Creating variables in a more localized scope can enhance performance and make the code easier to understand. Reported by: PVS-Studio Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
604 lines
20 KiB
C++
604 lines
20 KiB
C++
#include "api_lua.hpp"
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#include "../../../engine.hpp"
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#include "../../../assets/Assets.hpp"
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#include "../../../items/Inventories.hpp"
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#include "../../../graphics/ui/gui_util.hpp"
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#include "../../../graphics/ui/elements/UINode.hpp"
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#include "../../../graphics/ui/elements/Button.hpp"
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#include "../../../graphics/ui/elements/Image.hpp"
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#include "../../../graphics/ui/elements/CheckBox.hpp"
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#include "../../../graphics/ui/elements/TextBox.hpp"
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#include "../../../graphics/ui/elements/TrackBar.hpp"
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#include "../../../graphics/ui/elements/Panel.hpp"
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#include "../../../graphics/ui/elements/Menu.hpp"
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#include "../../../graphics/ui/elements/InventoryView.hpp"
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#include "../../../frontend/UiDocument.hpp"
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#include "../../../frontend/locale.hpp"
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#include "../../../util/stringutil.hpp"
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#include "../../../world/Level.hpp"
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using namespace gui;
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using namespace scripting;
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struct DocumentNode {
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UiDocument* document;
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std::shared_ptr<UINode> node;
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};
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static DocumentNode getDocumentNode(lua::State*, const std::string& name, const std::string& nodeName) {
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auto doc = engine->getAssets()->get<UiDocument>(name);
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if (doc == nullptr) {
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throw std::runtime_error("document '"+name+"' not found");
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}
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auto node = doc->get(nodeName);
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if (node == nullptr) {
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throw std::runtime_error("document '"+name+"' has no element with id '"+nodeName+"'");
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}
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return {doc, node};
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}
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static DocumentNode getDocumentNode(lua::State* L, int idx=1) {
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lua::getfield(L, "docname", idx);
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lua::getfield(L, "name", idx);
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auto docname = lua::require_string(L, -2);
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auto name = lua::require_string(L, -1);
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auto node = getDocumentNode(L, docname, name);
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lua::pop(L, 2);
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return node;
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}
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static int l_menu_back(lua::State* L) {
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auto node = getDocumentNode(L);
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auto menu = dynamic_cast<Menu*>(node.node.get());
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menu->back();
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return 0;
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}
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static int l_menu_reset(lua::State* L) {
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auto node = getDocumentNode(L);
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auto menu = dynamic_cast<Menu*>(node.node.get());
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menu->reset();
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return 0;
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}
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static int l_textbox_paste(lua::State* L) {
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auto node = getDocumentNode(L);
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auto box = dynamic_cast<TextBox*>(node.node.get());
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auto text = lua::require_string(L, 2);
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box->paste(util::str2wstr_utf8(text));
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return 0;
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}
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static int l_container_add(lua::State* L) {
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auto docnode = getDocumentNode(L);
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auto node = dynamic_cast<Container*>(docnode.node.get());
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auto xmlsrc = lua::require_string(L, 2);
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try {
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auto subnode = guiutil::create(xmlsrc, docnode.document->getEnvironment());
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node->add(subnode);
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UINode::getIndices(subnode, docnode.document->getMapWriteable());
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} catch (const std::exception& err) {
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throw std::runtime_error(err.what());
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}
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return 0;
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}
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static int l_node_destruct(lua::State* L) {
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auto docnode = getDocumentNode(L);
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auto node = docnode.node;
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engine->getGUI()->postRunnable([node]() {
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auto parent = node->getParent();
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if (auto container = dynamic_cast<Container*>(parent)) {
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container->remove(node);
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}
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});
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return 0;
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}
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static int l_container_clear(lua::State* L) {
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auto node = getDocumentNode(L, 1);
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if (auto container = std::dynamic_pointer_cast<Container>(node.node)) {
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container->clear();
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}
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return 0;
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}
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static int l_container_set_interval(lua::State* L) {
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auto node = getDocumentNode(L, 1);
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auto interval = lua::tointeger(L, 2) / 1000.0f;
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if (auto container = std::dynamic_pointer_cast<Container>(node.node)) {
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lua::pushvalue(L, 3);
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auto runnable = lua::create_runnable(L);
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container->listenInterval(interval, runnable);
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}
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return 0;
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}
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static int l_move_into(lua::State* L) {
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auto node = getDocumentNode(L, 1);
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auto dest = getDocumentNode(L, 2);
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UINode::moveInto(node.node, std::dynamic_pointer_cast<Container>(dest.node));
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return 0;
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}
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static int p_get_inventory(UINode* node, lua::State* L) {
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if (auto inventory = dynamic_cast<InventoryView*>(node)) {
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auto inv = inventory->getInventory();
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return lua::pushinteger(L, inv ? inv->getId() : 0);
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}
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return 0;
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}
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static int p_get_reset(UINode* node, lua::State* L) {
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if (dynamic_cast<Menu*>(node)) {
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return lua::pushcfunction(L, l_menu_reset);
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}
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return 0;
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}
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static int p_get_back(UINode* node, lua::State* L) {
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if (dynamic_cast<Menu*>(node)) {
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return lua::pushcfunction(L, l_menu_back);
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}
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return 0;
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}
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static int p_get_paste(UINode* node, lua::State* L) {
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if (dynamic_cast<TextBox*>(node)) {
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return lua::pushcfunction(L, l_textbox_paste);
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}
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return 0;
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}
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static int p_get_page(UINode* node, lua::State* L) {
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if (auto menu = dynamic_cast<Menu*>(node)) {
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return lua::pushstring(L, menu->getCurrent().name);
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}
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return 0;
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}
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static int p_is_checked(UINode* node, lua::State* L) {
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if (auto box = dynamic_cast<CheckBox*>(node)) {
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return lua::pushboolean(L, box->isChecked());
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} else if (auto box = dynamic_cast<FullCheckBox*>(node)) {
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return lua::pushboolean(L, box->isChecked());
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}
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return 0;
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}
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static int p_get_value(UINode* node, lua::State* L) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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return lua::pushnumber(L, bar->getValue());
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}
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return 0;
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}
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static int p_get_min(UINode* node, lua::State* L) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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return lua::pushnumber(L, bar->getMin());
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}
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return 0;
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}
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static int p_get_max(UINode* node, lua::State* L) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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return lua::pushnumber(L, bar->getMax());
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}
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return 0;
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}
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static int p_get_step(UINode* node, lua::State* L) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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return lua::pushnumber(L, bar->getStep());
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}
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return 0;
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}
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static int p_get_track_width(UINode* node, lua::State* L) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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return lua::pushnumber(L, bar->getTrackWidth());
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}
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return 0;
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}
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static int p_get_track_color(UINode* node, lua::State* L) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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return lua::pushcolor(L, bar->getTrackColor());
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}
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return 0;
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}
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static int p_is_valid(UINode* node, lua::State* L) {
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if (auto box = dynamic_cast<TextBox*>(node)) {
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return lua::pushboolean(L, box->validate());
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}
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return 0;
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}
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static int p_get_caret(UINode* node, lua::State* L) {
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if (auto box = dynamic_cast<TextBox*>(node)) {
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return lua::pushinteger(L, static_cast<integer_t>(box->getCaret()));
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}
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return 0;
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}
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static int p_get_placeholder(UINode* node, lua::State* L) {
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if (auto box = dynamic_cast<TextBox*>(node)) {
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return lua::pushwstring(L, box->getPlaceholder());
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}
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return 0;
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}
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static int p_get_text(UINode* node, lua::State* L) {
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if (auto button = dynamic_cast<Button*>(node)) {
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return lua::pushwstring(L, button->getText());
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} else if (auto label = dynamic_cast<Label*>(node)) {
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return lua::pushwstring(L, label->getText());
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} else if (auto box = dynamic_cast<TextBox*>(node)) {
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return lua::pushwstring(L, box->getText());
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}
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return 0;
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}
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static int p_get_editable(UINode* node, lua::State* L) {
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if (auto box = dynamic_cast<TextBox*>(node)) {
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return lua::pushboolean(L, box->isEditable());
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}
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return 0;
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}
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static int p_get_src(UINode* node, lua::State* L) {
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if (auto image = dynamic_cast<Image*>(node)) {
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return lua::pushstring(L, image->getTexture());
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}
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return 0;
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}
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static int p_get_add(UINode* node, lua::State* L) {
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if (dynamic_cast<Container*>(node)) {
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return lua::pushcfunction(L, lua::wrap<l_container_add>);
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}
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return 0;
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}
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static int p_get_destruct(UINode*, lua::State* L) {
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return lua::pushcfunction(L, lua::wrap<l_node_destruct>);
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}
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static int p_get_clear(UINode* node, lua::State* L) {
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if (dynamic_cast<Container*>(node)) {
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return lua::pushcfunction(L, lua::wrap<l_container_clear>);
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}
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return 0;
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}
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static int p_set_interval(UINode* node, lua::State* L) {
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if (dynamic_cast<Container*>(node)) {
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return lua::pushcfunction(L, lua::wrap<l_container_set_interval>);
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}
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return 0;
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}
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static int p_get_color(UINode* node, lua::State* L) {
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return lua::pushcolor(L, node->getColor());
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}
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static int p_get_hover_color(UINode* node, lua::State* L) {
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return lua::pushcolor(L, node->getHoverColor());
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}
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static int p_get_pressed_color(UINode* node, lua::State* L) {
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return lua::pushcolor(L, node->getPressedColor());
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}
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static int p_get_tooltip(UINode* node, lua::State* L) {
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return lua::pushwstring(L, node->getTooltip());
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}
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static int p_get_tooltip_delay(UINode* node, lua::State* L) {
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return lua::pushnumber(L, node->getTooltipDelay());
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}
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static int p_get_pos(UINode* node, lua::State* L) {
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return lua::pushvec2(L, node->getPos());
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}
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static int p_get_wpos(UINode* node, lua::State* L) {
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return lua::pushvec2(L, node->calcPos());
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}
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static int p_get_size(UINode* node, lua::State* L) {
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return lua::pushvec2(L, node->getSize());
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}
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static int p_is_interactive(UINode* node, lua::State* L) {
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return lua::pushboolean(L, node->isInteractive());
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}
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static int p_is_visible(UINode* node, lua::State* L) {
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return lua::pushboolean(L, node->isVisible());
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}
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static int p_is_enabled(UINode* node, lua::State* L) {
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return lua::pushboolean(L, node->isEnabled());
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}
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static int p_move_into(UINode*, lua::State* L) {
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return lua::pushcfunction(L, l_move_into);
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}
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static int p_get_focused(UINode* node, lua::State* L) {
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return lua::pushboolean(L, node->isFocused());
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}
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static int l_gui_getattr(lua::State* L) {
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auto docname = lua::require_string(L, 1);
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auto element = lua::require_string(L, 2);
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auto attr = lua::require_string(L, 3);
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static const std::unordered_map<std::string_view, std::function<int(UINode*,lua::State*)>> getters {
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{"color", p_get_color},
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{"hoverColor", p_get_hover_color},
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{"pressedColor", p_get_pressed_color},
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{"tooltip", p_get_tooltip},
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{"tooltipDelay", p_get_tooltip_delay},
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{"pos", p_get_pos},
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{"wpos", p_get_wpos},
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{"size", p_get_size},
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{"interactive", p_is_interactive},
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{"visible", p_is_visible},
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{"enabled", p_is_enabled},
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{"move_into", p_move_into}, // deprecated
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{"moveInto", p_move_into},
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{"add", p_get_add},
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{"destruct", p_get_destruct},
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{"clear", p_get_clear},
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{"setInterval", p_set_interval},
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{"placeholder", p_get_placeholder},
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{"valid", p_is_valid},
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{"caret", p_get_caret},
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{"text", p_get_text},
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{"editable", p_get_editable},
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{"src", p_get_src},
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{"value", p_get_value},
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{"min", p_get_min},
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{"max", p_get_max},
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{"step", p_get_step},
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{"trackWidth", p_get_track_width},
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{"trackColor", p_get_track_color},
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{"checked", p_is_checked},
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{"page", p_get_page},
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{"back", p_get_back},
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{"reset", p_get_reset},
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{"paste", p_get_paste},
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{"inventory", p_get_inventory},
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{"focused", p_get_focused},
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};
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auto func = getters.find(attr);
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if (func != getters.end()) {
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auto docnode = getDocumentNode(L, docname, element);
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auto node = docnode.node;
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return func->second(node.get(), L);
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}
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return 0;
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}
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static void p_set_color(UINode* node, lua::State* L, int idx) {
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node->setColor(lua::tocolor(L, idx));
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}
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static void p_set_hover_color(UINode* node, lua::State* L, int idx) {
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node->setHoverColor(lua::tocolor(L, idx));
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}
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static void p_set_pressed_color(UINode* node, lua::State* L, int idx) {
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node->setPressedColor(lua::tocolor(L, idx));
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}
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static void p_set_tooltip(UINode* node, lua::State* L, int idx) {
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node->setTooltip(lua::require_wstring(L, idx));
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}
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static void p_set_tooltip_delay(UINode* node, lua::State* L, int idx) {
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node->setTooltipDelay(lua::tonumber(L, idx));
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}
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static void p_set_pos(UINode* node, lua::State* L, int idx) {
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node->setPos(lua::tovec2(L, idx));
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}
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static void p_set_wpos(UINode* node, lua::State* L, int idx) {
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node->setPos(lua::tovec2(L, idx)-node->calcPos());
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}
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static void p_set_size(UINode* node, lua::State* L, int idx) {
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node->setSize(lua::tovec2(L, idx));
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}
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static void p_set_interactive(UINode* node, lua::State* L, int idx) {
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node->setInteractive(lua::toboolean(L, idx));
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}
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static void p_set_visible(UINode* node, lua::State* L, int idx) {
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node->setVisible(lua::toboolean(L, idx));
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}
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static void p_set_enabled(UINode* node, lua::State* L, int idx) {
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node->setEnabled(lua::toboolean(L, idx));
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}
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static void p_set_placeholder(UINode* node, lua::State* L, int idx) {
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if (auto box = dynamic_cast<TextBox*>(node)) {
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box->setPlaceholder(lua::require_wstring(L, idx));
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}
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}
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static void p_set_text(UINode* node, lua::State* L, int idx) {
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if (auto label = dynamic_cast<Label*>(node)) {
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label->setText(lua::require_wstring(L, idx));
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} else if (auto button = dynamic_cast<Button*>(node)) {
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button->setText(lua::require_wstring(L, idx));
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} else if (auto box = dynamic_cast<TextBox*>(node)) {
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box->setText(lua::require_wstring(L, idx));
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}
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}
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static void p_set_caret(UINode* node, lua::State* L, int idx) {
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if (auto box = dynamic_cast<TextBox*>(node)) {
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box->setCaret(static_cast<ptrdiff_t>(lua::tointeger(L, idx)));
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}
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}
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static void p_set_editable(UINode* node, lua::State* L, int idx) {
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if (auto box = dynamic_cast<TextBox*>(node)) {
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box->setEditable(lua::toboolean(L, idx));
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}
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}
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static void p_set_src(UINode* node, lua::State* L, int idx) {
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if (auto image = dynamic_cast<Image*>(node)) {
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image->setTexture(lua::require_string(L, idx));
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}
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}
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static void p_set_value(UINode* node, lua::State* L, int idx) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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bar->setValue(lua::tonumber(L, idx));
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}
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}
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static void p_set_min(UINode* node, lua::State* L, int idx) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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bar->setMin(lua::tonumber(L, idx));
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}
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}
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static void p_set_max(UINode* node, lua::State* L, int idx) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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bar->setMax(lua::tonumber(L, idx));
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}
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}
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static void p_set_step(UINode* node, lua::State* L, int idx) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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bar->setStep(lua::tonumber(L, idx));
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}
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}
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static void p_set_track_width(UINode* node, lua::State* L, int idx) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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bar->setTrackWidth(lua::tointeger(L, idx));
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}
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}
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static void p_set_track_color(UINode* node, lua::State* L, int idx) {
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|
if (auto bar = dynamic_cast<TrackBar*>(node)) {
|
|
bar->setTrackColor(lua::tocolor(L, idx));
|
|
}
|
|
}
|
|
static void p_set_checked(UINode* node, lua::State* L, int idx) {
|
|
if (auto box = dynamic_cast<CheckBox*>(node)) {
|
|
box->setChecked(lua::toboolean(L, idx));
|
|
} else if (auto box = dynamic_cast<FullCheckBox*>(node)) {
|
|
box->setChecked(lua::toboolean(L, idx));
|
|
}
|
|
}
|
|
static void p_set_page(UINode* node, lua::State* L, int idx) {
|
|
if (auto menu = dynamic_cast<Menu*>(node)) {
|
|
menu->setPage(lua::require_string(L, idx));
|
|
}
|
|
}
|
|
static void p_set_inventory(UINode* node, lua::State* L, int idx) {
|
|
if (auto view = dynamic_cast<InventoryView*>(node)) {
|
|
auto inventory = level->inventories->get(lua::tointeger(L, idx));
|
|
if (inventory == nullptr) {
|
|
view->unbind();
|
|
} else {
|
|
view->bind(inventory, content);
|
|
}
|
|
}
|
|
}
|
|
static void p_set_focused(const std::shared_ptr<UINode> &node, lua::State* L, int idx) {
|
|
if (lua::toboolean(L, idx) && !node->isFocused()) {
|
|
engine->getGUI()->setFocus(node);
|
|
} else if (node->isFocused()){
|
|
node->defocus();
|
|
}
|
|
}
|
|
|
|
static int l_gui_setattr(lua::State* L) {
|
|
auto docname = lua::require_string(L, 1);
|
|
auto element = lua::require_string(L, 2);
|
|
auto attr = lua::require_string(L, 3);
|
|
|
|
auto docnode = getDocumentNode(L, docname, element);
|
|
auto node = docnode.node;
|
|
|
|
static const std::unordered_map<std::string_view, std::function<void(UINode*,lua::State*,int)>> setters {
|
|
{"color", p_set_color},
|
|
{"hoverColor", p_set_hover_color},
|
|
{"pressedColor", p_set_pressed_color},
|
|
{"tooltip", p_set_tooltip},
|
|
{"tooltipDelay", p_set_tooltip_delay},
|
|
{"pos", p_set_pos},
|
|
{"wpos", p_set_wpos},
|
|
{"size", p_set_size},
|
|
{"interactive", p_set_interactive},
|
|
{"visible", p_set_visible},
|
|
{"enabled", p_set_enabled},
|
|
{"placeholder", p_set_placeholder},
|
|
{"text", p_set_text},
|
|
{"editable", p_set_editable},
|
|
{"src", p_set_src},
|
|
{"caret", p_set_caret},
|
|
{"value", p_set_value},
|
|
{"min", p_set_min},
|
|
{"max", p_set_max},
|
|
{"step", p_set_step},
|
|
{"trackWidth", p_set_track_width},
|
|
{"trackColor", p_set_track_color},
|
|
{"checked", p_set_checked},
|
|
{"page", p_set_page},
|
|
{"inventory", p_set_inventory},
|
|
};
|
|
auto func = setters.find(attr);
|
|
if (func != setters.end()) {
|
|
func->second(node.get(), L, 4);
|
|
}
|
|
static const std::unordered_map<std::string_view, std::function<void(std::shared_ptr<UINode>,lua::State*,int)>> setters2 {
|
|
{"focused", p_set_focused},
|
|
};
|
|
auto func2 = setters2.find(attr);
|
|
if (func2 != setters2.end()) {
|
|
func2->second(node, L, 4);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int l_gui_get_env(lua::State* L) {
|
|
auto name = lua::require_string(L, 1);
|
|
auto doc = engine->getAssets()->get<UiDocument>(name);
|
|
if (doc == nullptr) {
|
|
throw std::runtime_error("document '"+std::string(name)+"' not found");
|
|
}
|
|
lua::getglobal(L, lua::env_name(*doc->getEnvironment()));
|
|
return 1;
|
|
}
|
|
|
|
static int l_gui_str(lua::State* L) {
|
|
auto text = lua::require_wstring(L, 1);
|
|
if (!lua::isnoneornil(L, 2)) {
|
|
auto context = lua::require_wstring(L, 2);
|
|
lua::pushwstring(L, langs::get(text, context));
|
|
} else {
|
|
lua::pushwstring(L, langs::get(text));
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int l_gui_reindex(lua::State* L) {
|
|
auto name = lua::require_string(L, 1);
|
|
auto doc = engine->getAssets()->get<UiDocument>(name);
|
|
if (doc == nullptr) {
|
|
throw std::runtime_error("document '"+std::string(name)+"' not found");
|
|
}
|
|
doc->rebuildIndices();
|
|
return 0;
|
|
}
|
|
|
|
/// @brief gui.get_locales_info() -> table of tables
|
|
static int l_gui_get_locales_info(lua::State* L) {
|
|
auto& locales = langs::locales_info;
|
|
lua::createtable(L, 0, locales.size());
|
|
for (auto& entry : locales) {
|
|
lua::createtable(L, 0, 1);
|
|
lua::pushstring(L, entry.second.name);
|
|
lua::setfield(L, "name");
|
|
lua::setfield(L, entry.first);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int l_gui_getviewport(lua::State* L) {
|
|
return lua::pushvec2(L, engine->getGUI()->getContainer()->getSize());
|
|
}
|
|
|
|
const luaL_Reg guilib [] = {
|
|
{"get_viewport", lua::wrap<l_gui_getviewport>},
|
|
{"getattr", lua::wrap<l_gui_getattr>},
|
|
{"setattr", lua::wrap<l_gui_setattr>},
|
|
{"get_env", lua::wrap<l_gui_get_env>},
|
|
{"str", lua::wrap<l_gui_str>},
|
|
{"get_locales_info", lua::wrap<l_gui_get_locales_info>},
|
|
{"__reindex", lua::wrap<l_gui_reindex>},
|
|
{NULL, NULL}
|
|
};
|