VoxelEngine/dev/tests/chunks.lua
2025-01-01 18:25:30 +03:00

31 lines
800 B
Lua

local util = require "core:tests_util"
util.create_demo_world()
app.set_setting("chunks.load-distance", 3)
app.set_setting("chunks.load-speed", 1)
local pid1 = player.create("Xerxes")
assert(player.get_name(pid1) == "Xerxes")
local pid2 = player.create("Segfault")
assert(player.get_name(pid2) == "Segfault")
local seed = math.floor(math.random() * 1e6)
print("random seed", seed)
math.randomseed(seed)
for i=1,25 do
if i % 5 == 0 then
print(tostring(i*4).." % done")
print("chunks loaded", world.count_chunks())
end
player.set_pos(pid1, math.random() * 100 - 50, 100, math.random() * 100 - 50)
player.set_pos(pid2, math.random() * 200 - 100, 100, math.random() * 200 - 100)
app.tick()
end
player.delete(pid2)
app.close_world(true)
app.delete_world("demo")