114 lines
2.6 KiB
C++
114 lines
2.6 KiB
C++
#ifndef CONTENT_CONTENT_PACK_HPP_
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#define CONTENT_CONTENT_PACK_HPP_
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#include "../typedefs.hpp"
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#include <string>
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#include <vector>
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#include <stdexcept>
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#include <filesystem>
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class EnginePaths;
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namespace fs = std::filesystem;
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class contentpack_error : public std::runtime_error {
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std::string packId;
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fs::path folder;
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public:
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contentpack_error(std::string packId, fs::path folder, std::string message);
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std::string getPackId() const;
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fs::path getFolder() const;
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};
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enum class DependencyLevel {
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required, // dependency must be installed
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optional, // dependency will be installed if found
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weak, // only affects packs order
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};
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/// @brief Content-pack that should be installed earlier the dependent
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struct DependencyPack {
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DependencyLevel level;
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std::string id;
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};
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struct ContentPack {
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std::string id = "none";
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std::string title = "untitled";
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std::string version = "0.0";
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std::string creator = "";
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std::string description = "no description";
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fs::path folder;
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std::vector<DependencyPack> dependencies;
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fs::path getContentFile() const;
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static const std::string PACKAGE_FILENAME;
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static const std::string CONTENT_FILENAME;
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static const fs::path BLOCKS_FOLDER;
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static const fs::path ITEMS_FOLDER;
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static const std::vector<std::string> RESERVED_NAMES;
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static bool is_pack(fs::path folder);
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static ContentPack read(fs::path folder);
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static void scanFolder(
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fs::path folder,
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std::vector<ContentPack>& packs
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);
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static std::vector<std::string> worldPacksList(fs::path folder);
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static fs::path findPack(
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const EnginePaths* paths,
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fs::path worldDir,
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std::string name
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);
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};
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struct ContentPackStats {
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size_t totalBlocks;
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size_t totalItems;
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inline bool hasSavingContent() const {
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return totalBlocks + totalItems > 0;
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}
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};
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class ContentPackRuntime {
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ContentPack info;
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ContentPackStats stats {};
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scriptenv env;
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public:
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ContentPackRuntime(
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ContentPack info,
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scriptenv env
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);
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~ContentPackRuntime();
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inline const ContentPackStats& getStats() const {
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return stats;
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}
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inline ContentPackStats& getStatsWriteable() {
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return stats;
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}
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inline const std::string& getId() {
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return info.id;
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}
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inline const ContentPack& getInfo() const {
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return info;
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}
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inline scriptenv getEnvironment() const {
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return env;
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}
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};
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#endif // CONTENT_CONTENT_PACK_HPP_
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