67 lines
1.4 KiB
C++
67 lines
1.4 KiB
C++
#pragma once
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#include "constants.hpp"
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#include "typedefs.hpp"
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#include "voxel.hpp"
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class VoxelsVolume {
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int x, y, z;
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int w, h, d;
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std::unique_ptr<voxel[]> voxels;
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std::unique_ptr<light_t[]> lights;
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public:
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VoxelsVolume(int w, int h, int d);
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VoxelsVolume(int x, int y, int z, int w, int h, int d);
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virtual ~VoxelsVolume();
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void setPosition(int x, int y, int z);
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int getX() const {
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return x;
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}
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int getY() const {
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return y;
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}
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int getZ() const {
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return z;
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}
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int getW() const {
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return w;
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}
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int getH() const {
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return h;
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}
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int getD() const {
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return d;
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}
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voxel* getVoxels() const {
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return voxels.get();
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}
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light_t* getLights() const {
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return lights.get();
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}
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inline blockid_t pickBlockId(int bx, int by, int bz) const {
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if (bx < x || by < y || bz < z || bx >= x + w || by >= y + h ||
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bz >= z + d) {
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return BLOCK_VOID;
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}
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return voxels[vox_index(bx - x, by - y, bz - z, w, d)].id;
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}
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inline light_t pickLight(int bx, int by, int bz) const {
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if (bx < x || by < y || bz < z || bx >= x + w || by >= y + h ||
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bz >= z + d) {
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return 0;
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}
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return lights[vox_index(bx - x, by - y, bz - z, w, d)];
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}
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};
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