VoxelEngine/src/CMakeLists.txt
2024-10-21 13:58:54 +03:00

66 lines
2.3 KiB
CMake

project(VoxelEngineSrc)
set(CMAKE_CXX_STANDARD 17)
file(GLOB_RECURSE HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/*.hpp)
file(GLOB_RECURSE SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp)
list(REMOVE_ITEM SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/voxel_engine.cpp)
add_library(${PROJECT_NAME} ${SOURCES} ${HEADERS})
option(VOXELENGINE_BUILD_WINDOWS_VCPKG ON)
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
find_package(OpenAL REQUIRED)
find_package(ZLIB REQUIRED)
find_package(PNG REQUIRED)
if (NOT APPLE)
find_package(EnTT REQUIRED)
endif()
if (WIN32)
if(VOXELENGINE_BUILD_WINDOWS_VCPKG)
set(LUA_LIBRARIES "${CMAKE_CURRENT_SOURCE_DIR}/../vcpkg/packages/luajit_x64-windows/lib/lua51.lib")
set(LUA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../vcpkg/packages/luajit_x64-windows/include/luajit")
find_package(glfw3 REQUIRED)
find_package(glm REQUIRED)
find_package(vorbis REQUIRED)
set(VORBISLIB Vorbis::vorbis Vorbis::vorbisfile)
else()
find_package(Lua REQUIRED)
set(VORBISLIB vorbis vorbisfile) # not tested
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/libs/glfw)
endif()
elseif(APPLE)
find_package(PkgConfig)
pkg_check_modules(LUAJIT REQUIRED luajit)
pkg_check_modules(VORBIS REQUIRED vorbis vorbisfile)
set(LUA_INCLUDE_DIR "/opt/homebrew/include/luajit-2.1")
set(LUA_LIBRARIES "/opt/homebrew/lib/libluajit-5.1.a")
message(STATUS "LUA Libraries: ${LUA_LIBRARIES}")
message(STATUS "LUA Include Dir: ${LUA_INCLUDE_DIR}")
set(VORBISLIB ${VORBIS_LDFLAGS})
message(STATUS "Vorbis Lib: ${VORBIS_LDFLAGS}")
else()
find_package(PkgConfig)
pkg_check_modules(LUAJIT REQUIRED luajit)
pkg_check_modules(VORBIS REQUIRED vorbis vorbisfile)
set(LUA_LIBRARIES ${LUAJIT_LIBRARIES})
set(LUA_INCLUDE_DIR ${LUAJIT_INCLUDE_DIRS})
set(VORBISLIB ${VORBIS_LDFLAGS})
endif()
set(LIBS "")
if(UNIX)
find_package(glfw3 3.3 REQUIRED)
find_package(Threads REQUIRED)
set(LIBS ${LIBS} Threads::Threads)
endif()
include_directories(${LUA_INCLUDE_DIR})
target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(${PROJECT_NAME} ${LIBS} glfw OpenGL::GL ${OPENAL_LIBRARY} GLEW::GLEW ZLIB::ZLIB PNG::PNG ${VORBISLIB} ${LUA_LIBRARIES} ${CMAKE_DL_LIBS})