2024-06-16 20:15:26 +03:00

232 lines
6.1 KiB
C++

#include "lua_util.hpp"
#include "../../../util/stringutil.hpp"
#include <iostream>
#include <iomanip>
using namespace lua;
static int nextEnvironment = 1;
std::unordered_map<std::type_index, std::string> lua::usertypeNames;
int lua::userdata_destructor(lua::State* L) {
if (auto obj = touserdata<Userdata>(L, 1)) {
obj->~Userdata();
}
return 0;
}
std::string lua::env_name(int env) {
return "_ENV"+util::mangleid(env);
}
int lua::pushvalue(State* L, const dynamic::Value& value) {
using namespace dynamic;
if (auto* flag = std::get_if<bool>(&value)) {
pushboolean(L, *flag);
} else if (auto* num = std::get_if<integer_t>(&value)) {
pushinteger(L, *num);
} else if (auto* num = std::get_if<number_t>(&value)) {
pushnumber(L, *num);
} else if (auto* str = std::get_if<std::string>(&value)) {
pushstring(L, *str);
} else if (auto listptr = std::get_if<List_sptr>(&value)) {
auto list = *listptr;
createtable(L, list->size(), 0);
for (size_t i = 0; i < list->size(); i++) {
pushvalue(L, list->get(i));
rawseti(L, i+1);
}
} else if (auto mapptr = std::get_if<Map_sptr>(&value)) {
auto map = *mapptr;
createtable(L, 0, map->size());
for (auto& entry : map->values) {
pushvalue(L, entry.second);
setfield(L, entry.first);
}
} else {
pushnil(L);
}
return 1;
}
std::wstring lua::require_wstring(State* L, int idx) {
return util::str2wstr_utf8(require_string(L, idx));
}
int lua::pushwstring(State* L, const std::wstring& str) {
return pushstring(L, util::wstr2str_utf8(str));
}
dynamic::Value lua::tovalue(State* L, int idx) {
using namespace dynamic;
auto type = lua::type(L, idx);
switch (type) {
case LUA_TNIL:
case LUA_TNONE:
return dynamic::NONE;
case LUA_TBOOLEAN:
return toboolean(L, idx) == 1;
case LUA_TNUMBER: {
auto number = tonumber(L, idx);
auto integer = tointeger(L, idx);
if (number == static_cast<Number>(integer)) {
return integer;
} else {
return number;
}
}
case LUA_TSTRING:
return std::string(tostring(L, idx));
case LUA_TTABLE: {
int len = objlen(L, idx);
if (len) {
// array
auto list = create_list();
for (int i = 1; i <= len; i++) {
rawgeti(L, i, idx);
list->put(tovalue(L, -1));
pop(L);
}
return list;
} else {
// table
auto map = create_map();
pushvalue(L, idx);
pushnil(L);
while (next(L, -2)) {
pushvalue(L, -2);
auto key = tostring(L, -1);
map->put(key, tovalue(L, -2));
pop(L, 2);
}
pop(L);
return map;
}
}
default:
throw std::runtime_error(
"lua type "+std::string(luaL_typename(L, type))+" is not supported"
);
}
}
int lua::call(State* L, int argc, int nresults) {
if (lua_pcall(L, argc, nresults, 0)) {
throw luaerror(tostring(L, -1));
}
return 1;
}
int lua::call_nothrow(State* L, int argc) {
if (lua_pcall(L, argc, LUA_MULTRET, 0)) {
log_error(tostring(L, -1));
return 0;
}
return 1;
}
void lua::dump_stack(State* L) {
int top = gettop(L);
for (int i = 1; i <= top; i++) {
std::cout << std::setw(3) << i << std::setw(20) << luaL_typename(L, i) << std::setw(30);
switch (lua::type(L, i)) {
case LUA_TNUMBER:
std::cout << tonumber(L, i);
break;
case LUA_TSTRING:
std::cout << tostring(L, i);
break;
case LUA_TBOOLEAN:
std::cout << (toboolean(L, i) ? "true" : "false");
break;
case LUA_TNIL:
std::cout << "nil";
break;
default:
std::cout << topointer(L, i);
break;
}
std::cout << std::endl;
}
}
static std::shared_ptr<std::string> create_lambda_handler(State* L) {
auto ptr = reinterpret_cast<ptrdiff_t>(topointer(L, -1));
auto name = util::mangleid(ptr);
getglobal(L, LAMBDAS_TABLE);
pushvalue(L, -2);
setfield(L, name);
pop(L, 2);
return std::shared_ptr<std::string>(new std::string(name), [=](std::string* name) {
getglobal(L, LAMBDAS_TABLE);
pushnil(L);
setfield(L, *name);
pop(L);
delete name;
});
}
runnable lua::create_runnable(State* L) {
auto funcptr = create_lambda_handler(L);
return [=]() {
getglobal(L, LAMBDAS_TABLE);
getfield(L, *funcptr);
call_nothrow(L, 0);
pop(L);
};
}
scripting::common_func lua::create_lambda(State* L) {
auto funcptr = create_lambda_handler(L);
return [=](const std::vector<dynamic::Value>& args) {
getglobal(L, LAMBDAS_TABLE);
getfield(L, *funcptr);
for (const auto& arg : args) {
pushvalue(L, arg);
}
if (call(L, args.size(), 1)) {
auto result = tovalue(L, -1);
pop(L);
return result;
}
return dynamic::Value(dynamic::NONE);
};
}
int lua::createEnvironment(State* L, int parent) {
int id = nextEnvironment++;
// local env = {}
createtable(L, 0, 1);
// setmetatable(env, {__index=_G})
createtable(L, 0, 1);
if (parent == 0) {
pushglobals(L);
} else {
if (pushenv(L, parent) == 0) {
pushglobals(L);
}
}
setfield(L, "__index");
setmetatable(L);
// envname = env
setglobal(L, env_name(id));
return id;
}
void lua::removeEnvironment(State* L, int id) {
if (id == 0) {
return;
}
pushnil(L);
setglobal(L, env_name(id));
}