2024-03-01 13:26:09 +03:00

465 lines
16 KiB
C++

#include "menu.h"
#include <string>
#include <memory>
#include <sstream>
#include <iostream>
#include <algorithm>
#include <filesystem>
#include <glm/glm.hpp>
#include "../gui/GUI.h"
#include "../gui/containers.h"
#include "../gui/controls.h"
#include "../screens.h"
#include "../../coders/png.h"
#include "../../util/stringutil.h"
#include "../../files/engine_paths.h"
#include "../../files/WorldConverter.h"
#include "../../files/WorldFiles.h"
#include "../../world/World.h"
#include "../../world/WorldGenerators.h"
#include "../../world/Level.h"
#include "../../window/Events.h"
#include "../../window/Window.h"
#include "../../engine.h"
#include "../../settings.h"
#include "../../delegates.h"
#include "../../content/Content.h"
#include "../../content/ContentLUT.h"
#include "../../content/ContentPack.h"
#include "../gui/gui_util.h"
#include "../locale/langs.h"
#include "menu_commons.h"
namespace fs = std::filesystem;
using namespace gui;
namespace menus {
std::string generatorID;
}
inline uint64_t randU64() {
srand(time(NULL));
return rand() ^ (rand() << 8) ^
(rand() << 16) ^ (rand() << 24) ^
((uint64_t)rand() << 32) ^
((uint64_t)rand() << 40) ^
((uint64_t)rand() << 56);
}
void menus::create_version_label(Engine* engine) {
auto gui = engine->getGUI();
auto vlabel = std::make_shared<gui::Label>(
util::str2wstr_utf8(ENGINE_VERSION_STRING " development build ")
);
vlabel->setZIndex(1000);
vlabel->setColor(glm::vec4(1, 1, 1, 0.5f));
vlabel->setPositionFunc([=]() {
return glm::vec2(Window::width-vlabel->getSize().x, 2);
});
gui->add(vlabel);
}
static void show_content_missing(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut
) {
auto* gui = engine->getGUI();
auto menu = gui->getMenu();
auto panel = menus::create_page(engine, "missing-content", 500, 0.5f, 8);
panel->add(std::make_shared<Label>(langs::get(L"menu.missing-content")));
auto subpanel = std::make_shared<Panel>(glm::vec2(500, 100));
subpanel->setColor(glm::vec4(0.0f, 0.0f, 0.0f, 0.5f));
subpanel->setScrollable(true);
subpanel->setMaxLength(400);
panel->add(subpanel);
for (auto& entry : lut->getMissingContent()) {
auto hpanel = std::make_shared<Panel>(glm::vec2(500, 30));
hpanel->setColor(glm::vec4(0.0f));
hpanel->setOrientation(Orientation::horizontal);
auto namelabel = std::make_shared<Label>(util::str2wstr_utf8(entry.name));
namelabel->setColor(glm::vec4(1.0f, 0.2f, 0.2f, 0.5f));
auto contentname = util::str2wstr_utf8(contenttype_name(entry.type));
auto typelabel = std::make_shared<Label>(L"["+contentname+L"]");
typelabel->setColor(glm::vec4(0.5f));
hpanel->add(typelabel);
hpanel->add(namelabel);
subpanel->add(hpanel);
}
panel->add(std::make_shared<Button>(
langs::get(L"Back to Main Menu", L"menu"), glm::vec4(8.0f), [=](GUI*){
menu->back();
}
));
menu->setPage("missing-content");
}
void show_process_panel(Engine* engine, std::shared_ptr<WorldConverter> converter, runnable postRunnable) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "process", 400, 0.5f, 1);
panel->add(std::make_shared<Label>(langs::get(L"Converting world...")));
auto label = std::make_shared<Label>(L"0%");
panel->add(label);
uint initialTasks = converter->getTotalTasks();
panel->listenInterval(0.01f, [=]() {
if (!converter->hasNext()) {
converter->write();
menu->reset();
menu->setPage("main", false);
engine->getGUI()->postRunnable([=]() {
postRunnable();
});
return;
}
converter->convertNext();
uint tasksDone = initialTasks-converter->getTotalTasks();
float progress = tasksDone/static_cast<float>(initialTasks);
label->setText(
std::to_wstring(tasksDone)+
L"/"+std::to_wstring(initialTasks)+L" ("+
std::to_wstring(int(progress*100))+L"%)"
);
});
menu->reset();
menu->setPage("process", false);
}
void show_convert_request(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut,
fs::path folder,
runnable postRunnable
) {
guiutil::confirm(engine->getGUI(), langs::get(L"world.convert-request"), [=]() {
show_process_panel(engine, std::make_shared<WorldConverter>(folder, content, lut), postRunnable);
}, L"", langs::get(L"Cancel"));
}
void create_languages_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "languages", 400, 0.5f, 1);
panel->setScrollable(true);
std::vector<std::string> locales;
for (auto& entry : langs::locales_info) {
locales.push_back(entry.first);
}
std::sort(locales.begin(), locales.end());
for (std::string& name : locales) {
auto& locale = langs::locales_info.at(name);
std::string& fullName = locale.name;
auto button = std::make_shared<Button>(
util::str2wstr_utf8(fullName),
glm::vec4(10.f),
[=](GUI*) {
engine->setLanguage(name);
menu->back();
}
);
panel->add(button);
}
panel->add(guiutil::backButton(menu));
}
std::string translate_generator_id(std::string& id) {
int delimiterPosition = id.find(":");
std::string pack = id.substr(0, delimiterPosition);
std::string generator = id.substr(delimiterPosition + 1);
if(pack == "core") {
return util::wstr2str_utf8(langs::get(util::str2wstr_utf8(generator), L"world.generators"));
} else {
return id;
}
}
void create_world_generators_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "world_generators", 400, 0.5f, 1);
panel->setScrollable(true);
std::vector<std::string> generatorsIDs = WorldGenerators::getGeneratorsIDs();
std::sort(generatorsIDs.begin(), generatorsIDs.end());
for (std::string& id : generatorsIDs) {
const std::string& fullName = translate_generator_id(id);
auto button = std::make_shared<RichButton>(glm::vec2(80, 30));
auto idlabel = std::make_shared<Label>("["+id+"]");
idlabel->setColor(glm::vec4(1, 1, 1, 0.5f));
idlabel->setSize(glm::vec2(300, 25));
idlabel->setAlign(Align::right);
button->add(idlabel, glm::vec2(80, 4));
button->add(std::make_shared<Label>(fullName), glm::vec2(0, 8));
button->listenAction(
[=](GUI*) {
menus::generatorID = id;
menu->back();
}
);
panel->add(button);
}
panel->add(guiutil::backButton(menu));
}
void menus::open_world(std::string name, Engine* engine) {
auto paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
try {
engine->loadWorldContent(folder);
} catch (const contentpack_error& error) {
// could not to find or read pack
guiutil::alert(engine->getGUI(),
langs::get(L"error.pack-not-found")+
L": "+util::str2wstr_utf8(error.getPackId()));
return;
} catch (const std::runtime_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what()));
return;
}
paths->setWorldFolder(folder);
auto& packs = engine->getContentPacks();
auto* content = engine->getContent();
auto& settings = engine->getSettings();
fs::create_directories(folder);
std::shared_ptr<ContentLUT> lut (World::checkIndices(folder, content));
if (lut) {
if (lut->hasMissingContent()) {
show_content_missing(engine, content, lut);
} else {
show_convert_request(engine, content, lut, folder, [=](){
open_world(name, engine);
});
}
} else {
try {
Level* level = World::load(folder, settings, content, packs);
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
} catch (const world_load_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Error")+
L": "+util::str2wstr_utf8(error.what()));
return;
}
}
}
std::shared_ptr<Panel> create_worlds_panel(Engine* engine) {
auto panel = std::make_shared<Panel>(glm::vec2(390, 0), glm::vec4(5.0f));
panel->setColor(glm::vec4(1.0f, 1.0f, 1.0f, 0.07f));
panel->setMaxLength(400);
auto paths = engine->getPaths();
for (auto folder : paths->scanForWorlds()) {
auto name = folder.filename().u8string();
auto namews = util::str2wstr_utf8(name);
auto btn = std::make_shared<RichButton>(glm::vec2(390, 46));
btn->setColor(glm::vec4(0.06f, 0.12f, 0.18f, 0.7f));
btn->setHoverColor(glm::vec4(0.09f, 0.17f, 0.2f, 0.6f));
btn->listenAction([=](GUI*) {
menus::open_world(name, engine);
});
btn->add(std::make_shared<Label>(namews), glm::vec2(8, 8));
auto image = std::make_shared<Image>("gui/delete_icon", glm::vec2(32, 32));
image->setColor(glm::vec4(1, 1, 1, 0.5f));
auto delbtn = std::make_shared<Button>(image, glm::vec4(2));
delbtn->setColor(glm::vec4(0.0f));
delbtn->setHoverColor(glm::vec4(1.0f, 1.0f, 1.0f, 0.17f));
delbtn->listenAction([=](GUI* gui) {
guiutil::confirm(gui, langs::get(L"delete-confirm", L"world")+
L" ("+util::str2wstr_utf8(folder.u8string())+L")", [=]()
{
std::cout << "deleting " << folder.u8string() << std::endl;
fs::remove_all(folder);
menus::refresh_menus(engine);
});
});
btn->add(delbtn, glm::vec2(330, 3));
panel->add(btn);
}
return panel;
}
void create_main_menu_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "main", 400, 0.0f, 1);
panel->add(guiutil::gotoButton(L"New World", "new-world", menu));
panel->add(create_worlds_panel(engine));
panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
panel->add(std::make_shared<Button>(
langs::get(L"Quit", L"menu"), glm::vec4(10.f), [](GUI*) {
Window::setShouldClose(true);
}
));
}
inline uint64_t str2seed(std::wstring seedstr) {
if (util::is_integer(seedstr)) {
try {
return std::stoull(seedstr);
} catch (const std::out_of_range& err) {
std::hash<std::wstring> hash;
return hash(seedstr);
}
} else {
std::hash<std::wstring> hash;
return hash(seedstr);
}
}
void create_new_world_panel(Engine* engine) {
auto panel = menus::create_page(engine, "new-world", 400, 0.0f, 1);
panel->add(std::make_shared<Label>(langs::get(L"Name", L"world")));
auto nameInput = std::make_shared<TextBox>(L"New World", glm::vec4(6.0f));
nameInput->setTextValidator([=](const std::wstring& text) {
EnginePaths* paths = engine->getPaths();
std::string textutf8 = util::wstr2str_utf8(text);
return util::is_valid_filename(text) &&
!paths->isWorldNameUsed(textutf8);
});
panel->add(nameInput);
panel->add(std::make_shared<Label>(langs::get(L"Seed", L"world")));
auto seedstr = std::to_wstring(randU64());
auto seedInput = std::make_shared<TextBox>(seedstr, glm::vec4(6.0f));
panel->add(seedInput);
panel->add(guiutil::gotoButton(langs::get(L"World generator", L"world"), "world_generators", engine->getGUI()->getMenu()));
panel->add(menus::create_button( L"Create World", glm::vec4(10), glm::vec4(1, 20, 1, 1),
[=](GUI*) {
if (!nameInput->validate())
return;
std::string name = util::wstr2str_utf8(nameInput->getText());
uint64_t seed = str2seed(seedInput->getText());
std::cout << "world seed: " << seed << std::endl;
EnginePaths* paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
try {
engine->loadAllPacks();
engine->loadContent();
paths->setWorldFolder(folder);
} catch (const contentpack_error& error) {
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+L":\n"+
util::str2wstr_utf8(
std::string(error.what())+
"\npack '"+error.getPackId()+"' from "+
error.getFolder().u8string()
)
);
return;
} catch (const std::runtime_error& error) {
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what())
);
return;
}
Level* level = World::create(
name, menus::generatorID, folder, seed,
engine->getSettings(),
engine->getContent(),
engine->getContentPacks()
);
menus::generatorID = WorldGenerators::getDefaultGeneratorID();
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
}));
panel->add(guiutil::backButton(engine->getGUI()->getMenu()));
}
void create_controls_panel(Engine* engine) {
auto menu = engine->getGUI()->getMenu();
auto panel = menus::create_page(engine, "controls", 400, 0.0f, 1);
/* Camera sensitivity setting track bar */{
panel->add(menus::create_label([=]() {
float s = engine->getSettings().camera.sensitivity;
return langs::get(L"Mouse Sensitivity", L"settings")+L": "+
util::to_wstring(s, 1);
}));
auto trackbar = std::make_shared<TrackBar>(0.1, 10.0, 2.0, 0.1, 4);
trackbar->setSupplier([=]() {
return engine->getSettings().camera.sensitivity;
});
trackbar->setConsumer([=](double value) {
engine->getSettings().camera.sensitivity = value;
});
panel->add(trackbar);
}
auto scrollPanel = std::make_shared<Panel>(glm::vec2(400, 200), glm::vec4(2.0f), 1.0f);
scrollPanel->setColor(glm::vec4(0.0f, 0.0f, 0.0f, 0.3f));
scrollPanel->setMaxLength(400);
for (auto& entry : Events::bindings){
std::string bindname = entry.first;
auto subpanel = std::make_shared<Panel>(glm::vec2(400, 40), glm::vec4(5.0f), 1.0f);
subpanel->setColor(glm::vec4(0.0f));
subpanel->setOrientation(Orientation::horizontal);
subpanel->add(std::make_shared<InputBindBox>(entry.second));
auto label = std::make_shared<Label>(langs::get(util::str2wstr_utf8(bindname)));
label->setMargin(glm::vec4(6.0f));
subpanel->add(label);
scrollPanel->add(subpanel);
}
panel->add(scrollPanel);
panel->add(guiutil::backButton(menu));
}
void menus::create_menus(Engine* engine) {
menus::generatorID = WorldGenerators::getDefaultGeneratorID();
create_new_world_panel(engine);
create_settings_panel(engine);
create_controls_panel(engine);
create_languages_panel(engine);
create_main_menu_panel(engine);
create_world_generators_panel(engine);
}
void menus::refresh_menus(Engine* engine) {
create_main_menu_panel(engine);
create_new_world_panel(engine);
create_world_generators_panel(engine);
}