ShiftyX1 b1837571cc
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fix: update CMake installation process and add wget for dependency management
2025-12-08 23:52:11 +03:00

82 lines
3.1 KiB
YAML

name: CMake
on:
workflow_call:
inputs:
build_type:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
description: Type of build (Debug, Release, RelWithDebInfo, MinSizeRel)
type: string
default: Debug
upload_artifacts:
description: Should upload artifacts or not
type: boolean
default: false
run_tests:
description: Run CTest after project build
type: boolean
default: false
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
strategy:
matrix:
include:
- os: ubuntu-latest
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
- name: Install packages
# If libluajit-5.1-dev is not available, use this:
# git clone https://luajit.org/git/luajit.git
# cd luajit
# make && make install INSTALL_INC=/usr/include/lua
run: |
sudo apt-get update
sudo apt-get install -y build-essential libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev libopenal-dev libluajit-5.1-dev libvorbis-dev libgtest-dev libcurl4-openssl-dev wget
# Install CMake >= 3.26
wget https://github.com/Kitware/CMake/releases/download/v3.27.9/cmake-3.27.9-linux-x86_64.sh
chmod +x cmake-3.27.9-linux-x86_64.sh
sudo ./cmake-3.27.9-linux-x86_64.sh --skip-license --prefix=/usr/local
rm cmake-3.27.9-linux-x86_64.sh
# fix luajit paths
sudo ln -s /usr/lib/x86_64-linux-gnu/libluajit-5.1.a /usr/lib/x86_64-linux-gnu/liblua-5.1.a
sudo ln -s /usr/include/luajit-2.1 /usr/include/lua
# install EnTT
git clone https://github.com/skypjack/entt.git
cd entt/build
cmake -DCMAKE_BUILD_TYPE=Release -DENTT_INSTALL=on ..
sudo make install
cd ../..
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only
# required if you are using a single-configuration generator such as
# make.
#
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{inputs.build_type}} -DVOXELENGINE_BUILD_TESTS=ON
- name: Build
# Build your program with the given configuration
run: |
cmake --build ${{github.workspace}}/build --config ${{inputs.build_type}}
mv ${{github.workspace}}/build/VoxelEngine VoxelEngine
- name: Run tests
if: ${{ inputs.run_tests }}
run: ctest --test-dir ${{github.workspace}}/build
- name: Upload artifacts
if: ${{ inputs.upload_artifacts }}
uses: actions/upload-artifact@v3
with:
name: VoxelEngine
path: |
VoxelEngine
res/*