VoxelEngine/run.sh
2025-01-30 01:52:20 +03:00

66 lines
1.3 KiB
Bash
Executable File

#!/bin/bash
function delete {
echo "[RUN SCRIPT] Delete build directory"
rm -rf build
}
function build {
echo "[RUN SCRIPT] Build project"
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
cmake --build . -j$(nproc)
cd ..
}
function rebuild {
delete
build
}
run=true
function norun {
echo "[RUN SCRIPT] Build without run"
run=
}
function help {
echo "[RUN SCRIPT] Usage: ./run [ARGUMENT]..."
echo "[RUN SCRIPT] Arguments:"
echo "[RUN SCRIPT] -d, --delete Delete build directory"
echo "[RUN SCRIPT] -b, --build Build project"
echo "[RUN SCRIPT] -r, --rebuild Rebuild project"
echo "[RUN SCRIPT] -R, --norun Build without run"
echo "[RUN SCRIPT] -h, --help Print this page"
}
while [ -n "$1" ]; do
case "$1" in
-d | --delete) delete ;;
-b | --build) build ;;
-r | --rebuild) rebuild ;;
-R | --norun) norun ;;
-h | --help) help
norun
break ;;
*) echo "[RUN SCRIPT] Unknown argument: $1"
help
norun
break ;;
esac
shift
done
if [[ $run ]]; then
echo "[RUN SCRIPT] Run project"
./build/VoxelEngine
fi