VoxelEngine/src/frontend/menu/menu_settings.cpp
2024-04-20 03:01:37 +03:00

68 lines
2.2 KiB
C++

#include "menu.h"
#include "menu_commons.h"
#include "../locale/langs.h"
#include "../../graphics/ui/GUI.h"
#include "../../graphics/ui/gui_util.h"
#include "../../engine.h"
#include "../../util/stringutil.h"
#include "../../window/Events.h"
#include <glm/glm.hpp>
using namespace gui;
void menus::create_settings_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "settings", 400, 0.0f, 1);
/* V-Sync checkbox */{
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"V-Sync", L"settings"), glm::vec2(400, 32)
);
checkbox->setSupplier([=]() {
return engine->getSettings().display.swapInterval != 0;
});
checkbox->setConsumer([=](bool checked) {
engine->getSettings().display.swapInterval = checked;
});
panel->add(checkbox);
}
/* Backlight checkbox */{
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"Backlight", L"settings"), glm::vec2(400, 32)
);
checkbox->setSupplier([=]() {
return engine->getSettings().graphics.backlight;
});
checkbox->setConsumer([=](bool checked) {
engine->getSettings().graphics.backlight = checked;
});
panel->add(checkbox);
}
/* Camera shaking checkbox */ {
auto checkbox = std::make_shared<FullCheckBox>(
langs::get(L"Camera Shaking", L"settings"), glm::vec2(400, 32)
);
checkbox->setSupplier([=]() {
return engine->getSettings().camera.shaking;
});
checkbox->setConsumer([=](bool checked) {
engine->getSettings().camera.shaking = checked;
});
panel->add(checkbox);
}
std::string langName = langs::locales_info.at(langs::current->getId()).name;
panel->add(guiutil::gotoButton(
langs::get(L"Language", L"settings")+L": "+
util::str2wstr_utf8(langName),
"languages", menu));
panel->add(guiutil::gotoButton(L"Audio", "settings_audio", menu));
panel->add(guiutil::gotoButton(L"Controls", "controls", menu));
panel->add(guiutil::backButton(menu));
}