VoxelEngine/src/objects/rigging.cpp
2024-07-02 15:04:41 +03:00

118 lines
3.2 KiB
C++

#include "rigging.hpp"
#include "../assets/Assets.hpp"
#include "../graphics/render/ModelBatch.hpp"
#include "../graphics/core/Model.hpp"
#include "../coders/json.hpp"
using namespace rigging;
RigNode::RigNode(
size_t index,
std::string name,
std::string model,
std::vector<std::unique_ptr<RigNode>> subnodes)
: index(index),
name(std::move(name)),
modelName(std::move(model)),
subnodes(std::move(subnodes))
{}
void RigNode::setModel(const Assets* assets, const std::string& name) {
modelName = name;
model = assets->get<model::Model>(name);
}
static void get_all_nodes(std::vector<RigNode*>& nodes, RigNode* node) {
nodes[node->getIndex()] = node;
for (auto& subnode : node->getSubnodes()) {
get_all_nodes(nodes, subnode.get());
}
}
RigConfig::RigConfig(std::unique_ptr<RigNode> root, size_t nodesCount)
: root(std::move(root)), nodes(nodesCount) {
get_all_nodes(nodes, this->root.get());
}
size_t RigConfig::update(
size_t index,
Rig& rig,
RigNode* node,
glm::mat4 matrix) const
{
rig.calculated.matrices[index] = matrix * rig.pose.matrices[index];
for (auto& subnode : node->getSubnodes()) {
index = update(index+1, rig, subnode.get(), rig.calculated.matrices[index]);
}
return index;
}
void RigConfig::update(Rig& rig, glm::mat4 matrix) const {
update(0, rig, root.get(), matrix);
}
void RigConfig::setup(const Assets* assets, RigNode* node) const {
if (node == nullptr) {
setup(assets, root.get());
} else {
node->setModel(assets, node->getModelName());
for (auto& subnode : node->getSubnodes()) {
setup(assets, subnode.get());
}
}
}
void RigConfig::render(
Assets*,
ModelBatch& batch,
Rig& rig,
const glm::mat4& matrix) const
{
update(rig, matrix);
for (size_t i = 0; i < nodes.size(); i++) {
auto* node = nodes[i];
auto model = node->getModel();
if (model == nullptr) {
continue;
}
batch.pushMatrix(rig.calculated.matrices[i]);
batch.draw(model);
batch.popMatrix();
}
}
static std::tuple<size_t, std::unique_ptr<RigNode>> read_node(
dynamic::Map* root, size_t index
) {
std::string name;
std::string model;
root->str("name", name);
root->str("model", model);
std::vector<std::unique_ptr<RigNode>> subnodes;
size_t count = 1;
if (auto nodesList = root->list("nodes")) {
for (size_t i = 0; i < nodesList->size(); i++) {
if (auto map = nodesList->map(i)) {
auto [subcount, subNode] = read_node(map, index+count);
subcount += count;
subnodes.push_back(std::move(subNode));
}
}
}
return {index + count, std::make_unique<RigNode>(index, name, model, std::move(subnodes))};
}
std::unique_ptr<RigConfig> RigConfig::parse(
std::string_view src,
std::string_view file
) {
auto root = json::parse(file, src);
auto rootNodeMap = root->map("root");
if (rootNodeMap == nullptr) {
throw std::runtime_error("missing 'root' element");
}
auto [count, rootNode] = read_node(rootNodeMap, 0);
return std::make_unique<RigConfig>(std::move(rootNode), count);
}