VoxelEngine/src/voxels/ChunksStorage.hpp
2024-11-11 22:30:42 +03:00

27 lines
564 B
C++

#pragma once
#include <memory>
#include <unordered_map>
#include "typedefs.hpp"
#include "voxel.hpp"
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/hash.hpp>
class Chunk;
class Level;
class ChunksStorage {
Level* level;
std::unordered_map<glm::ivec2, std::shared_ptr<Chunk>> chunksMap;
public:
ChunksStorage(Level* level);
~ChunksStorage() = default;
std::shared_ptr<Chunk> get(int x, int z) const;
void store(const std::shared_ptr<Chunk>& chunk);
void remove(int x, int y);
std::shared_ptr<Chunk> create(int x, int z);
};