VoxelEngine/src/logic/EngineController.cpp
2024-04-22 22:26:39 +03:00

290 lines
8.9 KiB
C++

#include "EngineController.hpp"
#include "../content/ContentLUT.h"
#include "../debug/Logger.h"
#include "../engine.h"
#include "../files/WorldFiles.h"
#include "../files/WorldConverter.h"
#include "../frontend/locale/langs.h"
#include "../frontend/screens/MenuScreen.hpp"
#include "../frontend/screens/LevelScreen.hpp"
#include "../frontend/menu.hpp"
#include "../graphics/ui/elements/Menu.hpp"
#include "../graphics/ui/gui_util.h"
#include "../interfaces/Task.h"
#include "../util/stringutil.h"
#include "../world/World.h"
#include "../world/Level.h"
#include "LevelController.h"
#include <memory>
#include <filesystem>
namespace fs = std::filesystem;
static debug::Logger logger("engine-control");
EngineController::EngineController(Engine* engine) : engine(engine) {
}
void EngineController::deleteWorld(std::string name) {
fs::path folder = engine->getPaths()->getWorldFolder(name);
guiutil::confirm(engine->getGUI(), langs::get(L"delete-confirm", L"world")+
L" ("+util::str2wstr_utf8(folder.u8string())+L")", [=]() {
logger.info() << "deleting " << folder.u8string();
fs::remove_all(folder);
});
}
std::shared_ptr<Task> create_converter(
Engine* engine,
fs::path folder,
const Content* content,
std::shared_ptr<ContentLUT> lut,
runnable postRunnable)
{
return WorldConverter::startTask(folder, content, lut, [=](){
auto menu = engine->getGUI()->getMenu();
menu->reset();
menu->setPage("main", false);
engine->getGUI()->postRunnable([=]() {
postRunnable();
});
}, true);
}
void show_convert_request(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut,
fs::path folder,
runnable postRunnable
) {
guiutil::confirm(engine->getGUI(), langs::get(L"world.convert-request"), [=]() {
auto converter = create_converter(engine, folder, content, lut, postRunnable);
menus::show_process_panel(engine, converter, L"Converting world...");
}, L"", langs::get(L"Cancel"));
}
static void show_content_missing(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut
) {
using namespace dynamic;
auto root = std::make_unique<Map>();
auto& contentEntries = root->putList("content");
for (auto& entry : lut->getMissingContent()) {
std::string contentName = contenttype_name(entry.type);
auto& contentEntry = contentEntries.putMap();
contentEntry.put("type", contentName);
contentEntry.put("name", entry.name);
}
std::vector<std::unique_ptr<dynamic::Value>> args;
args.emplace_back(std::make_unique<Value>(valtype::map, root.release()));
menus::show(engine, "reports/missing_content", std::move(args));
}
static void loadWorldContent(Engine* engine, fs::path folder) {
try {
engine->loadWorldContent(folder);
} catch (const contentpack_error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
// could not to find or read pack
guiutil::alert(
engine->getGUI(), langs::get(L"error.pack-not-found")+L": "+
util::str2wstr_utf8(error.getPackId())
);
return;
} catch (const std::runtime_error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
guiutil::alert(
engine->getGUI(), langs::get(L"Content Error", L"menu")+L": "+
util::str2wstr_utf8(error.what())
);
return;
}
}
static void loadWorld(Engine* engine, fs::path folder) {
try {
auto content = engine->getContent();
auto& packs = engine->getContentPacks();
auto& settings = engine->getSettings();
Level* level = World::load(folder, settings, content, packs);
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
} catch (const world_load_error& error) {
guiutil::alert(
engine->getGUI(), langs::get(L"Error")+L": "+
util::str2wstr_utf8(error.what())
);
return;
}
}
void EngineController::openWorld(std::string name, bool confirmConvert) {
auto paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
loadWorldContent(engine, folder);
auto* content = engine->getContent();
std::shared_ptr<ContentLUT> lut (World::checkIndices(folder, content));
if (lut) {
if (lut->hasMissingContent()) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
show_content_missing(engine, content, lut);
} else {
if (confirmConvert) {
menus::show_process_panel(engine, create_converter(engine, folder, content, lut, [=]() {
openWorld(name, false);
}), L"Converting world...");
} else {
show_convert_request(engine, content, lut, folder, [=](){
openWorld(name, false);
});
}
}
} else {
loadWorld(engine, folder);
}
}
inline uint64_t str2seed(const std::string& seedstr) {
if (util::is_integer(seedstr)) {
try {
return std::stoull(seedstr);
} catch (const std::out_of_range& err) {
std::hash<std::string> hash;
return hash(seedstr);
}
} else {
std::hash<std::string> hash;
return hash(seedstr);
}
}
void EngineController::createWorld(
const std::string& name,
const std::string& seedstr,
const std::string& generatorID
) {
uint64_t seed = str2seed(seedstr);
EnginePaths* paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
try {
engine->loadAllPacks();
engine->loadContent();
paths->setWorldFolder(folder);
} catch (const contentpack_error& error) {
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+L":\n"+
util::str2wstr_utf8(
std::string(error.what())+
"\npack '"+error.getPackId()+"' from "+
error.getFolder().u8string()
)
);
return;
} catch (const std::runtime_error& error) {
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what())
);
return;
}
Level* level = World::create(
name, generatorID, folder, seed,
engine->getSettings(),
engine->getContent(),
engine->getContentPacks()
);
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
}
void EngineController::reopenWorld(World* world) {
std::string wname = world->wfile->getFolder().filename().u8string();
engine->setScreen(nullptr);
engine->setScreen(std::make_shared<MenuScreen>(engine));
openWorld(wname, true);
}
void EngineController::removePacks(
LevelController* controller,
std::vector<std::string> packsToRemove
) {
auto content = engine->getContent();
auto world = controller->getLevel()->getWorld();
bool hasIndices = false;
std::stringstream ss;
for (const auto& id : packsToRemove) {
if (content->getPackRuntime(id)->getStats().hasSavingContent()) {
if (hasIndices) {
ss << ", ";
}
hasIndices = true;
ss << id;
}
}
runnable removeFunc = [=]() {
controller->saveWorld();
auto manager = engine->createPacksManager(world->wfile->getFolder());
manager.scan();
auto names = PacksManager::getNames(world->getPacks());
for (const auto& id : packsToRemove) {
manager.exclude(id);
names.erase(std::find(names.begin(), names.end(), id));
}
world->wfile->removeIndices(packsToRemove);
world->wfile->writePacks(manager.getAll(names));
reopenWorld(world);
};
if (hasIndices) {
guiutil::confirm(
engine->getGUI(),
langs::get(L"remove-confirm", L"pack")+
L" ("+util::str2wstr_utf8(ss.str())+L")",
[=]() {removeFunc();}
);
} else {
removeFunc();
}
}
void EngineController::addPacks(
LevelController* controller,
std::vector<std::string> packs
) {
auto level = controller->getLevel();
auto gui = engine->getGUI();
auto world = level->getWorld();
auto new_packs = PacksManager::getNames(world->getPacks());
for (auto& id : packs) {
new_packs.push_back(id);
}
auto manager = engine->createPacksManager(world->wfile->getFolder());
manager.scan();
try {
new_packs = manager.assembly(new_packs);
} catch (const contentpack_error& err) {
guiutil::alert(
gui, langs::get(L"error.dependency-not-found")+
L": "+util::str2wstr_utf8(err.getPackId())
);
return;
}
world->wfile->writePacks(manager.getAll(new_packs));
controller->saveWorld();
reopenWorld(world);
}