27 lines
596 B
C++
27 lines
596 B
C++
#pragma once
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#include "typedefs.hpp"
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#include "Chunk.hpp"
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#include "coders/byte_utils.hpp"
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#include <vector>
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class ContentIndices;
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class WorldRegions;
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namespace compressed_chunks {
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std::vector<ubyte> encode(
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const ubyte* voxelData,
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const BlocksMetadata& metadata,
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util::Buffer<ubyte>& rleBuffer
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);
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std::vector<ubyte> encode(const Chunk& chunk);
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void decode(
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Chunk& chunk,
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const ubyte* src,
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size_t size,
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const ContentIndices& indices
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);
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void save(int x, int z, std::vector<ubyte> bytes, WorldRegions& regions);
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}
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