* тест для udp + фикс udp * fix udp addresses resolve * update SocketUdpConnection::connect * update SocketUdpServer::sendTo * update udp test * revert * test * test * test * test * test * test? * update test * cleanup * cleanup * update test * update * revert * cleanup * update test * update test * update * fix test * additional error handling * update Network.cpp * update Network.cpp 2 * fix the test * cleanup Network.cpp * revert network_tcp.lua extra changes --------- Co-authored-by: Xertis <118364459+Xertis@users.noreply.github.com>
987 lines
29 KiB
C++
987 lines
29 KiB
C++
#include "Network.hpp"
|
|
|
|
#pragma comment(lib, "Ws2_32.lib")
|
|
|
|
#define NOMINMAX
|
|
#include <curl/curl.h>
|
|
#include <stdexcept>
|
|
#include <limits>
|
|
#include <queue>
|
|
#include <thread>
|
|
|
|
#ifdef _WIN32
|
|
/// included in curl.h
|
|
#else
|
|
#include <sys/types.h>
|
|
#include <sys/socket.h>
|
|
#include <netdb.h>
|
|
#include <netinet/in.h>
|
|
#include <netinet/tcp.h>
|
|
#include <arpa/inet.h>
|
|
#include <unistd.h>
|
|
#include <fcntl.h>
|
|
#include <errno.h>
|
|
|
|
using SOCKET = int;
|
|
#endif // _WIN32
|
|
|
|
#include "debug/Logger.hpp"
|
|
#include "util/stringutil.hpp"
|
|
|
|
using namespace network;
|
|
|
|
inline constexpr int HTTP_OK = 200;
|
|
inline constexpr int HTTP_BAD_GATEWAY = 502;
|
|
|
|
static debug::Logger logger("network");
|
|
|
|
static size_t write_callback(
|
|
char* ptr, size_t size, size_t nmemb, void* userdata
|
|
) {
|
|
auto& buffer = *reinterpret_cast<std::vector<char>*>(userdata);
|
|
size_t psize = buffer.size();
|
|
buffer.resize(psize + size * nmemb);
|
|
std::memcpy(buffer.data() + psize, ptr, size * nmemb);
|
|
return size * nmemb;
|
|
}
|
|
|
|
enum class RequestType {
|
|
GET, POST
|
|
};
|
|
|
|
struct Request {
|
|
RequestType type;
|
|
std::string url;
|
|
OnResponse onResponse;
|
|
OnReject onReject;
|
|
long maxSize;
|
|
bool followLocation = false;
|
|
std::string data;
|
|
std::vector<std::string> headers;
|
|
};
|
|
|
|
class CurlRequests : public Requests {
|
|
CURLM* multiHandle;
|
|
CURL* curl;
|
|
|
|
size_t totalUpload = 0;
|
|
size_t totalDownload = 0;
|
|
|
|
OnResponse onResponse;
|
|
OnReject onReject;
|
|
std::vector<char> buffer;
|
|
std::string url;
|
|
|
|
std::queue<Request> requests;
|
|
public:
|
|
CurlRequests(CURLM* multiHandle, CURL* curl)
|
|
: multiHandle(multiHandle), curl(curl) {
|
|
}
|
|
|
|
virtual ~CurlRequests() {
|
|
curl_multi_remove_handle(multiHandle, curl);
|
|
curl_easy_cleanup(curl);
|
|
curl_multi_cleanup(multiHandle);
|
|
}
|
|
void get(
|
|
const std::string& url,
|
|
OnResponse onResponse,
|
|
OnReject onReject,
|
|
std::vector<std::string> headers,
|
|
long maxSize
|
|
) override {
|
|
Request request {
|
|
RequestType::GET,
|
|
url,
|
|
onResponse,
|
|
onReject,
|
|
maxSize,
|
|
true,
|
|
"",
|
|
std::move(headers)};
|
|
processRequest(std::move(request));
|
|
}
|
|
|
|
void post(
|
|
const std::string& url,
|
|
const std::string& data,
|
|
OnResponse onResponse,
|
|
OnReject onReject=nullptr,
|
|
std::vector<std::string> headers = {},
|
|
long maxSize=0
|
|
) override {
|
|
Request request {
|
|
RequestType::POST,
|
|
url,
|
|
onResponse,
|
|
onReject,
|
|
maxSize,
|
|
false,
|
|
"",
|
|
std::move(headers)};
|
|
request.data = data;
|
|
processRequest(std::move(request));
|
|
}
|
|
|
|
void processRequest(Request request) {
|
|
if (!url.empty()) {
|
|
requests.push(request);
|
|
return;
|
|
}
|
|
onResponse = request.onResponse;
|
|
onReject = request.onReject;
|
|
url = request.url;
|
|
|
|
buffer.clear();
|
|
|
|
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
|
|
curl_easy_setopt(curl, CURLOPT_POST, request.type == RequestType::POST);
|
|
|
|
curl_slist* hs = NULL;
|
|
|
|
for (const auto& header : request.headers) {
|
|
hs = curl_slist_append(hs, header.c_str());
|
|
}
|
|
|
|
switch (request.type) {
|
|
case RequestType::GET:
|
|
break;
|
|
case RequestType::POST:
|
|
hs = curl_slist_append(hs, "Content-Type: application/json");
|
|
curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, request.data.length());
|
|
curl_easy_setopt(curl, CURLOPT_COPYPOSTFIELDS, request.data.c_str());
|
|
break;
|
|
default:
|
|
throw std::runtime_error("not implemented");
|
|
}
|
|
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, hs);
|
|
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, request.followLocation);
|
|
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_callback);
|
|
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &buffer);
|
|
curl_easy_setopt(curl, CURLOPT_USERAGENT, "curl/7.81.0");
|
|
if (request.maxSize == 0) {
|
|
curl_easy_setopt(
|
|
curl, CURLOPT_MAXFILESIZE, std::numeric_limits<long>::max()
|
|
);
|
|
} else {
|
|
curl_easy_setopt(curl, CURLOPT_MAXFILESIZE, request.maxSize);
|
|
}
|
|
curl_multi_add_handle(multiHandle, curl);
|
|
int running;
|
|
CURLMcode res = curl_multi_perform(multiHandle, &running);
|
|
if (res != CURLM_OK) {
|
|
auto message = curl_multi_strerror(res);
|
|
logger.error() << message << " (" << url << ")";
|
|
if (onReject) {
|
|
onReject(HTTP_BAD_GATEWAY, {});
|
|
}
|
|
url = "";
|
|
}
|
|
}
|
|
|
|
void update() override {
|
|
int messagesLeft;
|
|
int running;
|
|
CURLMsg* msg;
|
|
CURLMcode res = curl_multi_perform(multiHandle, &running);
|
|
if (res != CURLM_OK) {
|
|
auto message = curl_multi_strerror(res);
|
|
logger.error() << message << " (" << url << ")";
|
|
if (onReject) {
|
|
onReject(HTTP_BAD_GATEWAY, {});
|
|
}
|
|
curl_multi_remove_handle(multiHandle, curl);
|
|
url = "";
|
|
return;
|
|
}
|
|
if ((msg = curl_multi_info_read(multiHandle, &messagesLeft)) != NULL) {
|
|
if(msg->msg == CURLMSG_DONE) {
|
|
curl_multi_remove_handle(multiHandle, curl);
|
|
}
|
|
int response;
|
|
curl_easy_getinfo(msg->easy_handle, CURLINFO_RESPONSE_CODE, &response);
|
|
if (response == HTTP_OK) {
|
|
long size;
|
|
if (!curl_easy_getinfo(curl, CURLINFO_REQUEST_SIZE, &size)) {
|
|
totalUpload += size;
|
|
}
|
|
if (!curl_easy_getinfo(curl, CURLINFO_HEADER_SIZE, &size)) {
|
|
totalDownload += size;
|
|
}
|
|
totalDownload += buffer.size();
|
|
if (onResponse) {
|
|
onResponse(std::move(buffer));
|
|
}
|
|
} else {
|
|
logger.error()
|
|
<< "response code " << response << " (" << url << ")"
|
|
<< (buffer.empty()
|
|
? ""
|
|
: std::to_string(buffer.size()) + " byte(s)");
|
|
totalDownload += buffer.size();
|
|
if (onReject) {
|
|
onReject(response, std::move(buffer));
|
|
}
|
|
}
|
|
url = "";
|
|
}
|
|
if (url.empty() && !requests.empty()) {
|
|
auto request = std::move(requests.front());
|
|
requests.pop();
|
|
processRequest(std::move(request));
|
|
}
|
|
}
|
|
|
|
size_t getTotalUpload() const override {
|
|
return totalUpload;
|
|
}
|
|
|
|
size_t getTotalDownload() const override {
|
|
return totalDownload;
|
|
}
|
|
|
|
static std::unique_ptr<CurlRequests> create() {
|
|
auto curl = curl_easy_init();
|
|
if (curl == nullptr) {
|
|
throw std::runtime_error("could not initialzie cURL");
|
|
}
|
|
auto multiHandle = curl_multi_init();
|
|
if (multiHandle == nullptr) {
|
|
curl_easy_cleanup(curl);
|
|
throw std::runtime_error("could not initialzie cURL-multi");
|
|
}
|
|
return std::make_unique<CurlRequests>(multiHandle, curl);
|
|
}
|
|
};
|
|
|
|
#ifndef _WIN32
|
|
static inline int closesocket(int descriptor) noexcept {
|
|
return close(descriptor);
|
|
}
|
|
static inline std::runtime_error handle_socket_error(const std::string& message) {
|
|
int err = errno;
|
|
return std::runtime_error(
|
|
message+" [errno=" + std::to_string(err) + "]: " +
|
|
std::string(strerror(err))
|
|
);
|
|
}
|
|
#else
|
|
static inline std::runtime_error handle_socket_error(const std::string& message) {
|
|
int errorCode = WSAGetLastError();
|
|
wchar_t* s = nullptr;
|
|
size_t size = FormatMessageW(
|
|
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
|
FORMAT_MESSAGE_IGNORE_INSERTS,
|
|
nullptr,
|
|
errorCode,
|
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
|
(LPWSTR)&s,
|
|
0,
|
|
nullptr
|
|
);
|
|
assert(s != nullptr);
|
|
while (size && isspace(s[size-1])) {
|
|
s[--size] = 0;
|
|
}
|
|
auto errorString = util::wstr2str_utf8(std::wstring(s));
|
|
LocalFree(s);
|
|
return std::runtime_error(message+" [WSA error=" +
|
|
std::to_string(errorCode) + "]: "+errorString);
|
|
}
|
|
#endif
|
|
|
|
static inline int connectsocket(
|
|
int descriptor, const sockaddr* addr, socklen_t len
|
|
) noexcept {
|
|
return connect(descriptor, addr, len);
|
|
}
|
|
|
|
static inline int recvsocket(
|
|
int descriptor, char* buf, size_t len
|
|
) noexcept {
|
|
return recv(descriptor, buf, len, 0);
|
|
}
|
|
|
|
static inline int sendsocket(
|
|
int descriptor, const char* buf, size_t len, int flags
|
|
) noexcept {
|
|
return send(descriptor, buf, len, flags);
|
|
}
|
|
|
|
static std::string to_string(const sockaddr_in& addr, bool port=true) {
|
|
char ip[INET_ADDRSTRLEN];
|
|
if (inet_ntop(AF_INET, &(addr.sin_addr), ip, INET_ADDRSTRLEN)) {
|
|
return std::string(ip) +
|
|
(port ? (":" + std::to_string(htons(addr.sin_port))) : "");
|
|
}
|
|
return "";
|
|
}
|
|
|
|
class SocketTcpConnection : public TcpConnection {
|
|
SOCKET descriptor;
|
|
sockaddr_in addr;
|
|
size_t totalUpload = 0;
|
|
size_t totalDownload = 0;
|
|
ConnectionState state = ConnectionState::INITIAL;
|
|
std::unique_ptr<std::thread> thread = nullptr;
|
|
std::vector<char> readBatch;
|
|
util::Buffer<char> buffer;
|
|
std::mutex mutex;
|
|
|
|
void connectSocket() {
|
|
state = ConnectionState::CONNECTING;
|
|
logger.info() << "connecting to " << to_string(addr);
|
|
int res = connectsocket(descriptor, (const sockaddr*)&addr, sizeof(sockaddr_in));
|
|
if (res < 0) {
|
|
auto error = handle_socket_error("Connect failed");
|
|
closesocket(descriptor);
|
|
state = ConnectionState::CLOSED;
|
|
logger.error() << error.what();
|
|
return;
|
|
}
|
|
logger.info() << "connected to " << to_string(addr);
|
|
state = ConnectionState::CONNECTED;
|
|
}
|
|
public:
|
|
SocketTcpConnection(SOCKET descriptor, sockaddr_in addr)
|
|
: descriptor(descriptor), addr(std::move(addr)), buffer(16'384) {}
|
|
|
|
~SocketTcpConnection() {
|
|
if (state != ConnectionState::CLOSED) {
|
|
shutdown(descriptor, 2);
|
|
}
|
|
if (thread) {
|
|
thread->join();
|
|
}
|
|
}
|
|
|
|
void startListen() {
|
|
while (state == ConnectionState::CONNECTED) {
|
|
int size = recvsocket(descriptor, buffer.data(), buffer.size());
|
|
if (size == 0) {
|
|
logger.info() << "closed connection with " << to_string(addr);
|
|
closesocket(descriptor);
|
|
state = ConnectionState::CLOSED;
|
|
break;
|
|
} else if (size < 0) {
|
|
logger.warning() << "an error ocurred while receiving from "
|
|
<< to_string(addr);
|
|
auto error = handle_socket_error("recv(...) error");
|
|
closesocket(descriptor);
|
|
state = ConnectionState::CLOSED;
|
|
logger.error() << error.what();
|
|
break;
|
|
}
|
|
{
|
|
std::lock_guard lock(mutex);
|
|
for (size_t i = 0; i < size; i++) {
|
|
readBatch.emplace_back(buffer[i]);
|
|
}
|
|
totalDownload += size;
|
|
}
|
|
logger.debug() << "read " << size << " bytes from " << to_string(addr);
|
|
}
|
|
}
|
|
|
|
void startClient() {
|
|
state = ConnectionState::CONNECTED;
|
|
thread = std::make_unique<std::thread>([this]() { startListen();});
|
|
}
|
|
|
|
void connect(runnable callback) override {
|
|
thread = std::make_unique<std::thread>([this, callback]() {
|
|
connectSocket();
|
|
if (state == ConnectionState::CONNECTED) {
|
|
callback();
|
|
}
|
|
startListen();
|
|
});
|
|
}
|
|
|
|
int recv(char* buffer, size_t length) override {
|
|
std::lock_guard lock(mutex);
|
|
|
|
if (state != ConnectionState::CONNECTED && readBatch.empty()) {
|
|
return -1;
|
|
}
|
|
int size = std::min(readBatch.size(), length);
|
|
std::memcpy(buffer, readBatch.data(), size);
|
|
readBatch.erase(readBatch.begin(), readBatch.begin() + size);
|
|
return size;
|
|
}
|
|
|
|
int send(const char* buffer, size_t length) override {
|
|
if (state == ConnectionState::CLOSED) {
|
|
return 0;
|
|
}
|
|
int len = sendsocket(descriptor, buffer, length, 0);
|
|
if (len == -1) {
|
|
int err = errno;
|
|
close();
|
|
throw std::runtime_error(
|
|
"Send failed [errno=" + std::to_string(err) + "]: "
|
|
+ std::string(strerror(err))
|
|
);
|
|
}
|
|
totalUpload += len;
|
|
return len;
|
|
}
|
|
|
|
int available() override {
|
|
std::lock_guard lock(mutex);
|
|
return readBatch.size();
|
|
}
|
|
|
|
void close(bool discardAll=false) override {
|
|
{
|
|
std::lock_guard lock(mutex);
|
|
readBatch.clear();
|
|
|
|
if (state != ConnectionState::CLOSED) {
|
|
shutdown(descriptor, 2);
|
|
closesocket(descriptor);
|
|
}
|
|
}
|
|
if (thread) {
|
|
thread->join();
|
|
thread = nullptr;
|
|
}
|
|
}
|
|
|
|
size_t pullUpload() override {
|
|
size_t size = totalUpload;
|
|
totalUpload = 0;
|
|
return size;
|
|
}
|
|
|
|
size_t pullDownload() override {
|
|
size_t size = totalDownload;
|
|
totalDownload = 0;
|
|
return size;
|
|
}
|
|
|
|
int getPort() const override {
|
|
return htons(addr.sin_port);
|
|
}
|
|
|
|
std::string getAddress() const override {
|
|
return to_string(addr, false);
|
|
}
|
|
|
|
static std::shared_ptr<SocketTcpConnection> connect(
|
|
const std::string& address, int port, runnable callback
|
|
) {
|
|
addrinfo hints {};
|
|
|
|
hints.ai_family = AF_INET;
|
|
hints.ai_socktype = SOCK_STREAM;
|
|
|
|
addrinfo* addrinfo = nullptr;
|
|
if (int res = getaddrinfo(
|
|
address.c_str(), nullptr, &hints, &addrinfo
|
|
)) {
|
|
throw std::runtime_error(gai_strerror(res));
|
|
}
|
|
|
|
sockaddr_in serverAddress;
|
|
std::memcpy(&serverAddress, addrinfo->ai_addr, sizeof(sockaddr_in));
|
|
serverAddress.sin_port = htons(port);
|
|
freeaddrinfo(addrinfo);
|
|
|
|
SOCKET descriptor = socket(AF_INET, SOCK_STREAM, 0);
|
|
if (descriptor == -1) {
|
|
throw std::runtime_error("Could not create socket");
|
|
}
|
|
auto socket = std::make_shared<SocketTcpConnection>(descriptor, std::move(serverAddress));
|
|
socket->connect(std::move(callback));
|
|
return socket;
|
|
}
|
|
|
|
ConnectionState getState() const override {
|
|
return state;
|
|
}
|
|
};
|
|
|
|
class SocketTcpServer : public TcpServer {
|
|
u64id_t id;
|
|
Network* network;
|
|
SOCKET descriptor;
|
|
std::vector<u64id_t> clients;
|
|
std::mutex clientsMutex;
|
|
bool open = true;
|
|
std::unique_ptr<std::thread> thread = nullptr;
|
|
int port;
|
|
public:
|
|
SocketTcpServer(u64id_t id, Network* network, SOCKET descriptor, int port)
|
|
: id(id), network(network), descriptor(descriptor), port(port) {}
|
|
|
|
~SocketTcpServer() {
|
|
closeSocket();
|
|
}
|
|
|
|
void startListen(ConnectCallback handler) override {
|
|
thread = std::make_unique<std::thread>([this, handler]() {
|
|
while (open) {
|
|
logger.info() << "listening for connections";
|
|
if (listen(descriptor, 2) < 0) {
|
|
close();
|
|
break;
|
|
}
|
|
socklen_t addrlen = sizeof(sockaddr_in);
|
|
SOCKET clientDescriptor;
|
|
sockaddr_in address;
|
|
logger.info() << "accepting clients";
|
|
if ((clientDescriptor = accept(descriptor, (sockaddr*)&address, &addrlen)) == -1) {
|
|
close();
|
|
break;
|
|
}
|
|
logger.info() << "client connected: " << to_string(address);
|
|
auto socket = std::make_shared<SocketTcpConnection>(
|
|
clientDescriptor, address
|
|
);
|
|
socket->startClient();
|
|
u64id_t id = network->addConnection(socket);
|
|
{
|
|
std::lock_guard lock(clientsMutex);
|
|
clients.push_back(id);
|
|
}
|
|
handler(this->id, id);
|
|
}
|
|
});
|
|
}
|
|
|
|
void closeSocket() {
|
|
if (!open) {
|
|
return;
|
|
}
|
|
logger.info() << "closing server";
|
|
open = false;
|
|
|
|
{
|
|
std::lock_guard lock(clientsMutex);
|
|
for (u64id_t clientid : clients) {
|
|
if (auto client = network->getConnection(clientid)) {
|
|
client->close();
|
|
}
|
|
}
|
|
}
|
|
clients.clear();
|
|
|
|
shutdown(descriptor, 2);
|
|
closesocket(descriptor);
|
|
thread->join();
|
|
}
|
|
|
|
void close() override {
|
|
closeSocket();
|
|
}
|
|
|
|
bool isOpen() override {
|
|
return open;
|
|
}
|
|
|
|
int getPort() const override {
|
|
return port;
|
|
}
|
|
|
|
static std::shared_ptr<SocketTcpServer> openServer(
|
|
u64id_t id, Network* network, int port, ConnectCallback handler
|
|
) {
|
|
SOCKET descriptor = socket(
|
|
AF_INET, SOCK_STREAM, 0
|
|
);
|
|
if (descriptor == -1) {
|
|
throw std::runtime_error("Could not create server socket");
|
|
}
|
|
int opt = 1;
|
|
int flags = SO_REUSEADDR;
|
|
# if !defined(_WIN32) && !defined(__APPLE__)
|
|
flags |= SO_REUSEPORT;
|
|
# endif
|
|
if (setsockopt(descriptor, SOL_SOCKET, flags, (const char*)&opt, sizeof(opt))) {
|
|
logger.error() << "setsockopt(SO_REUSEADDR) failed with errno: "
|
|
<< errno << "(" << std::strerror(errno) << ")";
|
|
closesocket(descriptor);
|
|
throw std::runtime_error("setsockopt");
|
|
}
|
|
sockaddr_in address;
|
|
address.sin_family = AF_INET;
|
|
address.sin_addr.s_addr = INADDR_ANY;
|
|
address.sin_port = htons(port);
|
|
if (bind(descriptor, (sockaddr*)&address, sizeof(address)) < 0) {
|
|
closesocket(descriptor);
|
|
throw std::runtime_error("could not bind port "+std::to_string(port));
|
|
}
|
|
logger.info() << "opened server at port " << port;
|
|
auto server =
|
|
std::make_shared<SocketTcpServer>(id, network, descriptor, port);
|
|
server->startListen(std::move(handler));
|
|
return server;
|
|
}
|
|
};
|
|
|
|
static sockaddr_in resolve_address_dgram(const std::string& address, int port) {
|
|
sockaddr_in serverAddr{};
|
|
addrinfo hints {};
|
|
|
|
hints.ai_family = AF_INET;
|
|
hints.ai_socktype = SOCK_DGRAM;
|
|
|
|
addrinfo* addrinfo = nullptr;
|
|
if (int res = getaddrinfo(
|
|
address.c_str(), nullptr, &hints, &addrinfo
|
|
)) {
|
|
throw std::runtime_error(gai_strerror(res));
|
|
}
|
|
|
|
std::memcpy(&serverAddr, addrinfo->ai_addr, sizeof(sockaddr_in));
|
|
serverAddr.sin_port = htons(port);
|
|
freeaddrinfo(addrinfo);
|
|
return serverAddr;
|
|
}
|
|
|
|
class SocketUdpConnection : public UdpConnection {
|
|
u64id_t id;
|
|
SOCKET descriptor;
|
|
sockaddr_in addr{};
|
|
bool open = true;
|
|
std::unique_ptr<std::thread> thread;
|
|
ClientDatagramCallback callback;
|
|
|
|
size_t totalUpload = 0;
|
|
size_t totalDownload = 0;
|
|
ConnectionState state = ConnectionState::INITIAL;
|
|
|
|
public:
|
|
SocketUdpConnection(u64id_t id, SOCKET descriptor, sockaddr_in addr)
|
|
: id(id), descriptor(descriptor), addr(std::move(addr)) {}
|
|
|
|
~SocketUdpConnection() override {
|
|
SocketUdpConnection::close();
|
|
}
|
|
|
|
static std::shared_ptr<SocketUdpConnection> connect(
|
|
u64id_t id,
|
|
const std::string& address,
|
|
int port,
|
|
ClientDatagramCallback handler,
|
|
runnable callback
|
|
) {
|
|
SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
|
|
if (descriptor == -1) {
|
|
throw std::runtime_error("could not create udp socket");
|
|
}
|
|
|
|
sockaddr_in serverAddr = resolve_address_dgram(address, port);
|
|
|
|
if (::connect(descriptor, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) {
|
|
auto err = handle_socket_error("udp connect failed");
|
|
closesocket(descriptor);
|
|
throw err;
|
|
}
|
|
|
|
auto socket = std::make_shared<SocketUdpConnection>(id, descriptor, serverAddr);
|
|
socket->connect(std::move(handler));
|
|
|
|
callback();
|
|
|
|
return socket;
|
|
}
|
|
|
|
void connect(ClientDatagramCallback handler) override {
|
|
callback = std::move(handler);
|
|
state = ConnectionState::CONNECTED;
|
|
|
|
thread = std::make_unique<std::thread>([this]() {
|
|
util::Buffer<char> buffer(16'384);
|
|
while (open) {
|
|
int size = recv(descriptor, buffer.data(), buffer.size(), 0);
|
|
if (size <= 0) {
|
|
logger.error() <<id <<"udp connection " << id << handle_socket_error(" recv error").what();
|
|
if (!open) break;
|
|
closesocket(descriptor);
|
|
state = ConnectionState::CLOSED;
|
|
break;
|
|
}
|
|
totalDownload += size;
|
|
if (callback) {
|
|
callback(id, buffer.data(), size);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
int send(const char* buffer, size_t length) override {
|
|
int len = ::send(descriptor, buffer, length, 0);
|
|
if (len < 0) {
|
|
auto err = handle_socket_error(" send failed");
|
|
closesocket(descriptor);
|
|
state = ConnectionState::CLOSED;
|
|
logger.error() << "udp connection " << id << err.what();
|
|
} else totalUpload += len;
|
|
|
|
return len;
|
|
}
|
|
|
|
void close(bool discardAll=false) override {
|
|
if (!open) return;
|
|
open = false;
|
|
logger.info() << "closing udp connection "<< id;
|
|
|
|
if (state != ConnectionState::CLOSED) {
|
|
shutdown(descriptor, 2);
|
|
closesocket(descriptor);
|
|
}
|
|
|
|
if (thread) {
|
|
thread->join();
|
|
thread.reset();
|
|
}
|
|
state = ConnectionState::CLOSED;
|
|
}
|
|
|
|
size_t pullUpload() override {
|
|
size_t s = totalUpload;
|
|
totalUpload = 0;
|
|
return s;
|
|
}
|
|
|
|
size_t pullDownload() override {
|
|
size_t s = totalDownload;
|
|
totalDownload = 0;
|
|
return s;
|
|
}
|
|
|
|
[[nodiscard]] int getPort() const override {
|
|
return ntohs(addr.sin_port);
|
|
}
|
|
|
|
[[nodiscard]] std::string getAddress() const override {
|
|
return to_string(addr, false);
|
|
}
|
|
|
|
[[nodiscard]] ConnectionState getState() const override {
|
|
return state;
|
|
}
|
|
};
|
|
|
|
class SocketUdpServer : public UdpServer {
|
|
u64id_t id;
|
|
SOCKET descriptor;
|
|
bool open = true;
|
|
std::unique_ptr<std::thread> thread = nullptr;
|
|
int port;
|
|
ServerDatagramCallback callback;
|
|
|
|
public:
|
|
SocketUdpServer(u64id_t id, Network* network, SOCKET descriptor, int port)
|
|
: id(id), descriptor(descriptor), port(port) {}
|
|
|
|
~SocketUdpServer() override {
|
|
SocketUdpServer::close();
|
|
}
|
|
|
|
void startListen(ServerDatagramCallback handler) override {
|
|
callback = std::move(handler);
|
|
|
|
thread = std::make_unique<std::thread>([this]() {
|
|
util::Buffer<char> buffer(16384);
|
|
sockaddr_in clientAddr{};
|
|
socklen_t addrlen = sizeof(clientAddr);
|
|
|
|
while (open) {
|
|
int size = recvfrom(descriptor, buffer.data(), buffer.size(), 0,
|
|
reinterpret_cast<sockaddr*>(&clientAddr), &addrlen);
|
|
if (size <= 0) {
|
|
if (!open) break;
|
|
continue;
|
|
}
|
|
|
|
std::string addrStr = to_string(clientAddr, false);
|
|
int port = ntohs(clientAddr.sin_port);
|
|
|
|
callback(id, addrStr, port, buffer.data(), size);
|
|
}
|
|
});
|
|
}
|
|
|
|
void sendTo(const std::string& addr, int port, const char* buffer, size_t length) override {
|
|
sockaddr_in client = resolve_address_dgram(addr, port);
|
|
if (sendto(descriptor, buffer, length, 0,
|
|
reinterpret_cast<sockaddr*>(&client), sizeof(client)) < 0) {
|
|
logger.error() << handle_socket_error("sendto").what();
|
|
}
|
|
}
|
|
|
|
void close() override {
|
|
if (!open) return;
|
|
open = false;
|
|
shutdown(descriptor, 2);
|
|
closesocket(descriptor);
|
|
if (thread) {
|
|
thread->join();
|
|
thread = nullptr;
|
|
}
|
|
}
|
|
|
|
bool isOpen() override { return open; }
|
|
int getPort() const override { return port; }
|
|
|
|
static std::shared_ptr<SocketUdpServer> openServer(
|
|
u64id_t id, Network* network, int port, const ServerDatagramCallback& handler
|
|
) {
|
|
SOCKET descriptor = socket(AF_INET, SOCK_DGRAM, 0);
|
|
if (descriptor == -1) throw std::runtime_error("could not create udp socket");
|
|
|
|
sockaddr_in address{};
|
|
address.sin_family = AF_INET;
|
|
address.sin_addr.s_addr = INADDR_ANY;
|
|
address.sin_port = htons(port);
|
|
|
|
if (bind(descriptor, (sockaddr*)&address, sizeof(address)) < 0) {
|
|
closesocket(descriptor);
|
|
throw std::runtime_error("could not bind udp port " + std::to_string(port));
|
|
}
|
|
|
|
auto server = std::make_shared<SocketUdpServer>(id, network, descriptor, port);
|
|
server->startListen(std::move(handler));
|
|
return server;
|
|
}
|
|
};
|
|
|
|
Network::Network(std::unique_ptr<Requests> requests)
|
|
: requests(std::move(requests)) {
|
|
}
|
|
|
|
Network::~Network() = default;
|
|
|
|
void Network::get(
|
|
const std::string& url,
|
|
OnResponse onResponse,
|
|
OnReject onReject,
|
|
std::vector<std::string> headers,
|
|
long maxSize
|
|
) {
|
|
requests->get(url, onResponse, onReject, std::move(headers), maxSize);
|
|
}
|
|
|
|
void Network::post(
|
|
const std::string& url,
|
|
const std::string& fieldsData,
|
|
OnResponse onResponse,
|
|
OnReject onReject,
|
|
std::vector<std::string> headers,
|
|
long maxSize
|
|
) {
|
|
requests->post(
|
|
url, fieldsData, onResponse, onReject, std::move(headers), maxSize
|
|
);
|
|
}
|
|
|
|
Connection* Network::getConnection(u64id_t id) {
|
|
std::lock_guard lock(connectionsMutex);
|
|
|
|
const auto& found = connections.find(id);
|
|
if (found == connections.end()) {
|
|
return nullptr;
|
|
}
|
|
return found->second.get();
|
|
}
|
|
|
|
Server* Network::getServer(u64id_t id) const {
|
|
const auto& found = servers.find(id);
|
|
if (found == servers.end()) {
|
|
return nullptr;
|
|
}
|
|
return found->second.get();
|
|
}
|
|
|
|
u64id_t Network::connectTcp(const std::string& address, int port, consumer<u64id_t> callback) {
|
|
std::lock_guard lock(connectionsMutex);
|
|
|
|
u64id_t id = nextConnection++;
|
|
auto socket = SocketTcpConnection::connect(address, port, [id, callback]() {
|
|
callback(id);
|
|
});
|
|
connections[id] = std::move(socket);
|
|
return id;
|
|
}
|
|
|
|
u64id_t Network::openTcpServer(int port, ConnectCallback handler) {
|
|
u64id_t id = nextServer++;
|
|
auto server = SocketTcpServer::openServer(id, this, port, handler);
|
|
servers[id] = std::move(server);
|
|
return id;
|
|
}
|
|
|
|
u64id_t Network::connectUdp(const std::string& address, int port, const consumer<u64id_t>& callback, ClientDatagramCallback handler) {
|
|
std::lock_guard lock(connectionsMutex);
|
|
|
|
u64id_t id = nextConnection++;
|
|
auto socket = SocketUdpConnection::connect(id, address, port, std::move(handler), [id, callback]() {
|
|
callback(id);
|
|
});
|
|
connections[id] = std::move(socket);
|
|
return id;
|
|
}
|
|
|
|
u64id_t Network::openUdpServer(int port, const ServerDatagramCallback& handler) {
|
|
u64id_t id = nextServer++;
|
|
auto server = SocketUdpServer::openServer(id, this, port, handler);
|
|
servers[id] = std::move(server);
|
|
return id;
|
|
}
|
|
|
|
u64id_t Network::addConnection(const std::shared_ptr<Connection>& socket) {
|
|
std::lock_guard lock(connectionsMutex);
|
|
|
|
u64id_t id = nextConnection++;
|
|
connections[id] = std::move(socket);
|
|
return id;
|
|
}
|
|
|
|
size_t Network::getTotalUpload() const {
|
|
return requests->getTotalUpload() + totalUpload;
|
|
}
|
|
|
|
size_t Network::getTotalDownload() const {
|
|
return requests->getTotalDownload() + totalDownload;
|
|
}
|
|
|
|
void Network::update() {
|
|
requests->update();
|
|
|
|
{
|
|
std::lock_guard lock(connectionsMutex);
|
|
auto socketiter = connections.begin();
|
|
while (socketiter != connections.end()) {
|
|
auto socket = socketiter->second.get();
|
|
totalDownload += socket->pullDownload();
|
|
totalUpload += socket->pullUpload();
|
|
if (
|
|
( socket->getTransportType() == TransportType::UDP ||
|
|
dynamic_cast<TcpConnection*>(socket)->available() == 0
|
|
) &&
|
|
socket->getState() == ConnectionState::CLOSED) {
|
|
socketiter = connections.erase(socketiter);
|
|
continue;
|
|
}
|
|
++socketiter;
|
|
}
|
|
auto serveriter = servers.begin();
|
|
while (serveriter != servers.end()) {
|
|
auto server = serveriter->second.get();
|
|
if (!server->isOpen()) {
|
|
serveriter = servers.erase(serveriter);
|
|
continue;
|
|
}
|
|
++serveriter;
|
|
}
|
|
}
|
|
}
|
|
|
|
std::unique_ptr<Network> Network::create(const NetworkSettings& settings) {
|
|
auto requests = CurlRequests::create();
|
|
return std::make_unique<Network>(std::move(requests));
|
|
}
|