VoxelEngine/src/content/ContentLoader.cpp

510 lines
16 KiB
C++

#define VC_ENABLE_REFLECTION
#include "ContentLoader.hpp"
#include <algorithm>
#include <glm/glm.hpp>
#include <iostream>
#include "loading/ContentUnitLoader.hpp"
#include "ContentBuilder.hpp"
#include "ContentPack.hpp"
#include "debug/Logger.hpp"
#include "logic/scripting/scripting.hpp"
#include "objects/rigging.hpp"
#include "util/listutil.hpp"
#include "util/stringutil.hpp"
#include "io/engine_paths.hpp"
static debug::Logger logger("content-loader");
ContentLoader::ContentLoader(
ContentPack* pack, ContentBuilder& builder, const ResPaths& paths
)
: pack(pack), builder(builder), paths(paths) {
auto runtime = std::make_unique<ContentPackRuntime>(
*pack, scripting::create_pack_environment(*pack)
);
stats = &runtime->getStatsWriteable();
env = runtime->getEnvironment();
this->runtime = runtime.get();
builder.add(std::move(runtime));
}
static void detect_defs(
const io::path& folder,
const std::string& prefix,
std::vector<std::string>& detected
) {
if (!io::is_directory(folder)) {
return;
}
for (const auto& file : io::directory_iterator(folder)) {
std::string name = file.stem();
if (name[0] == '_') {
continue;
}
if (io::is_regular_file(file) && io::is_data_file(file)) {
auto map = io::read_object(file);
std::string id = prefix.empty() ? name : prefix + ":" + name;
detected.emplace_back(id);
} else if (io::is_directory(file) && file.extension() != ".files") {
detect_defs(file, name, detected);
}
}
}
static void detect_defs_pairs(
const io::path& folder,
const std::string& prefix,
std::vector<std::tuple<std::string, std::string>>& detected
) {
if (!io::is_directory(folder)) {
return;
}
for (const auto& file : io::directory_iterator(folder)) {
std::string name = file.stem();
if (name[0] == '_') {
continue;
}
if (io::is_regular_file(file) && io::is_data_file(file)) {
try {
auto map = io::read_object(file);
auto id = prefix.empty() ? name : prefix + ":" + name;
auto caption = util::id_to_caption(id);
map.at("caption").get(caption);
detected.emplace_back(id, name);
} catch (const std::runtime_error& err) {
logger.error() << err.what();
}
} else if (io::is_directory(file) && file.extension() != ".files") {
detect_defs_pairs(file, name, detected);
}
}
}
std::vector<std::tuple<std::string, std::string>> ContentLoader::scanContent(
const ContentPack& pack, ContentType type
) {
std::vector<std::tuple<std::string, std::string>> detected;
detect_defs_pairs(
pack.folder / ContentPack::getFolderFor(type), pack.id, detected);
return detected;
}
bool ContentLoader::fixPackIndices(
const io::path& folder,
dv::value& indicesRoot,
const std::string& contentSection
) {
std::vector<std::string> detected;
detect_defs(folder, "", detected);
std::vector<std::string> indexed;
bool modified = false;
if (!indicesRoot.has(contentSection)) {
indicesRoot.list(contentSection);
}
auto& arr = indicesRoot[contentSection];
for (size_t i = 0; i < arr.size(); i++) {
const std::string& name = arr[i].asString();
if (!util::contains(detected, name)) {
arr.erase(i);
i--;
modified = true;
continue;
}
indexed.push_back(name);
}
for (auto name : detected) {
if (!util::contains(indexed, name)) {
arr.add(name);
modified = true;
}
}
return modified;
}
void ContentLoader::fixPackIndices() {
auto folder = pack->folder;
auto contentFile = pack->getContentFile();
auto blocksFolder = folder / ContentPack::BLOCKS_FOLDER;
auto itemsFolder = folder / ContentPack::ITEMS_FOLDER;
auto entitiesFolder = folder / ContentPack::ENTITIES_FOLDER;
dv::value root;
if (io::is_regular_file(contentFile)) {
root = io::read_json(contentFile);
} else {
root = dv::object();
}
bool modified = false;
modified |= fixPackIndices(blocksFolder, root, "blocks");
modified |= fixPackIndices(itemsFolder, root, "items");
modified |= fixPackIndices(entitiesFolder, root, "entities");
if (modified) {
// rewrite modified json
io::write_json(contentFile, root);
}
}
void process_method(
dv::value& properties,
const std::string& method,
const std::string& name,
const dv::value& value
) {
if (method == "append") {
if (!properties.has(name)) {
properties[name] = dv::list();
}
auto& list = properties[name];
if (value.isList()) {
for (const auto& item : value) {
list.add(item);
}
} else {
list.add(value);
}
} else {
throw std::runtime_error(
"unknown method " + method + " for " + name
);
}
}
template<typename DefT>
void ContentUnitLoader<DefT>::loadUnit(
DefT& def, const std::string& full, const std::string& name
) {
auto folder = pack.folder;
auto configFile = folder / (defsDir + "/" + name + ".json");
if (io::exists(configFile)) loadUnit(def, full, configFile);
}
void ContentLoader::loadBlockMaterial(
BlockMaterial& def, const io::path& file
) {
def.deserialize(io::read_json(file));
if (def.hitSound.empty()) {
def.hitSound = def.stepsSound;
}
}
template <typename DefT>
void ContentUnitLoader<DefT>::loadDefs(const dv::value& root) {
auto found = root.at(defsDir);
if (!found) {
return;
}
const auto& defsArr = *found;
std::vector<std::pair<std::string, std::string>> pendingDefs;
auto getJsonParent = [this](const std::string& prefix, const std::string& name) {
auto configFile = pack.folder / (prefix + "/" + name + ".json");
std::string parent;
if (io::exists(configFile)) {
auto root = io::read_json(configFile);
root.at("parent").get(parent);
}
return parent;
};
auto processName = [this](const std::string& name) {
auto colon = name.find(':');
auto new_name = name;
std::string full =
colon == std::string::npos ? pack.id + ":" + name : name;
if (colon != std::string::npos) new_name[colon] = '/';
return std::make_pair(full, new_name);
};
for (size_t i = 0; i < defsArr.size(); i++) {
auto [full, name] = processName(defsArr[i].asString());
auto parent = getJsonParent(defsDir, name);
if (parent.empty() || builder.get(parent)) {
// No dependency or dependency already loaded/exists in another
// content pack
bool created;
auto& def = builder.create(full, &created);
loadUnit(def, full, name);
if (postFunc) {
postFunc(def);
}
} else {
// Dependency not loaded yet, add to pending content units
pendingDefs.emplace_back(full, name);
}
}
// Resolve dependencies for pending content units
bool progressMade = true;
while (!pendingDefs.empty() && progressMade) {
progressMade = false;
for (auto it = pendingDefs.begin(); it != pendingDefs.end();) {
auto parent = getJsonParent(defsDir, it->second);
if (builder.get(parent)) {
// Dependency resolved or parent exists in another pack,
// load the content unit
bool created;
auto& def = builder.create(it->first, &created);
loadUnit(def, it->first, it->second);
if (postFunc) {
postFunc(def);
}
it = pendingDefs.erase(it); // Remove resolved content unit
progressMade = true;
} else {
++it;
}
}
}
if (!pendingDefs.empty()) {
// Handle circular dependencies or missing dependencies
// You can log an error or throw an exception here if necessary
throw std::runtime_error(
"Unresolved " + defsDir + " dependencies detected."
);
}
}
void ContentLoader::loadContent(const dv::value& root) {
ContentPackStats prevStats {
builder.blocks.defs.size(),
builder.items.defs.size(),
builder.entities.defs.size(),
};
ContentUnitLoader<Block>(*pack, builder.blocks, "blocks",
[this](Block& def) {
if (!def.hidden) {
bool created;
auto& item = builder.items.create(def.name + BLOCK_ITEM_SUFFIX, &created);
item.generated = true;
item.caption = def.caption;
item.iconType = ItemIconType::BLOCK;
item.icon = def.name;
item.placingBlock = def.name;
item.tags = def.tags;
for (uint j = 0; j < 4; j++) {
item.emission[j] = def.emission[j];
}
}
}).loadDefs(root);
ContentUnitLoader(*pack, builder.items, "items").loadDefs(root);
ContentUnitLoader(*pack, builder.entities, "entities").loadDefs(root);
stats->totalBlocks = builder.blocks.defs.size() - prevStats.totalBlocks;
stats->totalItems = builder.items.defs.size() - prevStats.totalItems;
stats->totalEntities = builder.entities.defs.size() - prevStats.totalEntities;
}
static inline void foreach_file(
const io::path& dir, std::function<void(const io::path&)> handler
) {
if (!io::is_directory(dir)) {
return;
}
for (const auto& path : io::directory_iterator(dir)) {
if (io::is_directory(path)) {
continue;
}
handler(path);
}
}
static std::tuple<std::string, std::string, std::string> create_unit_id(
const std::string& packid, const std::string& name
) {
size_t colon = name.find(':');
if (colon == std::string::npos) {
return {packid, packid + ":" + name, name};
}
auto otherPackid = name.substr(0, colon);
auto full = otherPackid + ":" + name;
return {otherPackid, full, otherPackid + "/" + name};
}
void ContentLoader::load() {
logger.info() << "loading pack [" << pack->id << "]";
fixPackIndices();
auto folder = pack->folder;
builder.defaults = paths.readCombinedObject(
EnginePaths::CONFIG_DEFAULTS.string()
);
// Load world generators
io::path generatorsDir = folder / "generators";
foreach_file(generatorsDir, [this](const io::path& file) {
std::string name = file.stem();
auto [packid, full, filename] = create_unit_id(pack->id, name);
auto& def = builder.generators.create(full);
try {
loadGenerator(def, full, name);
} catch (const std::runtime_error& err) {
throw std::runtime_error("generator '"+full+"': "+err.what());
}
});
// Load pack resources.json
io::path resourcesFile = folder / "resources.json";
if (io::exists(resourcesFile)) {
auto resRoot = io::read_json(resourcesFile);
for (const auto& [key, arr] : resRoot.asObject()) {
ResourceType type;
if (ResourceTypeMeta.getItem(key, type)) {
loadResources(type, arr);
} else {
// Ignore unknown resources
logger.warning() << "unknown resource type: " << key;
}
}
}
// Load pack resources aliases
io::path aliasesFile = folder / "resource-aliases.json";
if (io::exists(aliasesFile)) {
auto resRoot = io::read_json(aliasesFile);
for (const auto& [key, arr] : resRoot.asObject()) {
ResourceType type;
if (ResourceTypeMeta.getItem(key, type)) {
loadResourceAliases(type, arr);
} else {
// Ignore unknown resources
logger.warning() << "unknown resource type: " << key;
}
}
}
// Load block materials
io::path materialsDir = folder / "block_materials";
if (io::is_directory(materialsDir)) {
for (const auto& file : io::directory_iterator(materialsDir)) {
auto [packid, full, filename] =
create_unit_id(pack->id, file.stem());
loadBlockMaterial(
builder.createBlockMaterial(full),
materialsDir / (filename + ".json")
);
}
}
// Load skeletons
io::path skeletonsDir = folder / "skeletons";
foreach_file(skeletonsDir, [this](const io::path& file) {
std::string name = pack->id + ":" + file.stem();
std::string text = io::read_string(file);
builder.add(
rigging::SkeletonConfig::parse(text, file.string(), name)
);
});
// Process content.json and load defined content units
auto contentFile = pack->getContentFile();
if (io::exists(contentFile)) {
loadContent(io::read_json(contentFile));
}
}
template <class T>
static void load_script(const Content& content, T& def) {
const auto& scriptName = def.scriptFile;
if (scriptName.empty()) return;
size_t pos = scriptName.find(':');
if (pos == std::string::npos) {
throw std::runtime_error("invalid content unit name");
}
const auto runtime = content.getPackRuntime(scriptName.substr(0, pos));
const auto& pack = runtime->getInfo();
const auto& folder = pack.folder;
auto scriptfile = folder / ("scripts/" + def.scriptName + ".lua");
if (io::is_regular_file(scriptfile)) {
scripting::load_content_script(
runtime->getEnvironment(),
def.name,
scriptfile,
def.scriptFile,
def.rt.funcsset
);
}
}
template <class T>
static void load_scripts(const Content& content, ContentUnitDefs<T>& units) {
for (const auto& [_, def] : units.getDefs()) {
load_script(content, *def);
}
}
void ContentLoader::reloadScript(const Content& content, Block& block) {
load_script(content, block);
}
void ContentLoader::reloadScript(const Content& content, ItemDef& item) {
load_script(content, item);
}
void ContentLoader::loadWorldScript(ContentPackRuntime& runtime) {
const auto& pack = runtime.getInfo();
const auto& folder = pack.folder;
io::path scriptFile = folder / "scripts/world.lua";
if (io::is_regular_file(scriptFile)) {
scripting::load_world_script(
runtime.getEnvironment(),
pack.id,
scriptFile,
pack.id + ":scripts/world.lua",
runtime.worldfuncsset
);
}
}
void ContentLoader::loadScripts(Content& content) {
load_scripts(content, content.blocks);
load_scripts(content, content.items);
for (const auto& [packid, runtime] : content.getPacks()) {
const auto& pack = runtime->getInfo();
const auto& folder = pack.folder;
// Load main world script
loadWorldScript(*runtime);
// Load entity components
io::path componentsDir = folder / "scripts/components";
foreach_file(componentsDir, [&pack](const io::path& file) {
auto name = pack.id + ":" + file.stem();
scripting::load_entity_component(
name,
file,
pack.id + ":scripts/components/" + file.name()
);
});
}
}
void ContentLoader::loadResources(ResourceType type, const dv::value& list) {
for (size_t i = 0; i < list.size(); i++) {
builder.resourceIndices[static_cast<size_t>(type)].add(
pack->id + ":" + list[i].asString(), nullptr
);
}
}
void ContentLoader::loadResourceAliases(ResourceType type, const dv::value& aliases) {
for (const auto& [alias, name] : aliases.asObject()) {
builder.resourceIndices[static_cast<size_t>(type)].addAlias(
name.asString(), alias
);
}
}