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- Replace upload/download-artifact v4 with v3 (v4 not supported on Gitea) - Fix ObjectsPool::allocateNew() usage (returns void, not bool) - Add cmake and build-essential to dependencies - Update release workflow to use softprops/action-gh-release
77 lines
2.8 KiB
YAML
77 lines
2.8 KiB
YAML
name: CMake
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on:
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workflow_call:
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inputs:
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build_type:
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
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description: Type of build (Debug, Release, RelWithDebInfo, MinSizeRel)
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type: string
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default: Debug
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upload_artifacts:
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description: Should upload artifacts or not
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type: boolean
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default: false
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run_tests:
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description: Run CTest after project build
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type: boolean
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default: false
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jobs:
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build:
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# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
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# You can convert this to a matrix build if you need cross-platform coverage.
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# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
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strategy:
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matrix:
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include:
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- os: ubuntu-latest
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runs-on: ${{ matrix.os }}
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steps:
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- uses: actions/checkout@v4
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- name: Install packages
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# If libluajit-5.1-dev is not available, use this:
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# git clone https://luajit.org/git/luajit.git
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# cd luajit
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# make && make install INSTALL_INC=/usr/include/lua
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run: |
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sudo apt-get update
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sudo apt-get install -y cmake build-essential libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev libopenal-dev libluajit-5.1-dev libvorbis-dev libgtest-dev libcurl4-openssl-dev
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# fix luajit paths
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sudo ln -s /usr/lib/x86_64-linux-gnu/libluajit-5.1.a /usr/lib/x86_64-linux-gnu/liblua-5.1.a
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sudo ln -s /usr/include/luajit-2.1 /usr/include/lua
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# install EnTT
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git clone https://github.com/skypjack/entt.git
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cd entt/build
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cmake -DCMAKE_BUILD_TYPE=Release -DENTT_INSTALL=on ..
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sudo make install
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cd ../..
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only
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# required if you are using a single-configuration generator such as
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# make.
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#
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{inputs.build_type}} -DVOXELENGINE_BUILD_TESTS=ON
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- name: Build
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# Build your program with the given configuration
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run: |
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cmake --build ${{github.workspace}}/build --config ${{inputs.build_type}}
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mv ${{github.workspace}}/build/VoxelEngine VoxelEngine
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- name: Run tests
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if: ${{ inputs.run_tests }}
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run: ctest --test-dir ${{github.workspace}}/build
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- name: Upload artifacts
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if: ${{ inputs.upload_artifacts }}
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uses: actions/upload-artifact@v3
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with:
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name: VoxelEngine
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path: |
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VoxelEngine
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res/*
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