VoxelEngine/res/scripts/stdcmd.lua
2024-05-16 18:09:00 +03:00

34 lines
841 B
Lua

console.add_command(
"tp obj:sel=$obj.id x:num~pos.x y:num~pos.y z:num~pos.z",
function (args, kwargs)
player.set_pos(unpack(args))
end
)
console.add_command(
"echo value:str",
function (args, kwargs)
return args[1]
end
)
console.add_command(
"time.set value:num",
function (args, kwargs)
return world.set_day_time(args[1])
end
)
console.add_command(
"fill id:str x:num~pos.x y:num~pos.y z:num~pos.z w:int h:int d:int",
function (args, kwargs)
local name, x, y, z, w, h, d = unpack(args)
local id = block.index(name)
for ly=0,h-1 do
for lz=0,d-1 do
for lx=0,w-1 do
block.set(x+lx, y+ly, z+lz, id)
end
end
end
return tostring(w*h*d).." blocks set"
end
)