VoxelEngine/src/logic/scripting/scripting_hud.hpp
2024-11-03 16:01:07 +03:00

29 lines
648 B
C++

#pragma once
#include <filesystem>
#include <string>
#include "typedefs.hpp"
namespace fs = std::filesystem;
class Hud;
class WorldRenderer;
namespace scripting {
extern Hud *hud;
extern WorldRenderer* renderer;
void on_frontend_init(Hud* hud, WorldRenderer* renderer);
void on_frontend_render();
void on_frontend_close();
/// @brief Load package-specific hud script
/// @param env environment id
/// @param packid content-pack id
/// @param file script file path
void load_hud_script(
const scriptenv &env, const std::string &packid, const fs::path &file
);
}