VoxelEngine/src/lighting/Lightmap.hpp
2024-08-10 01:57:59 +03:00

88 lines
2.5 KiB
C++

#pragma once
#include "constants.hpp"
#include "typedefs.hpp"
#include <memory>
inline constexpr int LIGHTMAP_DATA_LEN = CHUNK_VOL/2;
// Lichtkarte
class Lightmap {
public:
light_t map[CHUNK_VOL] {};
int highestPoint = 0;
void set(const Lightmap* lightmap);
void set(const light_t* map);
inline unsigned short get(int x, int y, int z) const {
return (map[y*CHUNK_D*CHUNK_W+z*CHUNK_W+x]);
}
inline unsigned char get(int x, int y, int z, int channel) const {
return (map[y*CHUNK_D*CHUNK_W+z*CHUNK_W+x] >> (channel << 2)) & 0xF;
}
inline unsigned char getR(int x, int y, int z) const {
return map[y*CHUNK_D*CHUNK_W+z*CHUNK_W+x] & 0xF;
}
inline unsigned char getG(int x, int y, int z) const {
return (map[y*CHUNK_D*CHUNK_W+z*CHUNK_W+x] >> 4) & 0xF;
}
inline unsigned char getB(int x, int y, int z) const {
return (map[y*CHUNK_D*CHUNK_W+z*CHUNK_W+x] >> 8) & 0xF;
}
inline unsigned char getS(int x, int y, int z) const {
return (map[y*CHUNK_D*CHUNK_W+z*CHUNK_W+x] >> 12) & 0xF;
}
inline void setR(int x, int y, int z, int value){
const int index = y*CHUNK_D*CHUNK_W+z*CHUNK_W+x;
map[index] = (map[index] & 0xFFF0) | value;
}
inline void setG(int x, int y, int z, int value){
const int index = y*CHUNK_D*CHUNK_W+z*CHUNK_W+x;
map[index] = (map[index] & 0xFF0F) | (value << 4);
}
inline void setB(int x, int y, int z, int value){
const int index = y*CHUNK_D*CHUNK_W+z*CHUNK_W+x;
map[index] = (map[index] & 0xF0FF) | (value << 8);
}
inline void setS(int x, int y, int z, int value){
const int index = y*CHUNK_D*CHUNK_W+z*CHUNK_W+x;
map[index] = (map[index] & 0x0FFF) | (value << 12);
}
inline void set(int x, int y, int z, int channel, int value){
const int index = y*CHUNK_D*CHUNK_W+z*CHUNK_W+x;
map[index] = (map[index] & (0xFFFF & (~(0xF << (channel*4))))) | (value << (channel << 2));
}
inline const light_t* getLights() const {
return map;
}
inline light_t* getLightsWriteable() {
return map;
}
static constexpr light_t combine(int r, int g, int b, int s) {
return r | (g << 4) | (b << 8) | (s << 12);
}
static constexpr light_t extract(light_t light, ubyte channel) {
return (light >> (channel << 2)) & 0xF;
}
std::unique_ptr<ubyte[]> encode() const;
static std::unique_ptr<light_t[]> decode(const ubyte* buffer);
};