14 lines
317 B
C++
14 lines
317 B
C++
#include "EntityDef.hpp"
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void EntityDef::cloneTo(EntityDef& dst) {
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dst.components = components;
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dst.bodyType = bodyType;
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dst.hitbox = hitbox;
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dst.boxSensors = boxSensors;
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dst.radialSensors = radialSensors;
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dst.skeletonName = skeletonName;
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dst.blocking = blocking;
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dst.save = save;
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}
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