2024-02-03 04:48:05 +03:00

286 lines
7.2 KiB
C++

#include "panels.h"
#include <stdexcept>
#include "../../window/Window.h"
#include "../../assets/Assets.h"
#include "../../graphics/Batch2D.h"
#include "../../graphics/GfxContext.h"
using namespace gui;
using glm::vec2;
using glm::vec4;
Container::Container(vec2 coord, vec2 size) : UINode(coord, size) {
actualLength = size.y;
setColor(glm::vec4());
}
std::shared_ptr<UINode> Container::getAt(vec2 pos, std::shared_ptr<UINode> self) {
if (!interactive) {
return nullptr;
}
if (!isInside(pos)) return nullptr;
for (int i = nodes.size()-1; i >= 0; i--) {
auto& node = nodes[i];
if (!node->isVisible())
continue;
auto hover = node->getAt(pos, node);
if (hover != nullptr) {
return hover;
}
}
return UINode::getAt(pos, self);
}
void Container::act(float delta) {
for (IntervalEvent& event : intervalEvents) {
event.timer += delta;
if (event.timer > event.interval) {
event.callback();
event.timer = fmod(event.timer, event.interval);
if (event.repeat > 0) {
event.repeat--;
}
}
}
intervalEvents.erase(std::remove_if(
intervalEvents.begin(), intervalEvents.end(),
[](const IntervalEvent& event) {
return event.repeat == 0;
}
), intervalEvents.end());
for (auto node : nodes) {
if (node->isVisible()) {
node->act(delta);
}
}
}
void Container::scrolled(int value) {
int diff = (actualLength-getSize().y);
if (diff > 0 && scrollable_) {
scroll += value * 40;
if (scroll > 0)
scroll = 0;
if (-scroll > diff) {
scroll = -diff;
}
} else if (parent) {
parent->scrolled(value);
}
}
void Container::scrollable(bool flag) {
scrollable_ = flag;
}
void Container::draw(const GfxContext* pctx, Assets* assets) {
vec2 coord = calcCoord();
vec2 size = getSize();
drawBackground(pctx, assets);
auto batch = pctx->getBatch2D();
batch->texture(nullptr);
batch->render();
{
GfxContext ctx = pctx->sub();
ctx.scissors(vec4(coord.x, coord.y, size.x, size.y));
for (auto node : nodes) {
if (node->isVisible())
node->draw(pctx, assets);
}
batch->render();
}
}
void Container::drawBackground(const GfxContext* pctx, Assets* assets) {
if (color.a <= 0.0f)
return;
vec2 coord = calcCoord();
auto batch = pctx->getBatch2D();
batch->texture(nullptr);
batch->color = color;
batch->rect(coord.x, coord.y, size.x, size.y);
}
void Container::addBack(std::shared_ptr<UINode> node) {
nodes.insert(nodes.begin(), node);
node->setParent(this);
refresh();
}
void Container::add(std::shared_ptr<UINode> node) {
nodes.push_back(node);
node->setParent(this);
refresh();
}
void Container::add(std::shared_ptr<UINode> node, glm::vec2 coord) {
node->setCoord(coord);
add(node);
}
void Container::remove(std::shared_ptr<UINode> selected) {
selected->setParent(nullptr);
nodes.erase(std::remove_if(nodes.begin(), nodes.end(),
[selected](const std::shared_ptr<UINode> node) {
return node == selected;
}
), nodes.end());
refresh();
}
void Container::listenInterval(float interval, ontimeout callback, int repeat) {
intervalEvents.push_back({callback, interval, 0.0f, repeat});
}
void Container::setSize(glm::vec2 size) {
UINode::setSize(size);
refresh();
}
Panel::Panel(vec2 size, glm::vec4 padding, float interval)
: Container(vec2(), size),
padding(padding),
interval(interval) {
setColor(vec4(0.0f, 0.0f, 0.0f, 0.75f));
}
Panel::~Panel() {
}
void Panel::setMaxLength(int value) {
maxLength = value;
}
int Panel::getMaxLength() const {
return maxLength;
}
void Panel::setPadding(glm::vec4 padding) {
this->padding = padding;
}
glm::vec4 Panel::getPadding() const {
return padding;
}
void Panel::cropToContent() {
if (maxLength > 0.0f) {
setSize(vec2(getSize().x, glm::min(maxLength, actualLength)));
} else {
setSize(vec2(getSize().x, actualLength));
}
}
void Panel::add(std::shared_ptr<UINode> node) {
Container::add(node);
refresh();
cropToContent();
}
void Panel::refresh() {
float x = padding.x;
float y = padding.y;
vec2 size = getSize();
if (orientation == Orientation::vertical) {
float maxw = size.x;
for (auto& node : nodes) {
vec2 nodesize = node->getSize();
const vec4 margin = node->getMargin();
y += margin.y;
float ex = x + margin.x;
node->setCoord(vec2(ex, y));
y += nodesize.y + margin.w + interval;
float width = size.x - padding.x - padding.z - margin.x - margin.z;
if (node->isResizing()) {
node->setSize(vec2(width, nodesize.y));
}
node->refresh();
maxw = fmax(maxw, ex+node->getSize().x+margin.z+padding.z);
}
actualLength = y + padding.w;
} else {
float maxh = size.y;
for (auto& node : nodes) {
vec2 nodesize = node->getSize();
const vec4 margin = node->getMargin();
x += margin.x;
node->setCoord(vec2(x, y+margin.y));
x += nodesize.x + margin.z + interval;
node->refresh();
maxh = fmax(maxh, y+margin.y+node->getSize().y+margin.w+padding.w);
}
actualLength = size.y;
}
}
void Panel::setOrientation(Orientation orientation) {
this->orientation = orientation;
}
Orientation Panel::getOrientation() const {
return orientation;
}
PagesControl::PagesControl() : Container(vec2(), vec2(1)){
}
bool PagesControl::has(std::string name) {
return pages.find(name) != pages.end();
}
void PagesControl::addPage(std::string name, std::shared_ptr<UINode> panel) {
pages[name] = Page{panel};
}
void PagesControl::setPage(std::string name, bool history) {
auto found = pages.find(name);
if (found == pages.end()) {
throw std::runtime_error("no page found");
}
if (current_.panel) {
Container::remove(current_.panel);
}
if (history) {
pageStack.push(curname_);
}
curname_ = name;
current_ = found->second;
Container::add(current_.panel);
setSize(current_.panel->getSize());
}
void PagesControl::back() {
if (pageStack.empty())
return;
std::string name = pageStack.top();
pageStack.pop();
setPage(name, false);
}
Page& PagesControl::current() {
return current_;
}
void PagesControl::clearHistory() {
pageStack = std::stack<std::string>();
}
void PagesControl::reset() {
clearHistory();
if (current_.panel) {
curname_ = "";
Container::remove(current_.panel);
current_ = Page{nullptr};
}
}