VoxelEngine/src/frontend/ContentGfxCache.cpp
2024-05-06 00:45:43 +03:00

46 lines
1.5 KiB
C++

#include "ContentGfxCache.hpp"
#include "../assets/Assets.h"
#include "../content/Content.h"
#include "../content/ContentPack.h"
#include "../core_defs.h"
#include "../graphics/core/Atlas.hpp"
#include "../maths/UVRegion.hpp"
#include "../voxels/Block.h"
#include "UiDocument.hpp"
#include <string>
ContentGfxCache::ContentGfxCache(const Content* content, Assets* assets) : content(content) {
auto indices = content->getIndices();
sideregions = std::make_unique<UVRegion[]>(indices->countBlockDefs() * 6);
Atlas* atlas = assets->getAtlas("blocks");
for (uint i = 0; i < indices->countBlockDefs(); i++) {
Block* def = indices->getBlockDef(i);
for (uint side = 0; side < 6; side++) {
const std::string& tex = def->textureFaces[side];
if (atlas->has(tex)) {
sideregions[i * 6 + side] = atlas->get(tex);
} else if (atlas->has(TEXTURE_NOTFOUND)) {
sideregions[i * 6 + side] = atlas->get(TEXTURE_NOTFOUND);
}
}
for (uint side = 0; side < def->modelTextures.size(); side++) {
const std::string& tex = def->modelTextures[side];
if (atlas->has(tex)) {
def->modelUVs.push_back(atlas->get(tex));
} else if (atlas->has(TEXTURE_NOTFOUND)) {
def->modelUVs.push_back(atlas->get(TEXTURE_NOTFOUND));
}
}
}
}
ContentGfxCache::~ContentGfxCache() {
}
const Content* ContentGfxCache::getContent() const {
return content;
}