VoxelEngine/src/frontend/LevelFrontend.h
2024-03-11 13:21:06 +03:00

32 lines
707 B
C++

#ifndef FRONTEND_LEVEL_FRONTEND_H_
#define FRONTEND_LEVEL_FRONTEND_H_
#include <memory>
class Atlas;
class Level;
class Assets;
class BlocksPreview;
class ContentGfxCache;
class LevelController;
class LevelFrontend {
Level* level;
LevelController* controller;
Assets* assets;
std::unique_ptr<ContentGfxCache> contentCache;
std::unique_ptr<Atlas> blocksAtlas;
public:
LevelFrontend(LevelController* controller, Assets* assets);
~LevelFrontend();
Level* getLevel() const;
Assets* getAssets() const;
ContentGfxCache* getContentGfxCache() const;
Atlas* getBlocksAtlas() const;
LevelController* getController() const;
};
#endif // FRONTEND_LEVEL_FRONTEND_H_