VoxelEngine/src/voxels/VoxelsVolume.cpp
2023-11-02 13:23:52 +03:00

31 lines
709 B
C++

#include "VoxelsVolume.h"
VoxelsVolume::VoxelsVolume(int x, int y, int z, int w, int h, int d)
: x(x), y(y), z(z), w(w), h(h), d(d) {
voxels = new voxel[w * h * d];
for (int i = 0; i < w * h * d; i++) {
voxels[i].id = BLOCK_VOID;
}
lights = new light_t[w * h * d];
}
VoxelsVolume::VoxelsVolume(int w, int h, int d)
: x(0), y(0), z(0), w(w), h(h), d(d) {
voxels = new voxel[w * h * d];
for (int i = 0; i < w * h * d; i++) {
voxels[i].id = BLOCK_VOID;
}
lights = new light_t[w * h * d];
}
VoxelsVolume::~VoxelsVolume() {
delete[] lights;
delete[] voxels;
}
void VoxelsVolume::setPosition(int x, int y, int z) {
this->x = x;
this->y = y;
this->z = z;
}