46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
#include "ContentGfxCache.hpp"
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#include "../assets/Assets.h"
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#include "../content/Content.h"
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#include "../content/ContentPack.h"
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#include "../core_defs.h"
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#include "../graphics/core/Atlas.hpp"
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#include "../maths/UVRegion.hpp"
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#include "../voxels/Block.h"
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#include "UiDocument.hpp"
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#include <string>
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ContentGfxCache::ContentGfxCache(const Content* content, Assets* assets) : content(content) {
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auto indices = content->getIndices();
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sideregions = std::make_unique<UVRegion[]>(indices->countBlockDefs() * 6);
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Atlas* atlas = assets->getAtlas("blocks");
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for (uint i = 0; i < indices->countBlockDefs(); i++) {
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Block* def = indices->getBlockDef(i);
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for (uint side = 0; side < 6; side++) {
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const std::string& tex = def->textureFaces[side];
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if (atlas->has(tex)) {
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sideregions[i * 6 + side] = atlas->get(tex);
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} else if (atlas->has(TEXTURE_NOTFOUND)) {
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sideregions[i * 6 + side] = atlas->get(TEXTURE_NOTFOUND);
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}
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}
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for (uint side = 0; side < def->modelTextures.size(); side++) {
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const std::string& tex = def->modelTextures[side];
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if (atlas->has(tex)) {
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def->modelUVs.push_back(atlas->get(tex));
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} else if (atlas->has(TEXTURE_NOTFOUND)) {
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def->modelUVs.push_back(atlas->get(TEXTURE_NOTFOUND));
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}
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}
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}
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}
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ContentGfxCache::~ContentGfxCache() {
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}
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const Content* ContentGfxCache::getContent() const {
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return content;
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}
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