VoxelEngine/src/lighting/Lightmap.cpp
2024-12-12 02:40:59 +03:00

35 lines
919 B
C++

#include "Lightmap.hpp"
#include "util/data_io.hpp"
#include <cassert>
#include <cstring>
void Lightmap::set(const Lightmap* lightmap) {
set(lightmap->map);
}
void Lightmap::set(const light_t* map) {
std::memcpy(this->map, map, sizeof(light_t) * CHUNK_VOL);
}
static_assert(sizeof(light_t) == 2, "replace dataio calls to new light_t");
std::unique_ptr<ubyte[]> Lightmap::encode() const {
auto buffer = std::make_unique<ubyte[]>(LIGHTMAP_DATA_LEN);
for (uint i = 0; i < CHUNK_VOL; i+=2) {
buffer[i/2] = ((map[i] >> 12) & 0xF) | ((map[i+1] >> 8) & 0xF0);
}
return buffer;
}
std::unique_ptr<light_t[]> Lightmap::decode(const ubyte* buffer) {
auto lights = std::make_unique<light_t[]>(CHUNK_VOL);
for (uint i = 0; i < CHUNK_VOL; i+=2) {
ubyte b = buffer[i/2];
lights[i] = ((b & 0xF) << 12);
lights[i+1] = ((b & 0xF0) << 8);
}
return lights;
}