VoxelEngine/src/world/files/WorldFiles.cpp

236 lines
6.4 KiB
C++

#include "WorldFiles.hpp"
#include <cassert>
#include <cstdint>
#include <cstring>
#include <fstream>
#include <iostream>
#include <sstream>
#include <utility>
#include "coders/byte_utils.hpp"
#include "coders/json.hpp"
#include "constants.hpp"
#include "content/Content.hpp"
#include "core_defs.hpp"
#include "debug/Logger.hpp"
#include "items/Inventory.hpp"
#include "items/ItemDef.hpp"
#include "lighting/Lightmap.hpp"
#include "maths/voxmaths.hpp"
#include "objects/EntityDef.hpp"
#include "objects/Player.hpp"
#include "physics/Hitbox.hpp"
#include "data/StructLayout.hpp"
#include "settings.hpp"
#include "typedefs.hpp"
#include "util/data_io.hpp"
#include "util/stringutil.hpp"
#include "voxels/Block.hpp"
#include "voxels/Chunk.hpp"
#include "voxels/voxel.hpp"
#include "window/Camera.hpp"
#include "world/World.hpp"
#define WORLD_FORMAT_MAGIC ".VOXWLD"
static debug::Logger logger("world-files");
WorldFiles::WorldFiles(const io::path& directory)
: directory(directory), regions(directory) {
}
WorldFiles::WorldFiles(const io::path& directory, const DebugSettings& settings)
: WorldFiles(directory) {
generatorTestMode = settings.generatorTestMode.get();
doWriteLights = settings.doWriteLights.get();
regions.generatorTestMode = generatorTestMode;
regions.doWriteLights = doWriteLights;
}
WorldFiles::~WorldFiles() = default;
void WorldFiles::createDirectories() {
io::create_directories(directory / "data");
io::create_directories(directory / "content");
}
io::path WorldFiles::getPlayerFile() const {
return directory / "player.json";
}
io::path WorldFiles::getResourcesFile() const {
return directory / "resources.json";
}
io::path WorldFiles::getWorldFile() const {
return directory / WORLD_FILE;
}
io::path WorldFiles::getIndicesFile() const {
return directory / "indices.json";
}
io::path WorldFiles::getPacksFile() const {
return directory / "packs.list";
}
void WorldFiles::write(
const World* world, const Content* content
) {
if (world) {
writeWorldInfo(world->getInfo());
if (!io::exists(getPacksFile())) {
writePacks(world->getPacks());
}
}
if (generatorTestMode) {
return;
}
if (content) {
writeIndices(content->getIndices());
}
regions.writeAll();
}
void WorldFiles::writePacks(const std::vector<ContentPack>& packs) {
auto packsFile = getPacksFile();
std::stringstream ss;
ss << "# autogenerated; do not modify\n";
for (const auto& pack : packs) {
ss << pack.id << "\n";
}
io::write_string(packsFile, ss.str());
}
template <class T>
static void write_indices(
const ContentUnitIndices<T>& indices, dv::value& list
) {
for (auto unit : indices.getIterable()) {
list.add(unit->name);
}
}
void WorldFiles::createContentIndicesCache(
const ContentIndices* indices, dv::value& root
) {
write_indices(indices->blocks, root.list("blocks"));
write_indices(indices->items, root.list("items"));
write_indices(indices->entities, root.list("entities"));
}
void WorldFiles::createBlockFieldsIndices(
const ContentIndices* indices, dv::value& root
) {
auto& structsMap = root.object("blocks-data");
for (const auto* def : indices->blocks.getIterable()) {
if (def->dataStruct == nullptr) {
continue;
}
structsMap[def->name] = def->dataStruct->serialize();
}
}
void WorldFiles::writeIndices(const ContentIndices* indices) {
dv::value root = dv::object();
root["region-version"] = REGION_FORMAT_VERSION;
createContentIndicesCache(indices, root);
createBlockFieldsIndices(indices, root);
io::write_json(getIndicesFile(), root);
}
void WorldFiles::writeWorldInfo(const WorldInfo& info) {
io::write_json(getWorldFile(), info.serialize());
}
std::optional<WorldInfo> WorldFiles::readWorldInfo() {
io::path file = getWorldFile();
if (!io::is_regular_file(file)) {
logger.warning() << "world.json does not exists";
return std::nullopt;
}
auto root = io::read_json(file);
WorldInfo info {};
info.deserialize(root);
return info;
}
static void read_resources_data(
const Content& content, const dv::value& list, ResourceType type
) {
const auto& indices = content.getIndices(type);
for (size_t i = 0; i < list.size(); i++) {
auto& map = list[i];
const auto& name = map["name"].asString();
size_t index = indices.indexOf(name);
if (index == ResourceIndices::MISSING) {
logger.warning() << "discard " << name;
} else {
indices.saveData(index, map["saved"]);
}
}
}
bool WorldFiles::readResourcesData(const Content& content) {
io::path file = getResourcesFile();
if (!io::is_regular_file(file)) {
logger.warning() << "resources.json does not exists";
return false;
}
auto root = io::read_json(file);
for (const auto& [key, arr] : root.asObject()) {
if (auto resType = ResourceType_from(key)) {
read_resources_data(content, arr, *resType);
} else {
logger.warning() << "unknown resource type: " << key;
}
}
return true;
}
void WorldFiles::patchIndicesFile(const dv::value& map) {
io::path file = getIndicesFile();
if (!io::is_regular_file(file)) {
logger.error() << file.name() << " does not exists";
return;
}
auto root = io::read_json(file);
for (const auto& [key, value] : map.asObject()) {
logger.info() << "patching indices.json: update " << util::quote(key);
root[key] = value;
}
io::write_json(file, root, true);
}
static void erase_pack_indices(dv::value& root, const std::string& id) {
auto prefix = id + ":";
auto& blocks = root["blocks"];
for (uint i = 0; i < blocks.size(); i++) {
auto name = blocks[i].asString();
if (name.find(prefix) != 0) continue;
blocks[i] = CORE_AIR;
}
auto& items = root["items"];
for (uint i = 0; i < items.size(); i++) {
auto& name = items[i].asString();
if (name.find(prefix) != 0) continue;
items[i] = CORE_EMPTY;
}
}
void WorldFiles::removeIndices(const std::vector<std::string>& packs) {
auto root = io::read_json(getIndicesFile());
for (const auto& id : packs) {
erase_pack_indices(root, id);
}
io::write_json(getIndicesFile(), root);
}
io::path WorldFiles::getFolder() const {
return directory;
}