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PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
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VoxelEngine/src/logic
History
MihailRis 9cd3f3e4c8 add entity:get_player()
2025-01-16 06:50:01 +03:00
..
scripting
add entity:get_player()
2025-01-16 06:50:01 +03:00
BlocksController.cpp
add new block.get_AXIS functions overloads & add rotation support to base:falling_block
2024-12-29 21:48:36 +03:00
BlocksController.hpp
implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists
2024-12-18 23:31:26 +03:00
ChunksController.cpp
introduce local player
2025-01-16 05:59:43 +03:00
ChunksController.hpp
implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists
2024-12-18 23:31:26 +03:00
CommandsInterpreter.cpp
replace '<string>' source name with '[string]'
2024-11-19 09:53:15 +03:00
CommandsInterpreter.hpp
fix: commands repository not reset before world open
2024-11-24 12:54:05 +03:00
EngineController.cpp
introduce local player
2025-01-16 05:59:43 +03:00
EngineController.hpp
introduce local player
2025-01-16 05:59:43 +03:00
LevelController.cpp
introduce local player
2025-01-16 05:59:43 +03:00
LevelController.hpp
implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists
2024-12-18 23:31:26 +03:00
PlayerController.cpp
introduce local player
2025-01-16 05:59:43 +03:00
PlayerController.hpp
fix ServerMainloop timer
2024-12-19 02:29:41 +03:00
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