring text;
};
static ConfirmRequest create_convert_request(
const std::shared_ptr<ContentReport>& report
) {
ConfirmRequest request {false, L"", L""};
request.message = L"world.convert-block-layouts";
if (report->hasContentReorder()) {
request.message = L"world.convert-request";
}
if (report->isUpgradeRequired()) {
request.message = L"world.upgrade-request";
} else if (report->hasDataLoss()) {
request.message = L"world.convert-with-loss";
request.memo = true;
for (const auto& line : report->getDataLoss()) {
request.text += util::str2wstr_utf8(line) + L"\n";
}
}
return request;
}
static void call(Engine& engine, runnable func) {
if (engine.isHeadless()) {
func();
} else {
menus::call(engine, std::move(func));
}
}
static void start(Engine& engine, std::shared_ptr<Task> task, const std::wstring& message) {
if (engine.isHeadless()) {
task->waitForEnd();
} else {
menus::show_process_panel(engine, task, message);
}
}
static void check_world(const EnginePaths& paths, const io::path& folder) {
auto worldFile = folder / "world.json";
if (!io::exists(worldFile)) {
throw std::runtime_error(worldFile.string() + " does not exists");
}
}
static const Content* load_world_content(Engine& engine, const io::path& folder) {
auto& paths = engine.getPaths();
auto& contentControl = engine.getContentControl();
paths.setCurrentWorldFolder(folder);
check_world(paths, folder);
call(engine, [&contentControl]() {
contentControl.loadContent(ContentPack::worldPacksList("world:"));
});
return contentControl.get();
}
static void load_world(
Engine& engine,
const std::shared_ptr<WorldFiles>& worldFiles,
int64_t localPlayer
) {
call(engine, [&engine, worldFiles, localPlayer] () {
auto& contentControl = engine.getContentControl();
auto content = contentControl.get();
const auto& packs = contentControl.getContentPacks();
auto& settings = engine.getSettings();
auto level = World::load(worldFiles, settings, *content, packs);
engine.onWorldOpen(std::move(level), localPlayer);
});
}
static dv::value create_missing_content_report(
const std::shared_ptr<ContentReport>& report
) {
auto root = dv::object();
auto& contentEntries = root.list("content");
for (auto& entry : report->getMissingContent()) {
std::string contentName = ContentTypeMeta.getNameString(entry.type);
auto& contentEntry = contentEntries.object();
contentEntry["type"] = contentName;
contentEntry["name"] = entry.name;
}
return root;
}
void EngineController::onMissingContent(
const std::shared_ptr<ContentReport>& report
) {
if (engine.isHeadless()) {
throw std::runtime_error(
"missing content: " +
json::stringify(create_missing_content_report(report), true, " ")
);
} else {
engine.setScreen(std::make_shared<MenuScreen>(engine));
menus::show(
engine,
"reports/missing_content",
{create_missing_content_report(report)}
);
}
}
static void confirm(
Engine& engine, ConfirmRequest request, bool confirmed, runnable callback
) {
if (confirmed || engine.isHeadless()) {
callback();
return;
}
if (request.memo) {
guiutil::confirm_with_memo(
engine,
langs::get(request.message),
request.text,
callback,
L"",
langs::get(L"Cancel")
);
} else {
guiutil::confirm(
engine,
langs::get(request.message),
callback,
nullptr,
L"",
langs::get(L"Cancel")
);
}
}
void EngineController::openWorld(const std::string& name, bool confirmConvert) {
const auto& paths = engine.getPaths();
auto& debugSettings = engine.getSettings().debug;
auto folder = paths.getWorldsFolder() / name;
auto content = load_world_content(engine, folder);
auto worldFiles = std::make_shared<WorldFiles>(folder, debugSettings);
auto report = World::checkIndices(worldFiles, content);
if (report == nullptr) {
load_world(engine, std::move(worldFiles), localPlayer);
return;
}
if (report->hasMissingContent()) {
onMissingContent(report);
return;
}
auto request = create_convert_request(report);
confirm(engine, std::move(request), confirmConvert, [=]() {
auto task = create_converter(
engine,
worldFiles,
content,
report,
[=]() { openWorld(name, false); }
);
start(engine, std::move(task), L"Converting world...");
});
}
inline uint64_t str2seed(const std::string& seedstr) {
if (util::is_integer(seedstr)) {
try {
return std::stoull(seedstr);
} catch (const std::out_of_range& err) {
std::hash<std::string> hash;
return hash(seedstr);
}
} else {
std::hash<std::string> hash;
return hash(seedstr);
}
}
void EngineController::createWorld(
const std::string& name,
const std::string& seedstr,
const std::string& generatorID
) {
uint64_t seed = str2seed(seedstr);
EnginePaths& paths = engine.getPaths();
auto folder = paths.getWorldsFolder() / name;
call(engine, [this, &paths, folder]() {
engine.getContentControl().loadContent();
paths.setCurrentWorldFolder(folder);
});
auto& contentControl = engine.getContentControl();
auto level = World::create(
name,
generatorID,
folder,
seed,
engine.getSettings(),
*contentControl.get(),
contentControl.getContentPacks()
);
if (!engine.isHeadless()) {
level->players->create(localPlayer);
}
engine.onWorldOpen(std::move(level), localPlayer);
}
void EngineController::setLocalPlayer(int64_t player) {
localPlayer = player;
}
void EngineController::reopenWorld(World* world) {
std::string name = world->wfile->getFolder().name();
engine.onWorldClosed();
openWorld(name, true);
}
static void reconfig_packs_outside(
ContentControl& contentControl,
const std::vector<std::string>& packsToAdd,
const std::vector<std::string>& packsToRemove
) {
auto& manager = contentControl.scan();
auto names = PacksManager::getNames(
contentControl.getContentPacks()
);
for (const auto& id : packsToAdd) {
names.push_back(id);
}
for (const auto& id : packsToRemove) {
manager.exclude(id);
names.erase(std::find(names.begin(), names.end(), id));
}
names = manager.assemble(names);
contentControl.setContentPacksRaw(manager.getAll(names));
}
static void reconfig_packs_inside(
PacksManager& manager,
std::vector<std::string>& names,
const std::vector<std::string>& packsToAdd,
const std::vector<std::string>& packsToRemove
) {
for (const auto& id : packsToAdd) {
names.push_back(id);
}
for (const auto& id : packsToRemove) {
manager.exclude(id);
const auto& found = std::find(names.begin(), names.end(), id);
if (found != names.end()) {
names.erase(found);
} else {
logger.warning()
<< "attempt to remove non-installed pack: " << id;
}
}
}
void EngineController::reconfigPacks(
LevelController* controller,
const std::vector<std::string>& packsToAdd,
const std::vector<std::string>& packsToRemove
) {
auto& contentControl = engine.getContentControl();
auto content = contentControl.get();
runnable removeFunc = [this, controller, packsToAdd, packsToRemove, &contentControl]() {
if (controller == nullptr) {
try {
reconfig_packs_outside(contentControl, packsToAdd, packsToRemove);
} catch (const contentpack_error& err) {
throw std::runtime_error(
std::string(err.what()) + " [" + err.getPackId() + "]"
);
}
} else {
auto world = controller->getLevel()->getWorld();
controller->saveWorld();
auto names = PacksManager::getNames(world->getPacks());
auto& manager = contentControl.scan();
reconfig_packs_inside(manager, names, packsToAdd, packsToRemove);
auto& wfile = *world->wfile;
wfile.removeIndices(packsToRemove);
wfile.writePacks(manager.getAll(names));
reopenWorld(world);
}
};
bool hasIndices = false;
std::stringstream ss;
if (content) {
for (const auto& id : packsToRemove) {
auto runtime = content->getPackRuntime(id);
if (runtime && runtime->getStats().hasSavingContent()) {
if (hasIndices) {
ss << ", ";
}
hasIndices = true;
ss << id;
}
}
}
if (hasIndices && !engine.isHeadless()) {
guiutil::confirm(
engine,
langs::get(L"remove-confirm", L"pack") + L" (" +
util::str2wstr_utf8(ss.str()) + L")",
[=]() { removeFunc(); }
);
} else {
removeFunc();
}
}