VoxelEngine/src/items/Inventory.cpp
2025-02-15 20:30:22 +03:00

121 lines
3.1 KiB
C++

#include "Inventory.hpp"
#include "content/ContentReport.hpp"
Inventory::Inventory(int64_t id, size_t size) : id(id), slots(size) {
}
Inventory::Inventory(const Inventory& orig) : id(0) {
this->slots = orig.slots;
}
ItemStack& Inventory::getSlot(size_t index) {
return slots.at(index);
}
size_t Inventory::findEmptySlot(size_t begin, size_t end) const {
end = std::min(slots.size(), end);
for (size_t i = begin; i < end; i++) {
if (slots[i].isEmpty()) {
return i;
}
}
return npos;
}
size_t Inventory::findSlotByItem(
itemid_t id, size_t begin, size_t end, size_t minCount
) {
end = std::min(slots.size(), end);
for (size_t i = begin; i < end; i++) {
const auto& stack = slots[i];
if (stack.getItemId() == id && stack.getCount() >= minCount) {
return i;
}
}
return npos;
}
void Inventory::move(
ItemStack& item, const ContentIndices& indices, size_t begin, size_t end
) {
end = std::min(slots.size(), end);
for (size_t i = begin; i < end && !item.isEmpty(); i++) {
ItemStack& slot = slots[i];
if (!slot.isEmpty() && slot.accepts(item)) {
slot.move(item, indices);
}
}
for (size_t i = begin; i < end && !item.isEmpty(); i++) {
ItemStack& slot = slots[i];
if (slot.accepts(item)) {
slot.move(item, indices);
}
}
}
void Inventory::resize(uint newSize) {
slots.resize(newSize);
}
void Inventory::deserialize(const dv::value& src) {
id = src["id"].asInteger(1);
auto& slotsarr = src["slots"];
size_t slotscount = slotsarr.size();
while (slots.size() < slotscount) {
slots.emplace_back();
}
for (size_t i = 0; i < slotscount; i++) {
auto& item = slotsarr[i];
itemid_t id = item["id"].asInteger();
itemcount_t count = 0;
if (item.has("count")){
count = item["count"].asInteger();
}
dv::value fields = nullptr;
if (item.has("fields")) {
fields = item["fields"];
}
auto& slot = slots[i];
slot.set(ItemStack(id, count, fields));
}
}
dv::value Inventory::serialize() const {
auto map = dv::object();
map["id"] = id;
auto& slotsarr = map.list("slots");
for (size_t i = 0; i < slots.size(); i++) {
auto& item = slots[i];
itemid_t id = item.getItemId();
itemcount_t count = item.getCount();
auto& slotmap = slotsarr.object();
slotmap["id"] = id;
if (count) {
slotmap["count"] = count;
}
const auto& fields = item.getFields();
if (fields != nullptr) {
slotmap["fields"] = fields;
}
}
return map;
}
void Inventory::convert(const ContentReport* report) {
for (auto& slot : slots) {
itemid_t id = slot.getItemId();
itemid_t replacement = report->items.getId(id);
slot.set(ItemStack(replacement, slot.getCount()));
}
}
void Inventory::convert(dv::value& data, const ContentReport* report) {
Inventory inventory;
inventory.deserialize(data);
inventory.convert(report);
data = inventory.serialize();
}