2024-01-31 00:14:43 +03:00

612 lines
22 KiB
C++

#include "menu.h"
#include <string>
#include <memory>
#include <sstream>
#include <iostream>
#include <algorithm>
#include <filesystem>
#include <glm/glm.hpp>
#include "gui/GUI.h"
#include "gui/panels.h"
#include "gui/controls.h"
#include "screens.h"
#include "../coders/png.h"
#include "../util/stringutil.h"
#include "../files/engine_paths.h"
#include "../files/WorldConverter.h"
#include "../files/WorldFiles.h"
#include "../world/World.h"
#include "../world/Level.h"
#include "../window/Events.h"
#include "../window/Window.h"
#include "../engine.h"
#include "../settings.h"
#include "../content/Content.h"
#include "../content/ContentLUT.h"
#include "../content/ContentPack.h"
#include "gui/gui_util.h"
#include "locale/langs.h"
using glm::vec2;
using glm::vec4;
namespace fs = std::filesystem;
using namespace gui;
inline uint64_t randU64() {
srand(time(NULL));
return rand() ^ (rand() << 8) ^
(rand() << 16) ^ (rand() << 24) ^
((uint64_t)rand() << 32) ^
((uint64_t)rand() << 40) ^
((uint64_t)rand() << 56);
}
std::shared_ptr<Panel> create_page(
Engine* engine,
std::string name,
int width,
float opacity,
int interval) {
PagesControl* menu = engine->getGUI()->getMenu();
Panel* panel = new Panel(vec2(width, 200), vec4(8.0f), interval);
panel->color(vec4(0.0f, 0.0f, 0.0f, opacity));
std::shared_ptr<Panel> ptr (panel);
menu->add(name, ptr);
return ptr;
}
Button* create_button(std::wstring text,
glm::vec4 padding,
glm::vec4 margin,
gui::onaction action) {
auto btn = new Button(langs::get(text, L"menu"),
padding, margin);
btn->listenAction(action);
return btn;
}
void show_content_missing(Engine* engine, const Content* content,
std::shared_ptr<ContentLUT> lut) {
auto* gui = engine->getGUI();
auto* menu = gui->getMenu();
auto panel = create_page(engine, "missing-content", 500, 0.5f, 8);
panel->add(new Label(langs::get(L"menu.missing-content")));
Panel* subpanel = new Panel(vec2(500, 100));
subpanel->color(vec4(0.0f, 0.0f, 0.0f, 0.5f));
for (auto& entry : lut->getMissingContent()) {
Panel* hpanel = new Panel(vec2(500, 30));
hpanel->color(vec4(0.0f));
hpanel->orientation(Orientation::horizontal);
Label* namelabel = new Label(util::str2wstr_utf8(entry.name));
namelabel->color(vec4(1.0f, 0.2f, 0.2f, 0.5f));
auto contentname = util::str2wstr_utf8(contenttype_name(entry.type));
Label* typelabel = new Label(L"["+contentname+L"]");
typelabel->color(vec4(0.5f));
hpanel->add(typelabel);
hpanel->add(namelabel);
subpanel->add(hpanel);
}
subpanel->maxLength(400);
panel->add(subpanel);
panel->add((new Button(langs::get(L"Back to Main Menu", L"menu"),
vec4(8.0f)))
->listenAction([=](GUI*){
menu->back();
}));
menu->set("missing-content");
}
void show_convert_request(
Engine* engine,
const Content* content,
std::shared_ptr<ContentLUT> lut,
fs::path folder) {
guiutil::confirm(engine->getGUI(), langs::get(L"world.convert-request"),
[=]() {
// TODO: add multithreading here
auto converter = std::make_unique<WorldConverter>(folder, content, lut);
while (converter->hasNext()) {
converter->convertNext();
}
converter->write();
}, L"", langs::get(L"Cancel"));
}
void create_languages_panel(Engine* engine, PagesControl* menu) {
auto panel = create_page(engine, "languages", 400, 0.5f, 1);
panel->scrollable(true);
std::vector<std::string> locales;
for (auto& entry : langs::locales_info) {
locales.push_back(entry.first);
}
std::sort(locales.begin(), locales.end());
for (std::string& name : locales) {
auto& locale = langs::locales_info.at(name);
std::string& fullName = locale.name;
Button* button = new Button(util::str2wstr_utf8(fullName), vec4(10.f));
button->listenAction([=](GUI*) {
engine->setLanguage(name);
menu->back();
});
panel->add(button);
}
panel->add(guiutil::backButton(menu));
}
void open_world(std::string name, Engine* engine) {
auto paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
try {
engine->loadWorldContent(folder);
} catch (const contentpack_error& error) {
// could not to find or read pack
guiutil::alert(engine->getGUI(),
langs::get(L"error.pack-not-found")+
L": "+util::str2wstr_utf8(error.getPackId()));
return;
} catch (const std::runtime_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what()));
return;
}
paths->setWorldFolder(folder);
auto& packs = engine->getContentPacks();
auto* content = engine->getContent();
auto& settings = engine->getSettings();
fs::create_directories(folder);
std::shared_ptr<ContentLUT> lut (World::checkIndices(folder, content));
if (lut) {
if (lut->hasMissingContent()) {
show_content_missing(engine, content, lut);
} else {
show_convert_request(engine, content, lut, folder);
}
} else {
try {
Level* level = World::load(folder, settings, content, packs);
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
} catch (const world_load_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Error")+
L": "+util::str2wstr_utf8(error.what()));
return;
}
}
}
Panel* create_worlds_panel(Engine* engine) {
auto panel = new Panel(vec2(390, 200), vec4(5.0f));
panel->color(vec4(1.0f, 1.0f, 1.0f, 0.07f));
panel->maxLength(400);
auto paths = engine->getPaths();
for (auto folder : paths->scanForWorlds()) {
auto name = folder.filename().u8string();
auto namews = util::str2wstr_utf8(name);
auto btn = std::make_shared<RichButton>(vec2(390, 46));
btn->color(vec4(1.0f, 1.0f, 1.0f, 0.1f));
btn->setHoverColor(vec4(1.0f, 1.0f, 1.0f, 0.17f));
auto label = std::make_shared<Label>(namews);
label->setInteractive(false);
btn->add(label, vec2(8, 8));
btn->listenAction([=](GUI*) {
open_world(name, engine);
});
auto image = std::make_shared<Image>("gui/delete_icon", vec2(32, 32));
image->color(vec4(1, 1, 1, 0.5f));
auto delbtn = std::make_shared<Button>(image, vec4(2));
delbtn->color(vec4(0.0f));
delbtn->setHoverColor(vec4(1.0f, 1.0f, 1.0f, 0.17f));
btn->add(delbtn, vec2(330, 3));
delbtn->listenAction([=](GUI* gui) {
guiutil::confirm(gui, langs::get(L"delete-confirm", L"world")+
L" ("+util::str2wstr_utf8(folder.u8string())+L")", [=]()
{
std::cout << "deleting " << folder.u8string() << std::endl;
fs::remove_all(folder);
menus::refresh_menus(engine, gui->getMenu());
});
});
panel->add(btn);
}
return panel;
}
void create_main_menu_panel(Engine* engine, PagesControl* menu) {
auto panel = create_page(engine, "main", 400, 0.0f, 1);
panel->add(guiutil::gotoButton(L"New World", "new-world", menu));
panel->add(create_worlds_panel(engine));
panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
panel->add((new Button(langs::get(L"Quit", L"menu"), vec4(10.f)))
->listenAction([](GUI* gui) {
Window::setShouldClose(true);
}));
}
typedef std::function<void(const ContentPack& pack)> packconsumer;
const int PACKS_PANEL_WIDTH = 550;
std::shared_ptr<Panel> create_packs_panel(
const std::vector<ContentPack>& packs,
Engine* engine,
bool backbutton,
packconsumer callback)
{
auto assets = engine->getAssets();
auto panel = std::make_shared<Panel>(vec2(PACKS_PANEL_WIDTH, 200), vec4(5.0f));
panel->color(vec4(1.0f, 1.0f, 1.0f, 0.07f));
panel->maxLength(400);
panel->scrollable(true);
for (auto& pack : packs) {
auto packpanel = std::make_shared<RichButton>(vec2(390, 80));
if (callback) {
packpanel->listenAction([=](GUI*) {
callback(pack);
});
}
auto idlabel = std::make_shared<Label>("["+pack.id+"]");
idlabel->color(vec4(1, 1, 1, 0.5f));
packpanel->add(idlabel, vec2(PACKS_PANEL_WIDTH-40-idlabel->size().x, 2));
auto titlelabel = std::make_shared<Label>(pack.title);
packpanel->add(titlelabel, vec2(78, 6));
std::string icon = pack.id+".icon";
if (assets->getTexture(icon) == nullptr) {
auto iconfile = pack.folder/fs::path("icon.png");
if (fs::is_regular_file(iconfile)) {
assets->store(png::load_texture(iconfile.string()), icon);
} else {
icon = "gui/no_icon";
}
}
if (!pack.creator.empty()) {
auto creatorlabel = std::make_shared<Label>("@"+pack.creator);
creatorlabel->color(vec4(0.8f, 1.0f, 0.9f, 0.7f));
packpanel->add(creatorlabel, vec2(PACKS_PANEL_WIDTH-40-creatorlabel->size().x, 60));
}
auto descriptionlabel = std::make_shared<Label>(pack.description);
descriptionlabel->color(vec4(1, 1, 1, 0.7f));
packpanel->add(descriptionlabel, vec2(80, 28));
packpanel->add(std::make_shared<Image>(icon, glm::vec2(64)), vec2(8));
packpanel->color(vec4(0.06f, 0.12f, 0.18f, 0.7f));
panel->add(packpanel);
}
if (backbutton) {
panel->add(guiutil::backButton(engine->getGUI()->getMenu()));
}
return panel;
}
// TODO: refactor
void create_content_panel(Engine* engine, PagesControl* menu) {
auto paths = engine->getPaths();
auto mainPanel = create_page(engine, "content", PACKS_PANEL_WIDTH, 0.0f, 5);
std::vector<ContentPack> scanned;
ContentPack::scan(engine->getPaths(), scanned);
for (const auto& pack : engine->getContentPacks()) {
for (size_t i = 0; i < scanned.size(); i++) {
if (scanned[i].id == pack.id) {
scanned.erase(scanned.begin()+i);
i--;
}
}
}
auto panel = create_packs_panel(engine->getContentPacks(), engine, false, nullptr);
mainPanel->add(panel);
mainPanel->add(create_button(
langs::get(L"Add", L"content"), vec4(10.0f), vec4(1), [=](GUI* gui) {
auto panel = create_packs_panel(scanned, engine, true,
[=](const ContentPack& pack) {
auto screen = dynamic_cast<LevelScreen*>(engine->getScreen().get());
auto level = screen->getLevel();
auto world = level->getWorld();
auto worldFolder = paths->getWorldFolder();
for (const auto& dependency : pack.dependencies) {
fs::path folder = ContentPack::findPack(paths, worldFolder, dependency);
if (!fs::is_directory(folder)) {
guiutil::alert(gui, langs::get(L"error.dependency-not-found")+
L": "+util::str2wstr_utf8(dependency));
return;
}
if (!world->hasPack(dependency)) {
world->wfile->addPack(world, dependency);
}
}
world->wfile->addPack(world, pack.id);
std::string wname = world->getName();
engine->setScreen(nullptr);
engine->setScreen(std::make_shared<MenuScreen>(engine));
open_world(wname, engine);
});
menu->add("content-packs", panel);
menu->set("content-packs");
}));
mainPanel->add(guiutil::backButton(menu));
}
inline uint64_t str2seed(std::wstring seedstr) {
if (util::is_integer(seedstr)) {
try {
return std::stoull(seedstr);
} catch (const std::out_of_range& err) {
std::hash<std::wstring> hash;
return hash(seedstr);
}
} else {
std::hash<std::wstring> hash;
return hash(seedstr);
}
}
void create_new_world_panel(Engine* engine, PagesControl* menu) {
auto panel = create_page(engine, "new-world", 400, 0.0f, 1);
panel->add(std::make_shared<Label>(langs::get(L"Name", L"world")));
auto nameInput = std::make_shared<TextBox>(L"New World", vec4(6.0f));
nameInput->textValidator([=](const std::wstring& text) {
EnginePaths* paths = engine->getPaths();
std::string textutf8 = util::wstr2str_utf8(text);
return util::is_valid_filename(text) &&
!paths->isWorldNameUsed(textutf8);
});
panel->add(nameInput);
panel->add(std::make_shared<Label>(langs::get(L"Seed", L"world")));
auto seedstr = std::to_wstring(randU64());
auto seedInput = std::make_shared<TextBox>(seedstr, vec4(6.0f));
panel->add(seedInput);
panel->add(create_button( L"Create World", vec4(10), vec4(1, 20, 1, 1),
[=](GUI*) {
if (!nameInput->validate())
return;
std::wstring name = nameInput->text();
std::string nameutf8 = util::wstr2str_utf8(name);
EnginePaths* paths = engine->getPaths();
std::wstring seedstr = seedInput->text();
uint64_t seed = str2seed(seedstr);
std::cout << "world seed: " << seed << std::endl;
auto folder = paths->getWorldsFolder()/fs::u8path(nameutf8);
try {
engine->loadAllPacks();
engine->loadContent();
paths->setWorldFolder(folder);
} catch (const contentpack_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L":\n"+util::str2wstr_utf8(std::string(error.what())+
"\npack '"+error.getPackId()+"' from "+
error.getFolder().u8string()));
return;
} catch (const std::runtime_error& error) {
guiutil::alert(engine->getGUI(),
langs::get(L"Content Error", L"menu")+
L": "+util::str2wstr_utf8(error.what()));
return;
}
Level* level = World::create(
nameutf8, folder, seed,
engine->getSettings(),
engine->getContent(),
engine->getContentPacks());
engine->setScreen(std::make_shared<LevelScreen>(engine, level));
}));
panel->add(guiutil::backButton(menu));
}
void create_controls_panel(Engine* engine, PagesControl* menu) {
auto panel = create_page(engine, "controls", 400, 0.0f, 1);
/* Camera sensitivity setting track bar */{
panel->add((new Label(L""))->textSupplier([=]() {
float s = engine->getSettings().camera.sensitivity;
return langs::get(L"Mouse Sensitivity", L"settings")+L": "+
util::to_wstring(s, 1);
}));
TrackBar* trackbar = new TrackBar(0.1, 10.0, 2.0, 0.1, 4);
trackbar->supplier([=]() {
return engine->getSettings().camera.sensitivity;
});
trackbar->consumer([=](double value) {
engine->getSettings().camera.sensitivity = value;
});
panel->add(trackbar);
}
Panel* scrollPanel = new Panel(vec2(400, 200), vec4(2.0f), 1.0f);
scrollPanel->color(vec4(0.0f, 0.0f, 0.0f, 0.3f));
scrollPanel->maxLength(400);
for (auto& entry : Events::bindings){
std::string bindname = entry.first;
Panel* subpanel = new Panel(vec2(400, 40), vec4(5.0f), 1.0f);
subpanel->color(vec4(0.0f));
subpanel->orientation(Orientation::horizontal);
InputBindBox* bindbox = new InputBindBox(entry.second);
subpanel->add(bindbox);
Label* label = new Label(langs::get(util::str2wstr_utf8(bindname)));
label->margin(vec4(6.0f));
subpanel->add(label);
scrollPanel->add(subpanel);
}
panel->add(scrollPanel);
panel->add(guiutil::backButton(menu));
}
void create_settings_panel(Engine* engine, PagesControl* menu) {
auto panel = create_page(engine, "settings", 400, 0.0f, 1);
/* Load Distance setting track bar */{
panel->add((new Label(L""))->textSupplier([=]() {
return langs::get(L"Load Distance", L"settings")+L": " +
std::to_wstring(engine->getSettings().chunks.loadDistance);
}));
TrackBar* trackbar = new TrackBar(3, 66, 10, 1, 3);
trackbar->supplier([=]() {
return engine->getSettings().chunks.loadDistance;
});
trackbar->consumer([=](double value) {
engine->getSettings().chunks.loadDistance = static_cast<uint>(value);
});
panel->add(trackbar);
}
/* Load Speed setting track bar */{
panel->add((new Label(L""))->textSupplier([=]() {
return langs::get(L"Load Speed", L"settings")+L": " +
std::to_wstring(engine->getSettings().chunks.loadSpeed);
}));
TrackBar* trackbar = new TrackBar(1, 32, 10, 1, 1);
trackbar->supplier([=]() {
return engine->getSettings().chunks.loadSpeed;
});
trackbar->consumer([=](double value) {
engine->getSettings().chunks.loadSpeed = static_cast<uint>(value);
});
panel->add(trackbar);
}
/* Fog Curve setting track bar */{
panel->add((new Label(L""))->textSupplier([=]() {
float value = engine->getSettings().graphics.fogCurve;
return langs::get(L"Fog Curve", L"settings")+L": " +
util::to_wstring(value, 1);
}));
TrackBar* trackbar = new TrackBar(1.0, 6.0, 1.0, 0.1, 2);
trackbar->supplier([=]() {
return engine->getSettings().graphics.fogCurve;
});
trackbar->consumer([=](double value) {
engine->getSettings().graphics.fogCurve = value;
});
panel->add(trackbar);
}
/* Fov setting track bar */{
panel->add((new Label(L""))->textSupplier([=]() {
int fov = (int)engine->getSettings().camera.fov;
return langs::get(L"FOV", L"settings")+L": "+std::to_wstring(fov)+L"°";
}));
TrackBar* trackbar = new TrackBar(30.0, 120.0, 90, 1, 4);
trackbar->supplier([=]() {
return engine->getSettings().camera.fov;
});
trackbar->consumer([=](double value) {
engine->getSettings().camera.fov = value;
});
panel->add(trackbar);
}
/* V-Sync checkbox */{
auto checkbox = new FullCheckBox(langs::get(L"V-Sync", L"settings"), vec2(400, 32));
checkbox->supplier([=]() {
return engine->getSettings().display.swapInterval != 0;
});
checkbox->consumer([=](bool checked) {
engine->getSettings().display.swapInterval = checked;
});
panel->add(checkbox);
}
/* Backlight checkbox */{
auto checkbox = new FullCheckBox(langs::get(L"Backlight", L"settings"), vec2(400, 32));
checkbox->supplier([=]() {
return engine->getSettings().graphics.backlight != 0;
});
checkbox->consumer([=](bool checked) {
engine->getSettings().graphics.backlight = checked;
});
panel->add(checkbox);
}
std::string langName = langs::locales_info.at(langs::current->getId()).name;
panel->add(guiutil::gotoButton(
langs::get(L"Language", L"settings")+L": "+
util::str2wstr_utf8(langName),
"languages", menu));
panel->add(guiutil::gotoButton(L"Controls", "controls", menu));
panel->add(guiutil::backButton(menu));
}
void create_pause_panel(Engine* engine, PagesControl* menu) {
auto panel = create_page(engine, "pause", 400, 0.0f, 1);
panel->add(create_button(L"Continue", vec4(10.0f), vec4(1), [=](GUI*){
menu->reset();
}));
panel->add(create_button(L"Content", vec4(10.0f), vec4(1), [=](GUI*) {
create_content_panel(engine, menu);
menu->set("content");
}));
panel->add(guiutil::gotoButton(L"Settings", "settings", menu));
panel->add(create_button(L"Save and Quit to Menu", vec4(10.f), vec4(1), [=](GUI*){
// save world and destroy LevelScreen
engine->setScreen(nullptr);
// create and go to menu screen
engine->setScreen(std::make_shared<MenuScreen>(engine));
}));
}
void menus::create_menus(Engine* engine, PagesControl* menu) {
create_new_world_panel(engine, menu);
create_settings_panel(engine, menu);
create_controls_panel(engine, menu);
create_pause_panel(engine, menu);
create_languages_panel(engine, menu);
create_main_menu_panel(engine, menu);
}
void menus::refresh_menus(Engine* engine, PagesControl* menu) {
create_main_menu_panel(engine, menu);
create_new_world_panel(engine, menu);
}