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PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
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VoxelEngine/src/objects
History
MihailRis c1b311f3c4 refactor: change pointer parameters to references for Level and Content in various classes
2024-12-25 18:53:53 +03:00
..
Entities.cpp
refactor: change pointer parameters to references for Level and Content in various classes
2024-12-25 18:53:53 +03:00
Entities.hpp
refactor: change pointer parameters to references for Level and Content in various classes
2024-12-25 18:53:53 +03:00
EntityDef.cpp
add entities.def_hitbox function
2024-10-29 21:16:25 +03:00
EntityDef.hpp
set 'save-body-settings' default value to true
2024-10-29 15:25:22 +03:00
Player.cpp
refactor: change pointer parameters to references for Level and Content in various classes
2024-12-25 18:53:53 +03:00
Player.hpp
refactor: change pointer parameters to references for Level and Content in various classes
2024-12-25 18:53:53 +03:00
Players.cpp
refactor: change pointer parameters to references for Level and Content in various classes
2024-12-25 18:53:53 +03:00
Players.hpp
refactor: change pointer parameters to references for Level and Content in various classes
2024-12-25 18:53:53 +03:00
rigging.cpp
refactor WorldRenderer
2024-11-14 06:13:53 +03:00
rigging.hpp
refactor WorldRenderer
2024-11-14 06:13:53 +03:00
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