522 lines
15 KiB
C++
522 lines
15 KiB
C++
#include "api_lua.hpp"
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#include "coders/json.hpp"
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#include "engine/Engine.hpp"
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#include "network/Network.hpp"
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#include <variant>
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#include <utility>
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using namespace scripting;
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enum NetworkEventType {
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CLIENT_CONNECTED = 1,
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CONNECTED_TO_SERVER,
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DATAGRAM,
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RESPONSE,
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};
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struct ConnectionEventDto {
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u64id_t server;
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u64id_t client;
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};
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struct ResponseEventDto {
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int status;
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bool binary;
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int requestId;
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std::vector<char> bytes;
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};
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enum NetworkDatagramSide {
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ON_SERVER = 1,
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ON_CLIENT
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};
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struct NetworkDatagramEventDto {
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NetworkDatagramSide side;
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u64id_t server;
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u64id_t client;
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std::string addr;
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int port;
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std::vector<char> buffer;
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};
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struct NetworkEvent {
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using Payload = std::variant<
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ConnectionEventDto,
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ResponseEventDto,
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NetworkDatagramEventDto
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>;
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NetworkEventType type;
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Payload payload;
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NetworkEvent(
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NetworkEventType type,
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Payload payload
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) : type(type), payload(std::move(payload)) {}
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virtual ~NetworkEvent() = default;
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};
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static std::vector<NetworkEvent> events_queue {};
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static std::mutex events_queue_mutex;
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static void push_event(NetworkEvent&& event) {
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std::lock_guard lock(events_queue_mutex);
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events_queue.push_back(std::move(event));
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}
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static std::vector<std::string> read_headers(lua::State* L, int index) {
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std::vector<std::string> headers;
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if (lua::istable(L, index)) {
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int len = lua::objlen(L, index);
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for (int i = 1; i <= len; i++) {
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lua::rawgeti(L, i, index);
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headers.push_back(lua::tostring(L, -1));
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lua::pop(L);
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}
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}
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return headers;
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}
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static int request_id = 1;
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static int perform_get(lua::State* L, network::Network& network, bool binary) {
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std::string url(lua::require_lstring(L, 1));
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auto headers = read_headers(L, 2);
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int currentRequestId = request_id++;
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network.get(
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url,
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[currentRequestId, binary](std::vector<char> bytes) {
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push_event(NetworkEvent(
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RESPONSE,
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ResponseEventDto {
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200, binary, currentRequestId, std::move(bytes)}
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));
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},
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[currentRequestId, binary](int code, std::vector<char> bytes) {
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push_event(NetworkEvent(
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RESPONSE,
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ResponseEventDto {
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code, binary, currentRequestId, std::move(bytes)}
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));
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},
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std::move(headers)
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);
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return lua::pushinteger(L, currentRequestId);
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}
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static int l_get(lua::State* L, network::Network& network) {
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return perform_get(L, network, false);
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}
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static int l_get_binary(lua::State* L, network::Network& network) {
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return perform_get(L, network, true);
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}
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static int l_post(lua::State* L, network::Network& network) {
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std::string url(lua::require_lstring(L, 1));
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auto data = lua::tovalue(L, 2);
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std::string string;
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if (data.isString()) {
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string = data.asString();
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} else {
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string = json::stringify(data, false);
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}
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auto headers = read_headers(L, 3);
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int currentRequestId = request_id++;
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engine->getNetwork().post(
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url,
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string,
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[currentRequestId](std::vector<char> bytes) {
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push_event(NetworkEvent(
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RESPONSE,
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ResponseEventDto {
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200, false, currentRequestId, std::move(bytes)}
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));
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},
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[currentRequestId](int code, std::vector<char> bytes) {
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push_event(NetworkEvent(
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RESPONSE,
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ResponseEventDto {
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code, false, currentRequestId, std::move(bytes)}
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));
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},
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std::move(headers)
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);
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return lua::pushinteger(L, currentRequestId);
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}
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static int l_close(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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connection->close(true);
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}
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return 0;
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}
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static int l_closeserver(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto server = network.getServer(id)) {
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server->close();
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}
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return 0;
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}
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static int l_send(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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auto connection = network.getConnection(id);
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if (connection == nullptr ||
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connection->getState() == network::ConnectionState::CLOSED) {
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return 0;
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}
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if (lua::istable(L, 2)) {
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lua::pushvalue(L, 2);
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size_t size = lua::objlen(L, 2);
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util::Buffer<char> buffer(size);
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for (size_t i = 0; i < size; i++) {
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lua::rawgeti(L, i + 1);
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buffer[i] = lua::tointeger(L, -1);
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lua::pop(L);
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}
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lua::pop(L);
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connection->send(buffer.data(), size);
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} else if (lua::isstring(L, 2)) {
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auto string = lua::tolstring(L, 2);
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connection->send(string.data(), string.length());
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} else {
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auto string = lua::bytearray_as_string(L, 2);
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connection->send(string.data(), string.length());
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lua::pop(L);
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}
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return 0;
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}
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static int l_udp_server_send_to(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto server = network.getServer(id)) {
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if (server->getTransportType() != network::TransportType::UDP)
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throw std::runtime_error("the server must work on UDP transport");
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const std::string& addr = lua::tostring(L, 2);
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const int& port = lua::tointeger(L, 3);
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auto udpServer = dynamic_cast<network::UdpServer*>(server);
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if (lua::istable(L, 4)) {
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lua::pushvalue(L, 4);
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size_t size = lua::objlen(L, 4);
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util::Buffer<char> buffer(size);
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for (size_t i = 0; i < size; i++) {
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lua::rawgeti(L, i + 1);
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buffer[i] = lua::tointeger(L, -1);
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lua::pop(L);
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}
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lua::pop(L);
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udpServer->sendTo(addr, port, buffer.data(), size);
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} else if (lua::isstring(L, 4)) {
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auto string = lua::tolstring(L, 4);
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udpServer->sendTo(addr, port, string.data(), string.length());
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} else {
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auto string = lua::bytearray_as_string(L, 4);
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udpServer->sendTo(addr, port, string.data(), string.length());
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lua::pop(L);
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}
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}
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return 0;
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}
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static int l_recv(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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int length = lua::tointeger(L, 2);
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auto connection = engine->getNetwork().getConnection(id);
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if (connection == nullptr || connection->getTransportType() != network::TransportType::TCP) {
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return 0;
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}
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auto tcpConnection = dynamic_cast<network::TcpConnection*>(connection);
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length = glm::min(length, tcpConnection->available());
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util::Buffer<char> buffer(length);
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int size = tcpConnection->recv(buffer.data(), length);
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if (size == -1) {
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return 0;
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}
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if (lua::toboolean(L, 3)) {
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lua::createtable(L, size, 0);
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for (size_t i = 0; i < size; i++) {
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lua::pushinteger(L, buffer[i] & 0xFF);
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lua::rawseti(L, i+1);
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}
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return 1;
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} else {
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return lua::create_bytearray(L, buffer.data(), size);
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}
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}
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static int l_available(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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return lua::pushinteger(L, dynamic_cast<network::TcpConnection*>(connection)->available());
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}
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return 0;
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}
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static int l_connect_tcp(lua::State* L, network::Network& network) {
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std::string address = lua::require_string(L, 1);
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int port = lua::tointeger(L, 2);
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u64id_t id = network.connectTcp(address, port, [](u64id_t cid) {
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push_event(NetworkEvent(
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CONNECTED_TO_SERVER,
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ConnectionEventDto {0, cid}
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));
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});
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return lua::pushinteger(L, id);
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}
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static int l_open_tcp(lua::State* L, network::Network& network) {
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int port = lua::tointeger(L, 1);
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u64id_t id = network.openTcpServer(port, [](u64id_t sid, u64id_t id) {
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push_event(NetworkEvent(
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CLIENT_CONNECTED,
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ConnectionEventDto {sid, id}
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));
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});
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return lua::pushinteger(L, id);
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}
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static int l_connect_udp(lua::State* L, network::Network& network) {
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std::string address = lua::require_string(L, 1);
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int port = lua::tointeger(L, 2);
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u64id_t id = network.connectUdp(address, port, [](u64id_t cid) {
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push_event(NetworkEvent(
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CONNECTED_TO_SERVER,
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ConnectionEventDto {0, cid}
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));
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}, [address, port](
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u64id_t cid,
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const char* buffer,
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size_t length
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) {
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push_event(NetworkEvent(
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DATAGRAM,
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NetworkDatagramEventDto {
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ON_CLIENT, 0, cid,
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address, port, std::vector<char>(buffer, buffer + length)
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}
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));
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});
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return lua::pushinteger(L, id);
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}
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static int l_open_udp(lua::State* L, network::Network& network) {
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int port = lua::tointeger(L, 1);
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u64id_t id = network.openUdpServer(port, [](
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u64id_t sid,
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const std::string& addr,
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int port,
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const char* buffer,
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size_t length) {
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push_event(
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NetworkEvent(
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DATAGRAM,
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NetworkDatagramEventDto {
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ON_SERVER, sid, 0,
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addr, port, std::vector<char>(buffer, buffer + length)
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}
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)
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);
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});
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return lua::pushinteger(L, id);
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}
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static int l_is_alive(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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return lua::pushboolean(
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L,
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connection->getState() != network::ConnectionState::CLOSED ||
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(
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connection->getTransportType() == network::TransportType::TCP &&
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dynamic_cast<network::TcpConnection*>(connection)->available() > 0
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)
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);
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}
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return lua::pushboolean(L, false);
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}
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static int l_is_connected(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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return lua::pushboolean(
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L, connection->getState() == network::ConnectionState::CONNECTED
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);
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}
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return lua::pushboolean(L, false);
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}
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static int l_get_address(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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lua::pushstring(L, connection->getAddress());
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lua::pushinteger(L, connection->getPort());
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return 2;
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}
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return 0;
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}
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static int l_is_serveropen(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto server = network.getServer(id)) {
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return lua::pushboolean(L, server->isOpen());
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}
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return lua::pushboolean(L, false);
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}
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static int l_get_serverport(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto server = network.getServer(id)) {
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return lua::pushinteger(L, server->getPort());
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}
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return 0;
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}
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static int l_get_total_upload(lua::State* L, network::Network& network) {
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return lua::pushinteger(L, network.getTotalUpload());
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}
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static int l_get_total_download(lua::State* L, network::Network& network) {
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return lua::pushinteger(L, network.getTotalDownload());
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}
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static int l_pull_events(lua::State* L, network::Network& network) {
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std::vector<NetworkEvent> local_queue;
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{
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std::lock_guard lock(events_queue_mutex);
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local_queue.swap(events_queue);
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}
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lua::createtable(L, local_queue.size(), 0);
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for (size_t i = 0; i < local_queue.size(); i++) {
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lua::createtable(L, 7, 0);
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const auto& event = local_queue[i];
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switch (event.type) {
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case CLIENT_CONNECTED:
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case CONNECTED_TO_SERVER: {
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const auto& dto = std::get<ConnectionEventDto>(event.payload);
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lua::pushinteger(L, event.type);
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lua::rawseti(L, 1);
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lua::pushinteger(L, dto.server);
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lua::rawseti(L, 2);
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lua::pushinteger(L, dto.client);
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lua::rawseti(L, 3);
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break;
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}
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case DATAGRAM: {
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const auto& dto = std::get<NetworkDatagramEventDto>(event.payload);
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lua::pushinteger(L, event.type);
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lua::rawseti(L, 1);
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lua::pushinteger(L, dto.server);
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lua::rawseti(L, 2);
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lua::pushinteger(L, dto.client);
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lua::rawseti(L, 3);
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lua::pushstring(L, dto.addr);
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lua::rawseti(L, 4);
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lua::pushinteger(L, dto.port);
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lua::rawseti(L, 5);
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lua::pushinteger(L, dto.side);
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lua::rawseti(L, 6);
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lua::create_bytearray(L, dto.buffer.data(), dto.buffer.size());
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lua::rawseti(L, 7);
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break;
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}
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case RESPONSE: {
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const auto& dto = std::get<ResponseEventDto>(event.payload);
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lua::pushinteger(L, event.type);
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lua::rawseti(L, 1);
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lua::pushinteger(L, dto.status);
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lua::rawseti(L, 2);
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lua::pushinteger(L, dto.requestId);
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lua::rawseti(L, 3);
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if (dto.binary) {
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lua::create_bytearray(L, dto.bytes.data(), dto.bytes.size());
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} else {
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lua::pushlstring(L, std::string_view(dto.bytes.data(), dto.bytes.size()));
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}
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lua::rawseti(L, 4);
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break;
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}
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}
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lua::rawseti(L, i + 1);
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}
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return 1;
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}
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template <int(*func)(lua::State*, network::Network&)>
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int wrap(lua_State* L) {
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int result = 0;
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try {
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result = func(L, engine->getNetwork());
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}
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// transform exception with description into lua_error
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catch (std::exception& e) {
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luaL_error(L, e.what());
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}
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// Rethrow any other exception (lua error for example)
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catch (...) {
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throw;
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}
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return result;
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}
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const luaL_Reg networklib[] = {
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{"__get", wrap<l_get>},
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{"__get_binary", wrap<l_get_binary>},
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{"__post", wrap<l_post>},
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{"get_total_upload", wrap<l_get_total_upload>},
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{"get_total_download", wrap<l_get_total_download>},
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{"__pull_events", wrap<l_pull_events>},
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{"__open_tcp", wrap<l_open_tcp>},
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{"__open_udp", wrap<l_open_udp>},
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{"__closeserver", wrap<l_closeserver>},
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{"__udp_server_send_to", wrap<l_udp_server_send_to>},
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{"__connect_tcp", wrap<l_connect_tcp>},
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{"__connect_udp", wrap<l_connect_udp>},
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{"__close", wrap<l_close>},
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{"__send", wrap<l_send>},
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{"__recv", wrap<l_recv>},
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{"__available", wrap<l_available>},
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{"__is_alive", wrap<l_is_alive>},
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{"__is_connected", wrap<l_is_connected>},
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{"__get_address", wrap<l_get_address>},
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{"__is_serveropen", wrap<l_is_serveropen>},
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{"__get_serverport", wrap<l_get_serverport>},
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{NULL, NULL}
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};
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