2024-06-16 23:23:13 +03:00

259 lines
8.0 KiB
C++

#include "api_lua.hpp"
#include "../../../engine.hpp"
#include "../../../coders/gzip.hpp"
#include "../../../files/files.hpp"
#include "../../../files/engine_paths.hpp"
#include "../../../util/stringutil.hpp"
#include <string>
#include <filesystem>
namespace fs = std::filesystem;
using namespace scripting;
static fs::path resolve_path(const std::string& path) {
return engine->getPaths()->resolve(path);
}
static fs::path resolve_path_soft(const std::string& path) {
if (path.find(':') == std::string::npos) {
return path;
}
return engine->getPaths()->resolve(path, false);
}
static int l_file_find(lua::State* L) {
auto path = lua::require_string(L, 1);
try {
return lua::pushstring(L, engine->getResPaths()->findRaw(path));
} catch (const std::runtime_error& err) {
return 0;
}
}
static int l_file_resolve(lua::State* L) {
fs::path path = resolve_path(lua::require_string(L, 1));
return lua::pushstring(L, path.u8string());
}
static int l_file_read(lua::State* L) {
fs::path path = resolve_path(lua::require_string(L, 1));
if (fs::is_regular_file(path)) {
return lua::pushstring(L, files::read_string(path));
}
throw std::runtime_error("file does not exists "+util::quote(path.u8string()));
}
static int l_file_write(lua::State* L) {
fs::path path = resolve_path(lua::require_string(L, 1));
std::string text = lua::require_string(L, 2);
files::write_string(path, text);
return 1;
}
static int l_file_remove(lua::State* L) {
std::string rawpath = lua::require_string(L, 1);
fs::path path = resolve_path(rawpath);
auto entryPoint = rawpath.substr(0, rawpath.find(':'));
if (entryPoint != "world") {
throw std::runtime_error("access denied");
}
return lua::pushboolean(L, fs::remove(path));
}
static int l_file_remove_tree(lua::State* L) {
std::string rawpath = lua::require_string(L, 1);
fs::path path = resolve_path(rawpath);
auto entryPoint = rawpath.substr(0, rawpath.find(':'));
if (entryPoint != "world") {
throw std::runtime_error("access denied");
}
return lua::pushinteger(L, fs::remove_all(path));
}
static int l_file_exists(lua::State* L) {
fs::path path = resolve_path_soft(lua::require_string(L, 1));
return lua::pushboolean(L, fs::exists(path));
}
static int l_file_isfile(lua::State* L) {
fs::path path = resolve_path_soft(lua::require_string(L, 1));
return lua::pushboolean(L, fs::is_regular_file(path));
}
static int l_file_isdir(lua::State* L) {
fs::path path = resolve_path_soft(lua::require_string(L, 1));
return lua::pushboolean(L, fs::is_directory(path));
}
static int l_file_length(lua::State* L) {
fs::path path = resolve_path(lua::require_string(L, 1));
if (fs::exists(path)){
return lua::pushinteger(L, fs::file_size(path));
} else {
return lua::pushinteger(L, -1);
}
}
static int l_file_mkdir(lua::State* L) {
fs::path path = resolve_path(lua::require_string(L, 1));
return lua::pushboolean(L, fs::create_directory(path));
}
static int l_file_mkdirs(lua::State* L) {
fs::path path = resolve_path(lua::require_string(L, 1));
return lua::pushboolean(L, fs::create_directories(path));
}
static int l_file_read_bytes(lua::State* L) {
fs::path path = resolve_path(lua::require_string(L, 1));
if (fs::is_regular_file(path)) {
size_t length = static_cast<size_t>(fs::file_size(path));
auto bytes = files::read_bytes(path, length);
lua::createtable(L, length, 0);
int newTable = lua::gettop(L);
for(size_t i = 0; i < length; i++) {
lua::pushinteger(L, bytes[i]);
lua::rawseti(L, i+1, newTable);
}
return 1;
}
throw std::runtime_error("file does not exists "+util::quote(path.u8string()));
}
static int read_bytes_from_table(lua::State* L, int tableIndex, std::vector<ubyte>& bytes) {
if(!lua::istable(L, tableIndex)) {
throw std::runtime_error("table expected");
} else {
lua::pushnil(L);
while(lua::next(L, tableIndex - 1) != 0) {
const int byte = lua::tointeger(L, -1);
if(byte < 0 || byte > 255) {
throw std::runtime_error("invalid byte '"+std::to_string(byte)+"'");
}
bytes.push_back(byte);
lua::pop(L);
}
return 1;
}
}
static int l_file_write_bytes(lua::State* L) {
int pathIndex = 1;
if(!lua::isstring(L, pathIndex)) {
throw std::runtime_error("string expected");
}
fs::path path = resolve_path(lua::require_string(L, pathIndex));
if (auto bytearray = lua::touserdata<lua::Bytearray>(L, -1)) {
auto& bytes = bytearray->data();
return lua::pushboolean(L, files::write_bytes(path, bytes.data(), bytes.size()));
}
std::vector<ubyte> bytes;
int result = read_bytes_from_table(L, -1, bytes);
if(result != 1) {
return result;
} else {
return lua::pushboolean(L, files::write_bytes(path, bytes.data(), bytes.size()));
}
}
static int l_file_list_all_res(lua::State* L, const std::string& path) {
auto files = engine->getResPaths()->listdirRaw(path);
lua::createtable(L, files.size(), 0);
for (size_t i = 0; i < files.size(); i++) {
lua::pushstring(L, files[i]);
lua::rawseti(L, i+1);
}
return 1;
}
static int l_file_list(lua::State* L) {
std::string dirname = lua::require_string(L, 1);
if (dirname.find(':') == std::string::npos) {
return l_file_list_all_res(L, dirname);
}
fs::path path = resolve_path(dirname);
if (!fs::is_directory(path)) {
throw std::runtime_error(util::quote(path.u8string())+" is not a directory");
}
lua::createtable(L, 0, 0);
size_t index = 1;
for (auto& entry : fs::directory_iterator(path)) {
auto name = entry.path().filename().u8string();
auto file = dirname + "/" + name;
lua::pushstring(L, file);
lua::rawseti(L, index);
index++;
}
return 1;
}
static int l_file_gzip_compress(lua::State* L) {
std::vector<ubyte> bytes;
int result = read_bytes_from_table(L, -1, bytes);
if(result != 1) {
return result;
} else {
auto compressed_bytes = gzip::compress(bytes.data(), bytes.size());
int newTable = lua::gettop(L);
for(size_t i = 0; i < compressed_bytes.size(); i++) {
lua::pushinteger(L, compressed_bytes.data()[i]);
lua::rawseti(L, i+1, newTable);
}
return 1;
}
}
static int l_file_gzip_decompress(lua::State* L) {
std::vector<ubyte> bytes;
int result = read_bytes_from_table(L, -1, bytes);
if(result != 1) {
return result;
} else {
auto decompressed_bytes = gzip::decompress(bytes.data(), bytes.size());
int newTable = lua::gettop(L);
for(size_t i = 0; i < decompressed_bytes.size(); i++) {
lua::pushinteger(L, decompressed_bytes.data()[i]);
lua::rawseti(L, i+1, newTable);
}
return 1;
}
}
const luaL_Reg filelib [] = {
{"exists", lua::wrap<l_file_exists>},
{"find", lua::wrap<l_file_find>},
{"isdir", lua::wrap<l_file_isdir>},
{"isfile", lua::wrap<l_file_isfile>},
{"length", lua::wrap<l_file_length>},
{"list", lua::wrap<l_file_list>},
{"mkdir", lua::wrap<l_file_mkdir>},
{"mkdirs", lua::wrap<l_file_mkdirs>},
{"read_bytes", lua::wrap<l_file_read_bytes>},
{"read", lua::wrap<l_file_read>},
{"remove", lua::wrap<l_file_remove>},
{"remove_tree", lua::wrap<l_file_remove_tree>},
{"resolve", lua::wrap<l_file_resolve>},
{"write_bytes", lua::wrap<l_file_write_bytes>},
{"write", lua::wrap<l_file_write>},
{"gzip_compress", lua::wrap<l_file_gzip_compress>},
{"gzip_decompress", lua::wrap<l_file_gzip_decompress>},
{NULL, NULL}
};