Vyacheslav Ivanov 6b3146f98a
fix: optimization: PVS-Studio warning V821
Creating variables in a more localized scope can enhance performance and make the code easier to understand.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 05:35:53 +03:00

604 lines
20 KiB
C++

#include "api_lua.hpp"
#include "../../../engine.hpp"
#include "../../../assets/Assets.hpp"
#include "../../../items/Inventories.hpp"
#include "../../../graphics/ui/gui_util.hpp"
#include "../../../graphics/ui/elements/UINode.hpp"
#include "../../../graphics/ui/elements/Button.hpp"
#include "../../../graphics/ui/elements/Image.hpp"
#include "../../../graphics/ui/elements/CheckBox.hpp"
#include "../../../graphics/ui/elements/TextBox.hpp"
#include "../../../graphics/ui/elements/TrackBar.hpp"
#include "../../../graphics/ui/elements/Panel.hpp"
#include "../../../graphics/ui/elements/Menu.hpp"
#include "../../../graphics/ui/elements/InventoryView.hpp"
#include "../../../frontend/UiDocument.hpp"
#include "../../../frontend/locale.hpp"
#include "../../../util/stringutil.hpp"
#include "../../../world/Level.hpp"
using namespace gui;
using namespace scripting;
struct DocumentNode {
UiDocument* document;
std::shared_ptr<UINode> node;
};
static DocumentNode getDocumentNode(lua::State*, const std::string& name, const std::string& nodeName) {
auto doc = engine->getAssets()->get<UiDocument>(name);
if (doc == nullptr) {
throw std::runtime_error("document '"+name+"' not found");
}
auto node = doc->get(nodeName);
if (node == nullptr) {
throw std::runtime_error("document '"+name+"' has no element with id '"+nodeName+"'");
}
return {doc, node};
}
static DocumentNode getDocumentNode(lua::State* L, int idx=1) {
lua::getfield(L, "docname", idx);
lua::getfield(L, "name", idx);
auto docname = lua::require_string(L, -2);
auto name = lua::require_string(L, -1);
auto node = getDocumentNode(L, docname, name);
lua::pop(L, 2);
return node;
}
static int l_menu_back(lua::State* L) {
auto node = getDocumentNode(L);
auto menu = dynamic_cast<Menu*>(node.node.get());
menu->back();
return 0;
}
static int l_menu_reset(lua::State* L) {
auto node = getDocumentNode(L);
auto menu = dynamic_cast<Menu*>(node.node.get());
menu->reset();
return 0;
}
static int l_textbox_paste(lua::State* L) {
auto node = getDocumentNode(L);
auto box = dynamic_cast<TextBox*>(node.node.get());
auto text = lua::require_string(L, 2);
box->paste(util::str2wstr_utf8(text));
return 0;
}
static int l_container_add(lua::State* L) {
auto docnode = getDocumentNode(L);
auto node = dynamic_cast<Container*>(docnode.node.get());
auto xmlsrc = lua::require_string(L, 2);
try {
auto subnode = guiutil::create(xmlsrc, docnode.document->getEnvironment());
node->add(subnode);
UINode::getIndices(subnode, docnode.document->getMapWriteable());
} catch (const std::exception& err) {
throw std::runtime_error(err.what());
}
return 0;
}
static int l_node_destruct(lua::State* L) {
auto docnode = getDocumentNode(L);
auto node = docnode.node;
engine->getGUI()->postRunnable([node]() {
auto parent = node->getParent();
if (auto container = dynamic_cast<Container*>(parent)) {
container->remove(node);
}
});
return 0;
}
static int l_container_clear(lua::State* L) {
auto node = getDocumentNode(L, 1);
if (auto container = std::dynamic_pointer_cast<Container>(node.node)) {
container->clear();
}
return 0;
}
static int l_container_set_interval(lua::State* L) {
auto node = getDocumentNode(L, 1);
auto interval = lua::tointeger(L, 2) / 1000.0f;
if (auto container = std::dynamic_pointer_cast<Container>(node.node)) {
lua::pushvalue(L, 3);
auto runnable = lua::create_runnable(L);
container->listenInterval(interval, runnable);
}
return 0;
}
static int l_move_into(lua::State* L) {
auto node = getDocumentNode(L, 1);
auto dest = getDocumentNode(L, 2);
UINode::moveInto(node.node, std::dynamic_pointer_cast<Container>(dest.node));
return 0;
}
static int p_get_inventory(UINode* node, lua::State* L) {
if (auto inventory = dynamic_cast<InventoryView*>(node)) {
auto inv = inventory->getInventory();
return lua::pushinteger(L, inv ? inv->getId() : 0);
}
return 0;
}
static int p_get_reset(UINode* node, lua::State* L) {
if (dynamic_cast<Menu*>(node)) {
return lua::pushcfunction(L, l_menu_reset);
}
return 0;
}
static int p_get_back(UINode* node, lua::State* L) {
if (dynamic_cast<Menu*>(node)) {
return lua::pushcfunction(L, l_menu_back);
}
return 0;
}
static int p_get_paste(UINode* node, lua::State* L) {
if (dynamic_cast<TextBox*>(node)) {
return lua::pushcfunction(L, l_textbox_paste);
}
return 0;
}
static int p_get_page(UINode* node, lua::State* L) {
if (auto menu = dynamic_cast<Menu*>(node)) {
return lua::pushstring(L, menu->getCurrent().name);
}
return 0;
}
static int p_is_checked(UINode* node, lua::State* L) {
if (auto box = dynamic_cast<CheckBox*>(node)) {
return lua::pushboolean(L, box->isChecked());
} else if (auto box = dynamic_cast<FullCheckBox*>(node)) {
return lua::pushboolean(L, box->isChecked());
}
return 0;
}
static int p_get_value(UINode* node, lua::State* L) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
return lua::pushnumber(L, bar->getValue());
}
return 0;
}
static int p_get_min(UINode* node, lua::State* L) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
return lua::pushnumber(L, bar->getMin());
}
return 0;
}
static int p_get_max(UINode* node, lua::State* L) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
return lua::pushnumber(L, bar->getMax());
}
return 0;
}
static int p_get_step(UINode* node, lua::State* L) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
return lua::pushnumber(L, bar->getStep());
}
return 0;
}
static int p_get_track_width(UINode* node, lua::State* L) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
return lua::pushnumber(L, bar->getTrackWidth());
}
return 0;
}
static int p_get_track_color(UINode* node, lua::State* L) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
return lua::pushcolor(L, bar->getTrackColor());
}
return 0;
}
static int p_is_valid(UINode* node, lua::State* L) {
if (auto box = dynamic_cast<TextBox*>(node)) {
return lua::pushboolean(L, box->validate());
}
return 0;
}
static int p_get_caret(UINode* node, lua::State* L) {
if (auto box = dynamic_cast<TextBox*>(node)) {
return lua::pushinteger(L, static_cast<integer_t>(box->getCaret()));
}
return 0;
}
static int p_get_placeholder(UINode* node, lua::State* L) {
if (auto box = dynamic_cast<TextBox*>(node)) {
return lua::pushwstring(L, box->getPlaceholder());
}
return 0;
}
static int p_get_text(UINode* node, lua::State* L) {
if (auto button = dynamic_cast<Button*>(node)) {
return lua::pushwstring(L, button->getText());
} else if (auto label = dynamic_cast<Label*>(node)) {
return lua::pushwstring(L, label->getText());
} else if (auto box = dynamic_cast<TextBox*>(node)) {
return lua::pushwstring(L, box->getText());
}
return 0;
}
static int p_get_editable(UINode* node, lua::State* L) {
if (auto box = dynamic_cast<TextBox*>(node)) {
return lua::pushboolean(L, box->isEditable());
}
return 0;
}
static int p_get_src(UINode* node, lua::State* L) {
if (auto image = dynamic_cast<Image*>(node)) {
return lua::pushstring(L, image->getTexture());
}
return 0;
}
static int p_get_add(UINode* node, lua::State* L) {
if (dynamic_cast<Container*>(node)) {
return lua::pushcfunction(L, lua::wrap<l_container_add>);
}
return 0;
}
static int p_get_destruct(UINode*, lua::State* L) {
return lua::pushcfunction(L, lua::wrap<l_node_destruct>);
}
static int p_get_clear(UINode* node, lua::State* L) {
if (dynamic_cast<Container*>(node)) {
return lua::pushcfunction(L, lua::wrap<l_container_clear>);
}
return 0;
}
static int p_set_interval(UINode* node, lua::State* L) {
if (dynamic_cast<Container*>(node)) {
return lua::pushcfunction(L, lua::wrap<l_container_set_interval>);
}
return 0;
}
static int p_get_color(UINode* node, lua::State* L) {
return lua::pushcolor(L, node->getColor());
}
static int p_get_hover_color(UINode* node, lua::State* L) {
return lua::pushcolor(L, node->getHoverColor());
}
static int p_get_pressed_color(UINode* node, lua::State* L) {
return lua::pushcolor(L, node->getPressedColor());
}
static int p_get_tooltip(UINode* node, lua::State* L) {
return lua::pushwstring(L, node->getTooltip());
}
static int p_get_tooltip_delay(UINode* node, lua::State* L) {
return lua::pushnumber(L, node->getTooltipDelay());
}
static int p_get_pos(UINode* node, lua::State* L) {
return lua::pushvec2(L, node->getPos());
}
static int p_get_wpos(UINode* node, lua::State* L) {
return lua::pushvec2(L, node->calcPos());
}
static int p_get_size(UINode* node, lua::State* L) {
return lua::pushvec2(L, node->getSize());
}
static int p_is_interactive(UINode* node, lua::State* L) {
return lua::pushboolean(L, node->isInteractive());
}
static int p_is_visible(UINode* node, lua::State* L) {
return lua::pushboolean(L, node->isVisible());
}
static int p_is_enabled(UINode* node, lua::State* L) {
return lua::pushboolean(L, node->isEnabled());
}
static int p_move_into(UINode*, lua::State* L) {
return lua::pushcfunction(L, l_move_into);
}
static int p_get_focused(UINode* node, lua::State* L) {
return lua::pushboolean(L, node->isFocused());
}
static int l_gui_getattr(lua::State* L) {
auto docname = lua::require_string(L, 1);
auto element = lua::require_string(L, 2);
auto attr = lua::require_string(L, 3);
static const std::unordered_map<std::string_view, std::function<int(UINode*,lua::State*)>> getters {
{"color", p_get_color},
{"hoverColor", p_get_hover_color},
{"pressedColor", p_get_pressed_color},
{"tooltip", p_get_tooltip},
{"tooltipDelay", p_get_tooltip_delay},
{"pos", p_get_pos},
{"wpos", p_get_wpos},
{"size", p_get_size},
{"interactive", p_is_interactive},
{"visible", p_is_visible},
{"enabled", p_is_enabled},
{"move_into", p_move_into}, // deprecated
{"moveInto", p_move_into},
{"add", p_get_add},
{"destruct", p_get_destruct},
{"clear", p_get_clear},
{"setInterval", p_set_interval},
{"placeholder", p_get_placeholder},
{"valid", p_is_valid},
{"caret", p_get_caret},
{"text", p_get_text},
{"editable", p_get_editable},
{"src", p_get_src},
{"value", p_get_value},
{"min", p_get_min},
{"max", p_get_max},
{"step", p_get_step},
{"trackWidth", p_get_track_width},
{"trackColor", p_get_track_color},
{"checked", p_is_checked},
{"page", p_get_page},
{"back", p_get_back},
{"reset", p_get_reset},
{"paste", p_get_paste},
{"inventory", p_get_inventory},
{"focused", p_get_focused},
};
auto func = getters.find(attr);
if (func != getters.end()) {
auto docnode = getDocumentNode(L, docname, element);
auto node = docnode.node;
return func->second(node.get(), L);
}
return 0;
}
static void p_set_color(UINode* node, lua::State* L, int idx) {
node->setColor(lua::tocolor(L, idx));
}
static void p_set_hover_color(UINode* node, lua::State* L, int idx) {
node->setHoverColor(lua::tocolor(L, idx));
}
static void p_set_pressed_color(UINode* node, lua::State* L, int idx) {
node->setPressedColor(lua::tocolor(L, idx));
}
static void p_set_tooltip(UINode* node, lua::State* L, int idx) {
node->setTooltip(lua::require_wstring(L, idx));
}
static void p_set_tooltip_delay(UINode* node, lua::State* L, int idx) {
node->setTooltipDelay(lua::tonumber(L, idx));
}
static void p_set_pos(UINode* node, lua::State* L, int idx) {
node->setPos(lua::tovec2(L, idx));
}
static void p_set_wpos(UINode* node, lua::State* L, int idx) {
node->setPos(lua::tovec2(L, idx)-node->calcPos());
}
static void p_set_size(UINode* node, lua::State* L, int idx) {
node->setSize(lua::tovec2(L, idx));
}
static void p_set_interactive(UINode* node, lua::State* L, int idx) {
node->setInteractive(lua::toboolean(L, idx));
}
static void p_set_visible(UINode* node, lua::State* L, int idx) {
node->setVisible(lua::toboolean(L, idx));
}
static void p_set_enabled(UINode* node, lua::State* L, int idx) {
node->setEnabled(lua::toboolean(L, idx));
}
static void p_set_placeholder(UINode* node, lua::State* L, int idx) {
if (auto box = dynamic_cast<TextBox*>(node)) {
box->setPlaceholder(lua::require_wstring(L, idx));
}
}
static void p_set_text(UINode* node, lua::State* L, int idx) {
if (auto label = dynamic_cast<Label*>(node)) {
label->setText(lua::require_wstring(L, idx));
} else if (auto button = dynamic_cast<Button*>(node)) {
button->setText(lua::require_wstring(L, idx));
} else if (auto box = dynamic_cast<TextBox*>(node)) {
box->setText(lua::require_wstring(L, idx));
}
}
static void p_set_caret(UINode* node, lua::State* L, int idx) {
if (auto box = dynamic_cast<TextBox*>(node)) {
box->setCaret(static_cast<ptrdiff_t>(lua::tointeger(L, idx)));
}
}
static void p_set_editable(UINode* node, lua::State* L, int idx) {
if (auto box = dynamic_cast<TextBox*>(node)) {
box->setEditable(lua::toboolean(L, idx));
}
}
static void p_set_src(UINode* node, lua::State* L, int idx) {
if (auto image = dynamic_cast<Image*>(node)) {
image->setTexture(lua::require_string(L, idx));
}
}
static void p_set_value(UINode* node, lua::State* L, int idx) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
bar->setValue(lua::tonumber(L, idx));
}
}
static void p_set_min(UINode* node, lua::State* L, int idx) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
bar->setMin(lua::tonumber(L, idx));
}
}
static void p_set_max(UINode* node, lua::State* L, int idx) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
bar->setMax(lua::tonumber(L, idx));
}
}
static void p_set_step(UINode* node, lua::State* L, int idx) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
bar->setStep(lua::tonumber(L, idx));
}
}
static void p_set_track_width(UINode* node, lua::State* L, int idx) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
bar->setTrackWidth(lua::tointeger(L, idx));
}
}
static void p_set_track_color(UINode* node, lua::State* L, int idx) {
if (auto bar = dynamic_cast<TrackBar*>(node)) {
bar->setTrackColor(lua::tocolor(L, idx));
}
}
static void p_set_checked(UINode* node, lua::State* L, int idx) {
if (auto box = dynamic_cast<CheckBox*>(node)) {
box->setChecked(lua::toboolean(L, idx));
} else if (auto box = dynamic_cast<FullCheckBox*>(node)) {
box->setChecked(lua::toboolean(L, idx));
}
}
static void p_set_page(UINode* node, lua::State* L, int idx) {
if (auto menu = dynamic_cast<Menu*>(node)) {
menu->setPage(lua::require_string(L, idx));
}
}
static void p_set_inventory(UINode* node, lua::State* L, int idx) {
if (auto view = dynamic_cast<InventoryView*>(node)) {
auto inventory = level->inventories->get(lua::tointeger(L, idx));
if (inventory == nullptr) {
view->unbind();
} else {
view->bind(inventory, content);
}
}
}
static void p_set_focused(const std::shared_ptr<UINode> &node, lua::State* L, int idx) {
if (lua::toboolean(L, idx) && !node->isFocused()) {
engine->getGUI()->setFocus(node);
} else if (node->isFocused()){
node->defocus();
}
}
static int l_gui_setattr(lua::State* L) {
auto docname = lua::require_string(L, 1);
auto element = lua::require_string(L, 2);
auto attr = lua::require_string(L, 3);
auto docnode = getDocumentNode(L, docname, element);
auto node = docnode.node;
static const std::unordered_map<std::string_view, std::function<void(UINode*,lua::State*,int)>> setters {
{"color", p_set_color},
{"hoverColor", p_set_hover_color},
{"pressedColor", p_set_pressed_color},
{"tooltip", p_set_tooltip},
{"tooltipDelay", p_set_tooltip_delay},
{"pos", p_set_pos},
{"wpos", p_set_wpos},
{"size", p_set_size},
{"interactive", p_set_interactive},
{"visible", p_set_visible},
{"enabled", p_set_enabled},
{"placeholder", p_set_placeholder},
{"text", p_set_text},
{"editable", p_set_editable},
{"src", p_set_src},
{"caret", p_set_caret},
{"value", p_set_value},
{"min", p_set_min},
{"max", p_set_max},
{"step", p_set_step},
{"trackWidth", p_set_track_width},
{"trackColor", p_set_track_color},
{"checked", p_set_checked},
{"page", p_set_page},
{"inventory", p_set_inventory},
};
auto func = setters.find(attr);
if (func != setters.end()) {
func->second(node.get(), L, 4);
}
static const std::unordered_map<std::string_view, std::function<void(std::shared_ptr<UINode>,lua::State*,int)>> setters2 {
{"focused", p_set_focused},
};
auto func2 = setters2.find(attr);
if (func2 != setters2.end()) {
func2->second(node, L, 4);
}
return 0;
}
static int l_gui_get_env(lua::State* L) {
auto name = lua::require_string(L, 1);
auto doc = engine->getAssets()->get<UiDocument>(name);
if (doc == nullptr) {
throw std::runtime_error("document '"+std::string(name)+"' not found");
}
lua::getglobal(L, lua::env_name(*doc->getEnvironment()));
return 1;
}
static int l_gui_str(lua::State* L) {
auto text = lua::require_wstring(L, 1);
if (!lua::isnoneornil(L, 2)) {
auto context = lua::require_wstring(L, 2);
lua::pushwstring(L, langs::get(text, context));
} else {
lua::pushwstring(L, langs::get(text));
}
return 1;
}
static int l_gui_reindex(lua::State* L) {
auto name = lua::require_string(L, 1);
auto doc = engine->getAssets()->get<UiDocument>(name);
if (doc == nullptr) {
throw std::runtime_error("document '"+std::string(name)+"' not found");
}
doc->rebuildIndices();
return 0;
}
/// @brief gui.get_locales_info() -> table of tables
static int l_gui_get_locales_info(lua::State* L) {
auto& locales = langs::locales_info;
lua::createtable(L, 0, locales.size());
for (auto& entry : locales) {
lua::createtable(L, 0, 1);
lua::pushstring(L, entry.second.name);
lua::setfield(L, "name");
lua::setfield(L, entry.first);
}
return 1;
}
static int l_gui_getviewport(lua::State* L) {
return lua::pushvec2(L, engine->getGUI()->getContainer()->getSize());
}
const luaL_Reg guilib [] = {
{"get_viewport", lua::wrap<l_gui_getviewport>},
{"getattr", lua::wrap<l_gui_getattr>},
{"setattr", lua::wrap<l_gui_setattr>},
{"get_env", lua::wrap<l_gui_get_env>},
{"str", lua::wrap<l_gui_str>},
{"get_locales_info", lua::wrap<l_gui_get_locales_info>},
{"__reindex", lua::wrap<l_gui_reindex>},
{NULL, NULL}
};