2024-03-04 20:16:22 +03:00

391 lines
13 KiB
C++

#ifndef FRONTEND_GUI_CONTROLS_H_
#define FRONTEND_GUI_CONTROLS_H_
#include <string>
#include <memory>
#include <vector>
#include <functional>
#include <glm/glm.hpp>
#include "GUI.h"
#include "UINode.h"
#include "containers.h"
#include "../../window/input.h"
#include "../../delegates.h"
#include "../../typedefs.h"
class Batch2D;
class Assets;
class Font;
namespace gui {
class Label : public UINode {
protected:
std::wstring text;
std::string fontName;
wstringsupplier supplier = nullptr;
uint lines = 1;
float lineInterval = 1.5f;
Align valign = Align::center;
bool multiline = false;
// runtime values
/// @brief Text Y offset relative to label position
/// (last calculated alignment)
int textYOffset = 0;
/// @brief Text line height multiplied by line interval
int totalLineHeight = 1;
public:
Label(std::string text, std::string fontName="normal");
Label(std::wstring text, std::string fontName="normal");
virtual void setText(std::wstring text);
const std::wstring& getText() const;
virtual void setFontName(std::string name);
virtual const std::string& getFontName() const;
/// @brief Set text vertical alignment (default value: center)
/// @param align Align::top / Align::center / Align::bottom
virtual void setVerticalAlign(Align align);
virtual Align getVerticalAlign() const;
/// @brief Get line height multiplier used for multiline labels
/// (default value: 1.5)
virtual float getLineInterval() const;
/// @brief Set line height multiplier used for multiline labels
virtual void setLineInterval(float interval);
/// @brief Get Y position of the text relative to label position
/// @return Y offset
virtual int getTextYOffset() const;
/// @brief Get Y position of the line relative to label position
/// @param line target line index
/// @return Y offset
virtual int getLineYOffset(uint line) const;
/// @brief Get position of line start in the text
/// @param line target line index
/// @return position in the text [0..length]
virtual size_t getTextLineOffset(uint line) const;
/// @brief Get line index by its Y offset relative to label position
/// @param offset target Y offset
/// @return line index [0..+]
virtual uint getLineByYOffset(int offset) const;
virtual uint getLineByTextIndex(size_t index) const;
virtual uint getLinesNumber() const;
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void textSupplier(wstringsupplier supplier);
virtual void setMultiline(bool multiline);
virtual bool isMultiline() const;
};
class Image : public UINode {
protected:
std::string texture;
bool autoresize = false;
public:
Image(std::string texture, glm::vec2 size=glm::vec2(32,32));
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void setAutoResize(bool flag);
virtual bool isAutoResize() const;
};
class Button : public Panel {
protected:
glm::vec4 pressedColor {0.0f, 0.0f, 0.0f, 0.95f};
std::vector<onaction> actions;
std::shared_ptr<Label> label = nullptr;
public:
Button(std::shared_ptr<UINode> content,
glm::vec4 padding=glm::vec4(2.0f));
Button(std::wstring text,
glm::vec4 padding,
onaction action,
glm::vec2 size=glm::vec2(-1));
virtual void drawBackground(const GfxContext* pctx, Assets* assets) override;
virtual void mouseRelease(GUI*, int x, int y) override;
virtual Button* listenAction(onaction action);
virtual Align getTextAlign() const;
virtual void setTextAlign(Align align);
virtual void setText(std::wstring text);
virtual std::wstring getText() const;
virtual glm::vec4 getPressedColor() const;
virtual void setPressedColor(glm::vec4 color);
virtual Button* textSupplier(wstringsupplier supplier);
virtual void refresh() override;
};
class RichButton : public Container {
protected:
glm::vec4 pressedColor {0.0f, 0.0f, 0.0f, 0.95f};
std::vector<onaction> actions;
public:
RichButton(glm::vec2 size);
virtual void drawBackground(const GfxContext* pctx, Assets* assets) override;
virtual void mouseRelease(GUI*, int x, int y) override;
virtual RichButton* listenAction(onaction action);
};
class TextBox : public Panel {
protected:
glm::vec4 focusedColor {0.0f, 0.0f, 0.0f, 1.0f};
glm::vec4 invalidColor {0.1f, 0.05f, 0.03f, 1.0f};
std::shared_ptr<Label> label;
std::wstring input;
std::wstring placeholder;
wstringsupplier supplier = nullptr;
wstringconsumer consumer = nullptr;
wstringchecker validator = nullptr;
runnable onEditStart = nullptr;
bool valid = true;
/// @brief text input pointer, value may be greather than text length
uint caret = 0;
/// @brief actual local (line) position of the caret on vertical move
uint maxLocalCaret = 0;
uint textOffset = 0;
int textInitX;
/// @brief last time of the caret was moved (used for blink animation)
double caretLastMove = 0.0;
Font* font = nullptr;
size_t selectionStart = 0;
size_t selectionEnd = 0;
size_t selectionOrigin = 0;
bool multiline = false;
bool editable = true;
size_t normalizeIndex(int index);
int calcIndexAt(int x, int y) const;
void paste(const std::wstring& text);
void setTextOffset(uint x);
void erase(size_t start, size_t length);
bool eraseSelected();
void resetSelection();
void extendSelection(int index);
size_t getLineLength(uint line) const;
/// @brief Get total length of the selection
size_t getSelectionLength() const;
/// @brief Set maxLocalCaret to local (line) caret position
void resetMaxLocalCaret();
void performEditingKeyboardEvents(keycode key);
public:
TextBox(
std::wstring placeholder,
glm::vec4 padding=glm::vec4(4.0f)
);
virtual void setTextSupplier(wstringsupplier supplier);
/// @brief Consumer called on stop editing text (textbox defocus)
/// @param consumer std::wstring consumer function
virtual void setTextConsumer(wstringconsumer consumer);
/// @brief Text validator called while text editing and returns true if
/// text is valid
/// @param validator std::wstring consumer returning boolean
virtual void setTextValidator(wstringchecker validator);
virtual void setFocusedColor(glm::vec4 color);
virtual glm::vec4 getFocusedColor() const;
/// @brief Set color of textbox marked by validator as invalid
virtual void setErrorColor(glm::vec4 color);
/// @brief Get color of textbox marked by validator as invalid
virtual glm::vec4 getErrorColor() const;
/// @brief Get TextBox content text or placeholder if empty
virtual std::wstring getText() const;
/// @brief Set TextBox content text
virtual void setText(std::wstring value);
/// @brief Get text placeholder
virtual std::wstring getPlaceholder() const;
/// @brief Set text placeholder
/// @param text will be used instead of empty
virtual void setPlaceholder(const std::wstring& text);
/// @brief Get selected text
virtual std::wstring getSelection() const;
/// @brief Get current caret position in text
/// @return integer in range [0, text.length()]
virtual uint getCaret() const;
/// @brief Set caret position in the text
/// @param position integer in range [0, text.length()]
virtual void setCaret(uint position);
/// @brief Select part of the text
/// @param start index of the first selected character
/// @param end index of the last selected character + 1
virtual void select(int start, int end);
/// @brief Check text with validator set with setTextValidator
/// @return true if text is valid
virtual bool validate();
virtual void setValid(bool valid);
virtual bool isValid() const;
/// @brief Enable/disable multiline mode
virtual void setMultiline(bool multiline);
/// @brief Check if multiline mode is enabled
virtual bool isMultiline() const;
/// @brief Enable/disable text editing feature
virtual void setEditable(bool editable);
/// @brief Check if text editing feature is enabled
virtual bool isEditable() const;
/// @brief Set runnable called on textbox focus
virtual void setOnEditStart(runnable oneditstart);
virtual void focus(GUI*) override;
virtual void refresh() override;
virtual void click(GUI*, int, int) override;
virtual void mouseMove(GUI*, int x, int y) override;
virtual bool isFocuskeeper() const override {return true;}
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void drawBackground(const GfxContext* pctx, Assets* assets) override;
virtual void typed(unsigned int codepoint) override;
virtual void keyPressed(keycode key) override;
virtual std::shared_ptr<UINode> getAt(glm::vec2 pos, std::shared_ptr<UINode> self) override;
};
class InputBindBox : public Panel {
protected:
glm::vec4 hoverColor {0.05f, 0.1f, 0.2f, 0.75f};
glm::vec4 focusedColor {0.0f, 0.0f, 0.0f, 1.0f};
std::shared_ptr<Label> label;
Binding& binding;
public:
InputBindBox(Binding& binding, glm::vec4 padding=glm::vec4(6.0f));
virtual void drawBackground(const GfxContext* pctx, Assets* assets) override;
virtual void clicked(GUI*, mousecode button) override;
virtual void keyPressed(keycode key) override;
virtual bool isFocuskeeper() const override {return true;}
};
class TrackBar : public UINode {
protected:
glm::vec4 trackColor {1.0f, 1.0f, 1.0f, 0.4f};
doublesupplier supplier = nullptr;
doubleconsumer consumer = nullptr;
double min;
double max;
double value;
double step;
int trackWidth;
public:
TrackBar(double min,
double max,
double value,
double step=1.0,
int trackWidth=1);
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void setSupplier(doublesupplier supplier);
virtual void setConsumer(doubleconsumer consumer);
virtual void mouseMove(GUI*, int x, int y) override;
virtual double getValue() const;
virtual double getMin() const;
virtual double getMax() const;
virtual double getStep() const;
virtual int getTrackWidth() const;
virtual glm::vec4 getTrackColor() const;
virtual void setValue(double);
virtual void setMin(double);
virtual void setMax(double);
virtual void setStep(double);
virtual void setTrackWidth(int);
virtual void setTrackColor(glm::vec4);
};
class CheckBox : public UINode {
protected:
glm::vec4 hoverColor {0.05f, 0.1f, 0.2f, 0.75f};
glm::vec4 checkColor {1.0f, 1.0f, 1.0f, 0.4f};
boolsupplier supplier = nullptr;
boolconsumer consumer = nullptr;
bool checked = false;
public:
CheckBox(bool checked=false);
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void mouseRelease(GUI*, int x, int y) override;
virtual void setSupplier(boolsupplier supplier);
virtual void setConsumer(boolconsumer consumer);
virtual CheckBox* setChecked(bool flag);
virtual bool isChecked() const {
if (supplier)
return supplier();
return checked;
}
};
class FullCheckBox : public Panel {
protected:
std::shared_ptr<CheckBox> checkbox;
public:
FullCheckBox(std::wstring text, glm::vec2 size, bool checked=false);
virtual void setSupplier(boolsupplier supplier) {
checkbox->setSupplier(supplier);
}
virtual void setConsumer(boolconsumer consumer) {
checkbox->setConsumer(consumer);
}
virtual void setChecked(bool flag) {
checkbox->setChecked(flag);
}
virtual bool isChecked() const {
return checkbox->isChecked();
}
};
}
#endif // FRONTEND_GUI_CONTROLS_H_