2025-04-26 22:22:17 +03:00

25 lines
701 B
C++

#pragma once
#include "UINode.hpp"
#include "maths/UVRegion.hpp"
namespace gui {
class Image : public UINode {
protected:
std::string texture;
UVRegion region {};
bool autoresize = false;
public:
Image(GUI& gui, std::string texture, glm::vec2 size=glm::vec2(32,32));
virtual void draw(const DrawContext& pctx, const Assets& assets) override;
virtual void setAutoResize(bool flag);
virtual bool isAutoResize() const;
virtual const std::string& getTexture() const;
virtual void setTexture(const std::string& name);
void setRegion(const UVRegion& region);
const UVRegion& getRegion() const;
};
}