VoxelEngine/src/util/AreaMap2D.hpp

199 lines
6.0 KiB
C++

#pragma once
#include <vector>
#include <stdexcept>
#include <functional>
#include <glm/glm.hpp>
namespace util {
template<class T, typename TCoord=int>
class AreaMap2D {
public:
using OutCallback = std::function<void(TCoord, TCoord, const T&)>;
private:
TCoord offsetX = 0, offsetY = 0;
TCoord sizeX, sizeY;
std::vector<T> firstBuffer;
std::vector<T> secondBuffer;
OutCallback outCallback;
size_t valuesCount = 0;
void translate(TCoord dx, TCoord dy) {
if (dx == 0 && dy == 0) {
return;
}
std::fill(secondBuffer.begin(), secondBuffer.end(), T{});
for (TCoord y = 0; y < sizeY; y++) {
for (TCoord x = 0; x < sizeX; x++) {
auto& value = firstBuffer[y * sizeX + x];
auto nx = x - dx;
auto ny = y - dy;
if (value == T{}) {
continue;
}
if (nx < 0 || ny < 0 || nx >= sizeX || ny >= sizeY) {
if (outCallback) {
outCallback(x + offsetX, y + offsetY, value);
}
valuesCount--;
continue;
}
secondBuffer[ny * sizeX + nx] = value;
}
}
std::swap(firstBuffer, secondBuffer);
offsetX += dx;
offsetY += dy;
}
public:
AreaMap2D(TCoord width, TCoord height)
: sizeX(width), sizeY(height),
firstBuffer(width * height), secondBuffer(width * height) {
}
const T* getIf(TCoord x, TCoord y) const {
auto lx = x - offsetX;
auto ly = y - offsetY;
if (lx < 0 || ly < 0 || lx >= sizeX || ly >= sizeY) {
return nullptr;
}
return &firstBuffer[ly * sizeX + lx];
}
T get(TCoord x, TCoord y) const {
auto lx = x - offsetX;
auto ly = y - offsetY;
if (lx < 0 || ly < 0 || lx >= sizeX || ly >= sizeY) {
return T{};
}
return firstBuffer[ly * sizeX + lx];
}
T get(TCoord x, TCoord y, const T& def) const {
if (auto ptr = getIf(x, y)) {
const auto& value = *ptr;
if (value == T{}) {
return def;
}
return value;
}
return def;
}
bool isInside(TCoord x, TCoord y) const {
auto lx = x - offsetX;
auto ly = y - offsetY;
return !(lx < 0 || ly < 0 || lx >= sizeX || ly >= sizeY);
}
const T& require(TCoord x, TCoord y) const {
auto lx = x - offsetX;
auto ly = y - offsetY;
if (lx < 0 || ly < 0 || lx >= sizeX || ly >= sizeY) {
throw std::invalid_argument("position is out of window");
}
return firstBuffer[ly * sizeX + lx];
}
bool set(TCoord x, TCoord y, T value) {
auto lx = x - offsetX;
auto ly = y - offsetY;
if (lx < 0 || ly < 0 || lx >= sizeX || ly >= sizeY) {
return false;
}
auto& element = firstBuffer[ly * sizeX + lx];
if (value && !element) {
valuesCount++;
}
if (element && !value) {
valuesCount--;
}
element = std::move(value);
return true;
}
void setOutCallback(const OutCallback& callback) {
outCallback = callback;
}
void resize(TCoord newSizeX, TCoord newSizeY) {
if (newSizeX < sizeX) {
TCoord delta = sizeX - newSizeX;
translate(delta / 2, 0);
translate(-delta, 0);
translate(delta, 0);
}
if (newSizeY < sizeY) {
TCoord delta = sizeY - newSizeY;
translate(0, delta / 2);
translate(0, -delta);
translate(0, delta);
}
const TCoord newVolume = newSizeX * newSizeY;
std::vector<T> newFirstBuffer(newVolume);
std::vector<T> newSecondBuffer(newVolume);
for (TCoord y = 0; y < sizeY && y < newSizeY; y++) {
for (TCoord x = 0; x < sizeX && x < newSizeX; x++) {
newFirstBuffer[y * newSizeX + x] = firstBuffer[y * sizeX + x];
}
}
sizeX = newSizeX;
sizeY = newSizeY;
firstBuffer = std::move(newFirstBuffer);
secondBuffer = std::move(newSecondBuffer);
}
void setCenter(TCoord centerX, TCoord centerY) {
auto deltaX = centerX - (offsetX + sizeX / 2);
auto deltaY = centerY - (offsetY + sizeY / 2);
if (deltaX | deltaY) {
translate(deltaX, deltaY);
}
}
void clear() {
for (TCoord y = 0; y < sizeY; y++) {
for (TCoord x = 0; x < sizeX; x++) {
auto i = y * sizeX + x;
auto value = firstBuffer[i];
firstBuffer[i] = {};
if (outCallback) {
outCallback(x + offsetX, y + offsetY, value);
}
}
}
valuesCount = 0;
}
TCoord getOffsetX() const {
return offsetX;
}
TCoord getOffsetY() const {
return offsetY;
}
TCoord getWidth() const {
return sizeX;
}
TCoord getHeight() const {
return sizeX;
}
const std::vector<T>& getBuffer() const {
return firstBuffer;
}
size_t count() const {
return valuesCount;
}
TCoord area() const {
return sizeX * sizeY;
}
};
}