2024-05-22 22:37:17 +03:00

24 lines
646 B
C++

#ifndef GRAPHICS_UI_ELEMENTS_IMAGE_HPP_
#define GRAPHICS_UI_ELEMENTS_IMAGE_HPP_
#include "UINode.hpp"
namespace gui {
class Image : public UINode {
protected:
std::string texture;
bool autoresize = false;
public:
Image(std::string texture, glm::vec2 size=glm::vec2(32,32));
virtual void draw(const DrawContext* pctx, Assets* assets) override;
virtual void setAutoResize(bool flag);
virtual bool isAutoResize() const;
virtual const std::string& getTexture() const;
virtual void setTexture(const std::string& name);
};
}
#endif // GRAPHICS_UI_ELEMENTS_IMAGE_HPP_