2024-08-10 01:57:59 +03:00

14 lines
321 B
C++

#pragma once
#include <memory>
#include <string>
class Texture;
class ImageData;
namespace png {
std::unique_ptr<ImageData> load_image(const std::string& filename);
void write_image(const std::string& filename, const ImageData* image);
std::unique_ptr<Texture> load_texture(const std::string& filename);
}