VoxelEngine/src/voxels/VoxelsVolume.hpp
2024-08-10 01:57:59 +03:00

67 lines
1.4 KiB
C++

#pragma once
#include "constants.hpp"
#include "typedefs.hpp"
#include "voxel.hpp"
class VoxelsVolume {
int x, y, z;
int w, h, d;
std::unique_ptr<voxel[]> voxels;
std::unique_ptr<light_t[]> lights;
public:
VoxelsVolume(int w, int h, int d);
VoxelsVolume(int x, int y, int z, int w, int h, int d);
virtual ~VoxelsVolume();
void setPosition(int x, int y, int z);
int getX() const {
return x;
}
int getY() const {
return y;
}
int getZ() const {
return z;
}
int getW() const {
return w;
}
int getH() const {
return h;
}
int getD() const {
return d;
}
voxel* getVoxels() const {
return voxels.get();
}
light_t* getLights() const {
return lights.get();
}
inline blockid_t pickBlockId(int bx, int by, int bz) const {
if (bx < x || by < y || bz < z || bx >= x + w || by >= y + h ||
bz >= z + d) {
return BLOCK_VOID;
}
return voxels[vox_index(bx - x, by - y, bz - z, w, d)].id;
}
inline light_t pickLight(int bx, int by, int bz) const {
if (bx < x || by < y || bz < z || bx >= x + w || by >= y + h ||
bz >= z + d) {
return 0;
}
return lights[vox_index(bx - x, by - y, bz - z, w, d)];
}
};